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<blockquote data-quote="FitzTheRuke" data-source="post: 9337549" data-attributes="member: 59816"><p>Yes, that part I get.</p><p></p><p>Ah, you see... I don't think that 99.9% of the people defending the background features mean that they should work 100% of the time. They are arguing that it's not hard to make them work <em>significantly more</em> of the time than those that shut them down because they are "illogical" and "don't make sense". The general thrust of the argument is that they CAN make sense, and don't have to be illogical, if you simply come up with a story that satisfies. </p><p></p><p>[USER=6915329]@Faolyn[/USER], for example, has agreed that there are situations in which they wouldn't make sense. So have I. We've just also pointed out that in <em>those situations</em> we don't believe that most players would <em>try to use them</em>. Because the player would be involved in the fiction, and therefore be on board with the idea that trying to use them would be silly.</p><p></p><p>It's a "problem" that fixes itself. In a group that's working together.</p><p></p><p></p><p>Yeah, I didn't understand what you were saying then, either. I followed your link and it still didn't make any sense to me. There's two things that I think you're doing that makes this happen: 1) You think that I agree with everything people say if I don't argue with them; 2) You think that I can remember much of what's been said.</p><p></p><p>Neither of these are true. In the first instance, I only tend to pop up when there are <em>specific things</em> said that I object to - for example, that allowing people to use their background features in corner cases is allowing for the illogical to happen. I think it's easy enough to come up with good, logical stories to make them work in all cases where anyone would ever try. Do you <em>need</em> to do that? No, but you <em>can</em>. In the second, no, I don't know or remember most of the time what has been said earlier in the thread. I don't even remember what <em>I've</em> said earlier in the thread!</p><p></p><p></p><p>I didn't mean to throw any shade your way! Again, I'm sorry if it came out that way. I meant it, at worst, as a friendly elbow-to-the-ribs. You tend to champion DM-authority in most of your posts, and you often make it sound like without that championing, the game would degrade into wanton player-driven chaos. </p><p></p><p>I am absolutely on your side that a DM should have Authority. But I think in groups that are actually Playing Nice With Others they don't need to jealously guard that authority. It's a two-way-street of respect.</p><p></p><p>Speaking of which, I have nothing but respect for you and the other posters here. I wouldn't speak to you at all if I did not.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9337549, member: 59816"] Yes, that part I get. Ah, you see... I don't think that 99.9% of the people defending the background features mean that they should work 100% of the time. They are arguing that it's not hard to make them work [I]significantly more[/I] of the time than those that shut them down because they are "illogical" and "don't make sense". The general thrust of the argument is that they CAN make sense, and don't have to be illogical, if you simply come up with a story that satisfies. [USER=6915329]@Faolyn[/USER], for example, has agreed that there are situations in which they wouldn't make sense. So have I. We've just also pointed out that in [I]those situations[/I] we don't believe that most players would [I]try to use them[/I]. Because the player would be involved in the fiction, and therefore be on board with the idea that trying to use them would be silly. It's a "problem" that fixes itself. In a group that's working together. Yeah, I didn't understand what you were saying then, either. I followed your link and it still didn't make any sense to me. There's two things that I think you're doing that makes this happen: 1) You think that I agree with everything people say if I don't argue with them; 2) You think that I can remember much of what's been said. Neither of these are true. In the first instance, I only tend to pop up when there are [I]specific things[/I] said that I object to - for example, that allowing people to use their background features in corner cases is allowing for the illogical to happen. I think it's easy enough to come up with good, logical stories to make them work in all cases where anyone would ever try. Do you [I]need[/I] to do that? No, but you [I]can[/I]. In the second, no, I don't know or remember most of the time what has been said earlier in the thread. I don't even remember what [I]I've[/I] said earlier in the thread! I didn't mean to throw any shade your way! Again, I'm sorry if it came out that way. I meant it, at worst, as a friendly elbow-to-the-ribs. You tend to champion DM-authority in most of your posts, and you often make it sound like without that championing, the game would degrade into wanton player-driven chaos. I am absolutely on your side that a DM should have Authority. But I think in groups that are actually Playing Nice With Others they don't need to jealously guard that authority. It's a two-way-street of respect. Speaking of which, I have nothing but respect for you and the other posters here. I wouldn't speak to you at all if I did not. [/QUOTE]
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