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<blockquote data-quote="Jdvn1" data-source="post: 2114544" data-attributes="member: 26424"><p>Well, I'm still a little new here, so I haven't gotten the feel for all the judges, either. I don't know if it'd help, but here's some background:</p><p></p><p>These feats were designed by Astros in a series of articles here on EN World called Improved Initiative which I'll summarize here. I linked the relevant article at the top of the original post. Anyway, he takes a situation where the PC is basically up a creek without a paddle. Completely naked in a second-story room -- thugs to one side of him, a window with thugs outside <em>it</em> on the other. Your character is a Bard, which is considered one of if not the weakest class. But not horribly suited for the situation. You have a low AC (naked), no material components, no armor. Options are a) talk you way out of it or 2) fight your way out of it.</p><p></p><p>So, he offers some feats available to anyone who might be in this situation. These are those feats. The general feats have to do with being able to put yourself in a better positioning as a tactic, when that sort of thing is important (as it would be in the listed situation). The Bardic feats give Bards more options when they seem to be out of them, at the expense of uses of Bardic Music. Most of them can't be taken until medium levels anyway.</p><p></p><p>I was creating my third character, a Gnome Bard, and thought these options might be nice eventhough I wouldn't take them until later on.</p></blockquote><p></p>
[QUOTE="Jdvn1, post: 2114544, member: 26424"] Well, I'm still a little new here, so I haven't gotten the feel for all the judges, either. I don't know if it'd help, but here's some background: These feats were designed by Astros in a series of articles here on EN World called Improved Initiative which I'll summarize here. I linked the relevant article at the top of the original post. Anyway, he takes a situation where the PC is basically up a creek without a paddle. Completely naked in a second-story room -- thugs to one side of him, a window with thugs outside [i]it[/i] on the other. Your character is a Bard, which is considered one of if not the weakest class. But not horribly suited for the situation. You have a low AC (naked), no material components, no armor. Options are a) talk you way out of it or 2) fight your way out of it. So, he offers some feats available to anyone who might be in this situation. These are those feats. The general feats have to do with being able to put yourself in a better positioning as a tactic, when that sort of thing is important (as it would be in the listed situation). The Bardic feats give Bards more options when they seem to be out of them, at the expense of uses of Bardic Music. Most of them can't be taken until medium levels anyway. I was creating my third character, a Gnome Bard, and thought these options might be nice eventhough I wouldn't take them until later on. [/QUOTE]
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