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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7593529" data-attributes="member: 6790669"><p><strong>Approaching the Goblin Cave</strong></p><p></p><p>[gm]</p><p>Goblins turned away from Cave Entrance = -2 Spot</p><p>Goblins quietly talking to each other = -2 Listen</p><p>Light breeze whistling through cave = -2 Listen</p><p></p><p>Goblin totals:</p><p></p><p>Goblin 1: Listen 16, Spot = 8</p><p>Goblin 2: Listen 13, Spot = 1</p><p></p><p>Goblin #2 is completely surprised, because he did not see or hear the party approach.</p><p>Goblin #1 is not surprised; he hears Hawke making noise outside, but he is not sure what the noise is.</p><p></p><p>Goblin #1 will roll for initiative.</p><p>[/gm]</p><p></p><p>[gm]</p><p><strong><u>INITIATIVE COUNT:</u></strong></p><p>Goblin #1: 17</p><p></p><p>Sphynx: 13</p><p>Hawke: 12</p><p>Nimbar: 11</p><p>[/gm]</p><p></p><p>On his turn, Goblin #1 hears something, and hesitates. He shushes Goblin #2, and says something, as he draws his weapon, a crude morningstar.</p><p></p><p><strong>Goblin #1:</strong><span style="color: red"> "Gobbledee gook, preeka domai chuk?"</span></p><p></p><p>[gm] No one in the party speaks Goblin. You have no clue what he said, but it sounded like a question, judging by his tone of voice, and inflection.[/gm]</p><p></p><p>The Goblin walks forward, his friend momentarily confused by his action. As he reaches the mouth of the cave, he gasps in surprise as he sees the party. However, he is not fast enough to raise the alarm before the party can strike!</p><p></p><p>[gm]Drawing his weapon and speaking to his friend was his first move action; walking to the mouth of the cave was his second. He is not surprised, nor is he flat-footed, but he is out of actions, and very exposed.[/gm]</p><p></p><p>[gm]</p><p>This was the surprise round. Goblin #1 acted first, and Goblin #2 cannot act at all. It is now Sphynx's turn. <strong>Sphynx:</strong> A simple sidestep, which can be done as a free action, will put you at a good angle to throw your dart at Goblin #1, without your friends getting in the way. The Goblin raises his shield, hoping to block your dart, but he is too slow. You hit him square in the throat, and the wound is nearly fatal, but not quite. <strong>[Since he was not flat-footed, you were not able to apply sneak attack damage.]</strong> The Goblin rasps in horror, unable to scream, clinging to life by the thinnest of threads. His morale fails him, and he drops his weapon, shrinking to the ground into a fetal position. He has effectively surrendered.</p><p>[/gm]</p><p></p><p>Hawke moves in quickly, easily covering the 25 foot distance, to close with the surprised Goblin. The Goblin's eyes widen as he sees his friend fall, and the big man come around the corner and into the cave with him.</p><p></p><p>[gm]</p><p>Hawke cannot charge, because he has to turn a corner to reach the Goblin. He can only make one attack, since he had to take a move action.</p><p></p><p>Hawke's attack: (+9): (22) = Hit. Damage (1d8+5) = 3+5 = 8 pts.</p><p>[/gm]</p><p></p><p>The surprised Goblin can only watch with horror as Hawke brings the massive warhammer down on his head. The weapon cracks the Goblin's skull with a "whum-pink" sound, which is noticable, but not what one would consider to be loud. The Goblin slumps to the ground, where he begins to bleed out, blood trickling out of both ears.</p><p></p><p>[gm]</p><p>Goblin 1 cannot speak, is not moving, is prone, and has 1 hit point.</p><p>Goblin 2 is unconscious, and dying.</p><p>[/gm]</p><p></p><p>With speed and efficiency borne of highly specialized scout training, Nimbar steps forward, and stabs the prone Goblin with his rapier. Both Goblins are now dead.</p><p></p><p><strong><em>Sphynx: What do you do?</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7593529, member: 6790669"] [b]Approaching the Goblin Cave[/b] [gm] Goblins turned away from Cave Entrance = -2 Spot Goblins quietly talking to each other = -2 Listen Light breeze whistling through cave = -2 Listen Goblin totals: Goblin 1: Listen 16, Spot = 8 Goblin 2: Listen 13, Spot = 1 Goblin #2 is completely surprised, because he did not see or hear the party approach. Goblin #1 is not surprised; he hears Hawke making noise outside, but he is not sure what the noise is. Goblin #1 will roll for initiative. [/gm] [gm] [B][U]INITIATIVE COUNT:[/U][/B] Goblin #1: 17 Sphynx: 13 Hawke: 12 Nimbar: 11 [/gm] On his turn, Goblin #1 hears something, and hesitates. He shushes Goblin #2, and says something, as he draws his weapon, a crude morningstar. [B]Goblin #1:[/B][COLOR=red] "Gobbledee gook, preeka domai chuk?"[/COLOR] [gm] No one in the party speaks Goblin. You have no clue what he said, but it sounded like a question, judging by his tone of voice, and inflection.[/gm] The Goblin walks forward, his friend momentarily confused by his action. As he reaches the mouth of the cave, he gasps in surprise as he sees the party. However, he is not fast enough to raise the alarm before the party can strike! [gm]Drawing his weapon and speaking to his friend was his first move action; walking to the mouth of the cave was his second. He is not surprised, nor is he flat-footed, but he is out of actions, and very exposed.[/gm] [gm] This was the surprise round. Goblin #1 acted first, and Goblin #2 cannot act at all. It is now Sphynx's turn. [B]Sphynx:[/B] A simple sidestep, which can be done as a free action, will put you at a good angle to throw your dart at Goblin #1, without your friends getting in the way. The Goblin raises his shield, hoping to block your dart, but he is too slow. You hit him square in the throat, and the wound is nearly fatal, but not quite. [B][Since he was not flat-footed, you were not able to apply sneak attack damage.][/B] The Goblin rasps in horror, unable to scream, clinging to life by the thinnest of threads. His morale fails him, and he drops his weapon, shrinking to the ground into a fetal position. He has effectively surrendered. [/gm] Hawke moves in quickly, easily covering the 25 foot distance, to close with the surprised Goblin. The Goblin's eyes widen as he sees his friend fall, and the big man come around the corner and into the cave with him. [gm] Hawke cannot charge, because he has to turn a corner to reach the Goblin. He can only make one attack, since he had to take a move action. Hawke's attack: (+9): (22) = Hit. Damage (1d8+5) = 3+5 = 8 pts. [/gm] The surprised Goblin can only watch with horror as Hawke brings the massive warhammer down on his head. The weapon cracks the Goblin's skull with a "whum-pink" sound, which is noticable, but not what one would consider to be loud. The Goblin slumps to the ground, where he begins to bleed out, blood trickling out of both ears. [gm] Goblin 1 cannot speak, is not moving, is prone, and has 1 hit point. Goblin 2 is unconscious, and dying. [/gm] With speed and efficiency borne of highly specialized scout training, Nimbar steps forward, and stabs the prone Goblin with his rapier. Both Goblins are now dead. [B][I]Sphynx: What do you do?[/I][/B] [/QUOTE]
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