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Epic Sorcerer-Kingmaker Dark Sun Conversion Maps and Assets
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<blockquote data-quote="Nokturnal" data-source="post: 9217773" data-attributes="member: 7040687"><p><h3>5e Wilderness Travel and Survival Docs Based on: Toucanbuzz & DMG 5e</h3><h3></h3><p>In an attempt to bring some clarity and ease of use to my current Sorcerer-Kingmaker Dark Sun 5e Campaign, I pulled all the rules I will be using into a doc, and added some supporting tables. The idea is to follow the flow of each survival / trekking day as a step by step flow as to what needs tracking/calculating, when, and how to: <a href="https://docs.google.com/document/d/1_V9Z_EtV6kMi1pajBlLZ9Keu4jd3PtA_iwbaYXVmmf0/edit?usp=sharing" target="_blank">Wilderness Travel & Survival 2.0</a></p><p></p><p>I have also created an xl doc tracker that lines up with the steps of the above document, I might at some point get it to auto-tabulate the tracked values for water/food/sleep/etc but at this time this one requires manual calculations: <a href="https://docs.google.com/spreadsheets/d/16GRYhCRoqnciBNDmNWGaLqzgi4fZxMd6/edit?usp=drive_link&ouid=105033161932315312364&rtpof=true&sd=true" target="_blank">Dark Sun Toucanbuzz 5e Wilderness Survival Tracker</a></p><p></p><p>And here are the resting and healing rules. It's a combination of the Toucanbuzz DS 5e Campaign rules, as well as some modified content from the 5e DMG: <a href="https://docs.google.com/document/d/1VVEjLtowKnBLZPYoYv9_71xJdAbM1rXy5R8W-1hbE1c/edit?usp=sharing" target="_blank">Wilderness Travel & Survival 2.0</a></p><p></p><p>This part of the game feels like a game within a game. It would not be in use at all times, it would be situation or quest specific and likely more of a factor at lower levels. Any and all feedback very welcome.</p></blockquote><p></p>
[QUOTE="Nokturnal, post: 9217773, member: 7040687"] [HEADING=2]5e Wilderness Travel and Survival Docs Based on: Toucanbuzz & DMG 5e[/HEADING] [HEADING=2][/HEADING] In an attempt to bring some clarity and ease of use to my current Sorcerer-Kingmaker Dark Sun 5e Campaign, I pulled all the rules I will be using into a doc, and added some supporting tables. The idea is to follow the flow of each survival / trekking day as a step by step flow as to what needs tracking/calculating, when, and how to: [URL='https://docs.google.com/document/d/1_V9Z_EtV6kMi1pajBlLZ9Keu4jd3PtA_iwbaYXVmmf0/edit?usp=sharing']Wilderness Travel & Survival 2.0[/URL] I have also created an xl doc tracker that lines up with the steps of the above document, I might at some point get it to auto-tabulate the tracked values for water/food/sleep/etc but at this time this one requires manual calculations: [URL='https://docs.google.com/spreadsheets/d/16GRYhCRoqnciBNDmNWGaLqzgi4fZxMd6/edit?usp=drive_link&ouid=105033161932315312364&rtpof=true&sd=true']Dark Sun Toucanbuzz 5e Wilderness Survival Tracker[/URL] And here are the resting and healing rules. It's a combination of the Toucanbuzz DS 5e Campaign rules, as well as some modified content from the 5e DMG: [URL='https://docs.google.com/document/d/1VVEjLtowKnBLZPYoYv9_71xJdAbM1rXy5R8W-1hbE1c/edit?usp=sharing']Wilderness Travel & Survival 2.0[/URL] This part of the game feels like a game within a game. It would not be in use at all times, it would be situation or quest specific and likely more of a factor at lower levels. Any and all feedback very welcome. [/QUOTE]
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