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Emeraldbeacon's Burning Sky (live game)
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<blockquote data-quote="emeraldbeacon" data-source="post: 8680991" data-attributes="member: 7032019"><p>After a brief conversation, the team decided to take Indomitability up on its offer... at least, until they found something better to do. Proceeding across the bridge, they examined the old watchtower outside the elvish village, then picked the lock on the way in, surprised to discover that the doorway was warded against undesired entry. After outrunning the Spiritual Weapon trap and waiting its duration out, they returned to find a way to disable both that, and the explosive cold runes trap inside the door (commenting that the tower seemed far better guarded than it had any right to).</p><p></p><p>Inside, they searched about the tower, finding a defensible (if crowded) place to camp, along with the journal of Bhurisrava, and a strange sack of seeds. Curious as to what it meant about causing visions of the flamebringer, the halfling bard tried one, instantly falling comitose. Worried about the "poison" it warned of, the paladin neutralized that poison, but not before two dream elementals apparated within the tower. Already weakened, the party burned through several resources like healing potions trying to stay awake and alert, eventually fending off the sleep spells, causing the creatures to dissolve into nothing. Battered and bruised, a long rest was sorely welcome.</p><p></p><p>A decision was made to travel south to the lake, and try to release the fire spirit Indomitability as soon as possible, but they were interrupted twice along the way: once, a devilish agent of Ragesia offered them an alternative way out of the woodlands; then, a strange fey-like being, whom seemed quite excited to see them, was suddenly accosted by a number of their kind... choosing sides quickly, the party fended off the attackers, as this mysterious woman "Tiljann" invited them to her village, to explain their quest to maintain the Song of Forms...</p><p></p><p><strong>Session Notes: </strong>The party threw two curveballs at me, once by recklessly popping a dream seed while already badly depleted from Indomitability's initial challenge, then by ignoring the Taranesti village AND the White River, in a single-minded quest to find the source of the fire, and free it. They might be dissatisfied with the results of their hasty actions in the end...</p></blockquote><p></p>
[QUOTE="emeraldbeacon, post: 8680991, member: 7032019"] After a brief conversation, the team decided to take Indomitability up on its offer... at least, until they found something better to do. Proceeding across the bridge, they examined the old watchtower outside the elvish village, then picked the lock on the way in, surprised to discover that the doorway was warded against undesired entry. After outrunning the Spiritual Weapon trap and waiting its duration out, they returned to find a way to disable both that, and the explosive cold runes trap inside the door (commenting that the tower seemed far better guarded than it had any right to). Inside, they searched about the tower, finding a defensible (if crowded) place to camp, along with the journal of Bhurisrava, and a strange sack of seeds. Curious as to what it meant about causing visions of the flamebringer, the halfling bard tried one, instantly falling comitose. Worried about the "poison" it warned of, the paladin neutralized that poison, but not before two dream elementals apparated within the tower. Already weakened, the party burned through several resources like healing potions trying to stay awake and alert, eventually fending off the sleep spells, causing the creatures to dissolve into nothing. Battered and bruised, a long rest was sorely welcome. A decision was made to travel south to the lake, and try to release the fire spirit Indomitability as soon as possible, but they were interrupted twice along the way: once, a devilish agent of Ragesia offered them an alternative way out of the woodlands; then, a strange fey-like being, whom seemed quite excited to see them, was suddenly accosted by a number of their kind... choosing sides quickly, the party fended off the attackers, as this mysterious woman "Tiljann" invited them to her village, to explain their quest to maintain the Song of Forms... [B]Session Notes: [/B]The party threw two curveballs at me, once by recklessly popping a dream seed while already badly depleted from Indomitability's initial challenge, then by ignoring the Taranesti village AND the White River, in a single-minded quest to find the source of the fire, and free it. They might be dissatisfied with the results of their hasty actions in the end... [/QUOTE]
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