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Do you think this OGL fiasco will be good or bad for the RPG industry on the whole?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8917851" data-attributes="member: 18"><p>I think in the very long term it'll make pen and paper RPGs more likely to survive, so that's conceivably good.</p><p></p><p>In the short to middle term I suspect it'll be less good.</p><p></p><p>However I think the 3D VTT is a bigger threat than the OGL changes in the short to middle term. If it's amazingly successful, it could drag a lot of people away and change an awful lot of roleplaying into rollplaying (hate to say it but seriously), basically turning D&D into a sort of online boardgame with long-term progression and a whole lot of microtransactions and subscriptions and stuff. Can't wait for the season pass < jumps into the Abyss ></p><p></p><p>Whereas if it's extremely unsuccessful, it's possible Hasbro/WotC will make some kind of extremely dumb decision to vault D&D (dumber decisions have been made) or maintenance mode D&D, which will probably cause the 30m current player number to crash, because even though people could keep playing, it's like the reverse of FOMO, like FOBOASS or something (Fear Of Being On A Sinking Ship), if it's not being supported, people leave even if it's still good, and someone of them will just leave TTRPGs. The faster the crash the more will just leave TTRPGs rather than transferring to another one, too.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8917851, member: 18"] I think in the very long term it'll make pen and paper RPGs more likely to survive, so that's conceivably good. In the short to middle term I suspect it'll be less good. However I think the 3D VTT is a bigger threat than the OGL changes in the short to middle term. If it's amazingly successful, it could drag a lot of people away and change an awful lot of roleplaying into rollplaying (hate to say it but seriously), basically turning D&D into a sort of online boardgame with long-term progression and a whole lot of microtransactions and subscriptions and stuff. Can't wait for the season pass < jumps into the Abyss > Whereas if it's extremely unsuccessful, it's possible Hasbro/WotC will make some kind of extremely dumb decision to vault D&D (dumber decisions have been made) or maintenance mode D&D, which will probably cause the 30m current player number to crash, because even though people could keep playing, it's like the reverse of FOMO, like FOBOASS or something (Fear Of Being On A Sinking Ship), if it's not being supported, people leave even if it's still good, and someone of them will just leave TTRPGs. The faster the crash the more will just leave TTRPGs rather than transferring to another one, too. [/QUOTE]
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Do you think this OGL fiasco will be good or bad for the RPG industry on the whole?
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