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<blockquote data-quote="FitzTheRuke" data-source="post: 9200465" data-attributes="member: 59816"><p>You are making my point more than you are making yours. The skill system (flawed as it is, I will agree on THAT) is, by your own admission here, simply not that precise. This is on purpose. Yet again, I will say that the point is to roll FOR THINGS THAT WILL BE EXCITING IN THE GAME. </p><p></p><p>Sometimes that will require time sensitivity. Other times the subjective opinion of your NPC audience. Other times threat of falling. It's all about MEANINGFUL CONSEQUENCE OF FAILURE. </p><p></p><p>It's all over the place by design. IF you come up with a scenario that you don't agree with - You have set the DC too high, or have not made enough complications in in your scenario.</p><p></p><p>A professional chef simply doesn't fail to cook a standard meal half the time - just as you have said. But THAT is not a problem with the skill system. Either your chef is better at his cooking skill than +0 vs a DC 10, OR the DC is lower, OR he's working on a tricky recipe, OR he has to impress a discerning palate, OR he's working under time constraints, OR OR OR.</p><p></p><p>There are many dials to turn. On purpose. By design.</p><p></p><p>Heck, I suppose you can jack up everyone's ability scores! (Which I think is where this whole thing started?)</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9200465, member: 59816"] You are making my point more than you are making yours. The skill system (flawed as it is, I will agree on THAT) is, by your own admission here, simply not that precise. This is on purpose. Yet again, I will say that the point is to roll FOR THINGS THAT WILL BE EXCITING IN THE GAME. Sometimes that will require time sensitivity. Other times the subjective opinion of your NPC audience. Other times threat of falling. It's all about MEANINGFUL CONSEQUENCE OF FAILURE. It's all over the place by design. IF you come up with a scenario that you don't agree with - You have set the DC too high, or have not made enough complications in in your scenario. A professional chef simply doesn't fail to cook a standard meal half the time - just as you have said. But THAT is not a problem with the skill system. Either your chef is better at his cooking skill than +0 vs a DC 10, OR the DC is lower, OR he's working on a tricky recipe, OR he has to impress a discerning palate, OR he's working under time constraints, OR OR OR. There are many dials to turn. On purpose. By design. Heck, I suppose you can jack up everyone's ability scores! (Which I think is where this whole thing started?) [/QUOTE]
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