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<blockquote data-quote="Umbran" data-source="post: 7580329" data-attributes="member: 177"><p>True, though I expect you'll find there's some aspects that are, while not ubiquitous, are very common. There are styles that exist through large swaths of the gaming community that most of us an recognize.</p><p></p><p>The argument arises because media consumption sets expectations. And if you have your expectations set by behavior that actually has different goals than the folks at your table, that's a recipe for confusion and disappointment.</p><p></p><p></p><p></p><p>Appeal to authority? As if we don't have scores of people around who have similar levels of exposure. </p><p></p><p>And... if those scores were mostly convention and one-shot play, that experience doesn't necessarily translate to long-term campaign play, much like many of the patterns useful in short-story writing must be left behind when you write a novel.</p><p></p><p></p><p></p><p>And, you know what? Mercer's table would likely be improved by taking hints from other GMs, too. Everyone has room for improvement. I suspect, if you ask him, Mercer would say his table owes a great deal of its character to the other GMs that Mercer himself played under. </p><p></p><p>Everyone has room for improvement. And nobody's game is beyond criticism. The Critical Role table is *very* public, and so it will attract more criticism.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7580329, member: 177"] True, though I expect you'll find there's some aspects that are, while not ubiquitous, are very common. There are styles that exist through large swaths of the gaming community that most of us an recognize. The argument arises because media consumption sets expectations. And if you have your expectations set by behavior that actually has different goals than the folks at your table, that's a recipe for confusion and disappointment. Appeal to authority? As if we don't have scores of people around who have similar levels of exposure. And... if those scores were mostly convention and one-shot play, that experience doesn't necessarily translate to long-term campaign play, much like many of the patterns useful in short-story writing must be left behind when you write a novel. And, you know what? Mercer's table would likely be improved by taking hints from other GMs, too. Everyone has room for improvement. I suspect, if you ask him, Mercer would say his table owes a great deal of its character to the other GMs that Mercer himself played under. Everyone has room for improvement. And nobody's game is beyond criticism. The Critical Role table is *very* public, and so it will attract more criticism. [/QUOTE]
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