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Help! My Players Want To Meet Primus...
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<blockquote data-quote="aco175" data-source="post: 9173528" data-attributes="member: 27385"><p>I would think the best the PCs can get is a meeting with an agent of the god. This way the agent might have some alternative motives or things he thinks Primus would want and not be all powerful like the god. This agent might be able to help with a location to an item to aid them or information on the rift itself, but the information may not be accurate in the end.</p><p></p><p>I like the idea of slaad. You could have some sort of kidnappings going on and the captives are being use to implant a tadpole in some sort of breeding program. This adds a second problem to their main objective. Do the captives take precedence to closing the rift or can they be accepted casualties. Include some seedy humans that work with the slaad that can be captured or killed, maybe a gang of thieves who have a base in the sewers. They can be forced to work with them and some might want to help the PCs. It is cool in the movies when the bad helper gets turned on and a tadpole bursts out of him before the final fight. </p><p></p><p>I like to throw in another adventuring party that may help or hurt the PCs. They could be in the sewers looking for gold and just following up on a tip which could go either way, but they could be working for a noble who hired them to find their missing child taken captive, Now they have a reason to work with or against the PCs to complete their objective. They can also be a patch if the PCs get in over their heads and need a rescue. It also works if they need a rescue from the PCs. This may sway them to help and attack a location to distract the slaad and allow the PCs to get to the final place. Having one or more sacrifice themselves to "Hodor" works to make it memorable.</p></blockquote><p></p>
[QUOTE="aco175, post: 9173528, member: 27385"] I would think the best the PCs can get is a meeting with an agent of the god. This way the agent might have some alternative motives or things he thinks Primus would want and not be all powerful like the god. This agent might be able to help with a location to an item to aid them or information on the rift itself, but the information may not be accurate in the end. I like the idea of slaad. You could have some sort of kidnappings going on and the captives are being use to implant a tadpole in some sort of breeding program. This adds a second problem to their main objective. Do the captives take precedence to closing the rift or can they be accepted casualties. Include some seedy humans that work with the slaad that can be captured or killed, maybe a gang of thieves who have a base in the sewers. They can be forced to work with them and some might want to help the PCs. It is cool in the movies when the bad helper gets turned on and a tadpole bursts out of him before the final fight. I like to throw in another adventuring party that may help or hurt the PCs. They could be in the sewers looking for gold and just following up on a tip which could go either way, but they could be working for a noble who hired them to find their missing child taken captive, Now they have a reason to work with or against the PCs to complete their objective. They can also be a patch if the PCs get in over their heads and need a rescue. It also works if they need a rescue from the PCs. This may sway them to help and attack a location to distract the slaad and allow the PCs to get to the final place. Having one or more sacrifice themselves to "Hodor" works to make it memorable. [/QUOTE]
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