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<blockquote data-quote="Enrahim2" data-source="post: 8915198" data-attributes="member: 7039850"><p>(I said <em> almost</em> everyone, so you dont contradictates me)</p><p>Your statement had been right if the ttrpg space had been balanced with several similarly viable systems for digital tooling to cater to. However it is the fact that this is not the case that makes wizards move arguably a bid at <em> effective</em> monopoly.</p><p></p><p>It is not clear if any of the current commercial VTTs would be able to handle the blow of loosing the majority of their current customers (if we assume the available roll20 statistics is representive). Also locking in customers in one market into a single choice in a different market appear to be the kind of stuff that antitrust authorities like to sniff at.. (as the systems market and the vtt market currently are currently quite independent)</p></blockquote><p></p>
[QUOTE="Enrahim2, post: 8915198, member: 7039850"] (I said [I] almost[/I] everyone, so you dont contradictates me) Your statement had been right if the ttrpg space had been balanced with several similarly viable systems for digital tooling to cater to. However it is the fact that this is not the case that makes wizards move arguably a bid at [I] effective[/I] monopoly. It is not clear if any of the current commercial VTTs would be able to handle the blow of loosing the majority of their current customers (if we assume the available roll20 statistics is representive). Also locking in customers in one market into a single choice in a different market appear to be the kind of stuff that antitrust authorities like to sniff at.. (as the systems market and the vtt market currently are currently quite independent) [/QUOTE]
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