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Five unusual things I'd like to see Paizo do.
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<blockquote data-quote="Dungeonosophy" data-source="post: 8941153" data-attributes="member: 6688049"><p>I realize that Paizo does "its thing," and that that "thing" works and sells. Okay great.</p><p></p><p>But as a D&D Refugee, and as a GM (formerly DM), who is considering converting to PF2, here are a few (unusual?) requests:</p><p></p><p>1) Make an official Paizo 5E to PF2 conversion document and online app, covering at least what is available in the CC 5.1 SRD.</p><p></p><p>2) Support a make-your-own-world, worldbuilding sandbox approach, instead of (or rather, in addition to) tying it so tightly with Golarion.</p><p></p><p>3) To support that: if/when a new printing of PF comes out (e.g. a de-OGLed revision), enclose all proper nouns in brackets <Otari>, as a reminder that you're supposed to make up your own proper names. And for all proper names, have an appendix in the back with a random name generator table tailored to each named feature, with the tables being Open content. (While keeping the actual Golarion names as closed IP.)</p><p></p><p>4) Form sort of shared meta-verse (Pluriverse? Polyverse? Omniverse?) which (at least nominally) brings together Golarion with the worlds of other former TSR/WOTC designers: e.g. the non-WOTC settings which are owned by Keith Baker, Monte Cook, Margaret Weis, Tracy Hickman, Chris Pramas, Bruce Heard (Calidar), Ed Greenwood, R.A. Salvatore, etc.</p><p></p><p>And this is a biggy...</p><p></p><p>5) Um, PF2 is pretty (very) crunchy. I love Paizo's attitude. I love what Paizo stands for (the "two nickels" and all that). But, uh, what if Paizo <strong>developed a second house system which was ultra-lite</strong> (I mean, way simpler than 5E), and also offered its adventures and setting material in that ultra-lite system as well? <strong>Or maybe Paizo could just buy the best existing ultra-lite d20-ish game (e.g. Index Card RPG? The Black Hack? Heroes & Monsters? Mazes?)</strong>, and use that. I guess Savage Pathfinder was something in that direction. But I could really go for an ultra-lite rules-set, but featuring the same Adventure Path stories, and having the same variety in character ancestries and classes...even though their stats would be a lot simpler. (And no, I don't want to play the Pathfinder card game.)</p></blockquote><p></p>
[QUOTE="Dungeonosophy, post: 8941153, member: 6688049"] I realize that Paizo does "its thing," and that that "thing" works and sells. Okay great. But as a D&D Refugee, and as a GM (formerly DM), who is considering converting to PF2, here are a few (unusual?) requests: 1) Make an official Paizo 5E to PF2 conversion document and online app, covering at least what is available in the CC 5.1 SRD. 2) Support a make-your-own-world, worldbuilding sandbox approach, instead of (or rather, in addition to) tying it so tightly with Golarion. 3) To support that: if/when a new printing of PF comes out (e.g. a de-OGLed revision), enclose all proper nouns in brackets <Otari>, as a reminder that you're supposed to make up your own proper names. And for all proper names, have an appendix in the back with a random name generator table tailored to each named feature, with the tables being Open content. (While keeping the actual Golarion names as closed IP.) 4) Form sort of shared meta-verse (Pluriverse? Polyverse? Omniverse?) which (at least nominally) brings together Golarion with the worlds of other former TSR/WOTC designers: e.g. the non-WOTC settings which are owned by Keith Baker, Monte Cook, Margaret Weis, Tracy Hickman, Chris Pramas, Bruce Heard (Calidar), Ed Greenwood, R.A. Salvatore, etc. And this is a biggy... 5) Um, PF2 is pretty (very) crunchy. I love Paizo's attitude. I love what Paizo stands for (the "two nickels" and all that). But, uh, what if Paizo [B]developed a second house system which was ultra-lite[/B] (I mean, way simpler than 5E), and also offered its adventures and setting material in that ultra-lite system as well? [B]Or maybe Paizo could just buy the best existing ultra-lite d20-ish game (e.g. Index Card RPG? The Black Hack? Heroes & Monsters? Mazes?)[/B], and use that. I guess Savage Pathfinder was something in that direction. But I could really go for an ultra-lite rules-set, but featuring the same Adventure Path stories, and having the same variety in character ancestries and classes...even though their stats would be a lot simpler. (And no, I don't want to play the Pathfinder card game.) [/QUOTE]
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Five unusual things I'd like to see Paizo do.
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