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Cultsbane's bizarre D&D adventure: Zeitgeist - 5Eish
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<blockquote data-quote="Cultsbane" data-source="post: 9038009" data-attributes="member: 7037457"><p>Campaign time: 3 hours, 14 mins, and 11 seconds </p><p></p><p>Finally our disguises are mostly gone so we can start using our actual names again!</p><p></p><p>So Kelik aka Bergeron, Boone, & Killer Mike isn't capable of making it this session. Which actually fits narratively to how yesterday ended </p><p></p><p>Isabelle using her experience as a docker fixes up the boat with some patch work. It is around 2AM and the zombies are retreating back into the ocean. </p><p></p><p>We notice in the distance of the shore that someone is attacking our contact boat from Risur, lots of fire throughout the boat. </p><p></p><p>Anael suggests that we avoid getting involved in the boat as they'll think we're dead, Freya is in agreement, but Hops is on the side of intervening. As is Isabelle because of her docker background. Hops casts invisibility and run towards the cannons</p><p></p><p>Lots of police from Crisillyir standing behind cannons with Bre shouting behind them saying we must sink that Risur ship. One of the cannons explodes (getting a natural 1) killing several. So it turns out that Crisillyir is just as incompetent as Risur </p><p></p><p>The impossible manages to escape during this break. Bre says don't let any new passengers on the train, they're not on the boat. </p><p></p><p>We make our way back to the hotel, we hear someone from the ally saying "hey, listen!" (Ocarina of time sneaking in) and Molly is the one inviting us over. </p><p></p><p>She asks what we did to piss off Danor and Crisillyir royalty that much (considering they normally hate each other officially). Molly says that an order is that we're not allowed on the train, so who are we? We ask her who she is? She says it isn't needed but someone who doesn't like Danor wants to help and she owes us a favour but she still wants 20,000GP for the help </p><p></p><p>Molly reveals that she knows where Kelik is. That he is safe, but who knows how long that'll last. That no good deed can go uncompensated, she'll offer us a deal of 10,000GP now and 10,000GP later for her future information from the unknown </p><p></p><p>We managed to talk her down to 2,000GP now and 18,000GP later which Freya has to help considering the biggest coin purse. Molly starts helping us by talking about the private train that'll be coming that has only a select few passengers and we should check it out, might be interested. We find out Kelik is actually asleep in train car 4, Mr. Maples old spot </p><p></p><p>We go to talk to Isabella. Well Hops sneaks in using his invisibility and tells her to go on a night stroll so we can talk. He casts invisibility on her </p><p></p><p>Isabella takes the train ride offer. Kelik will stay on the train obviously as well. Freya, Anael, and Isabelle will take the Demon shoeshoes offer to set up things in advanced.</p><p></p><p>Isabella gasps and is shocked that we know about the Demon Shoeshoes, that we should be careful as nothing she offers is without a price. That Shoeshoe is the one that manifested the physical forum of Malenia through fearsome right which lead to the near extinction of Eldarians. </p><p></p><p>Anael and Freya would've been far more negative towards her with that information. Isabelle kinda excited because she worships the transfiguration that transpired that brought the rot goddess. </p><p></p><p>Freya is creeped out that the Demon shoeshoes spoke to her directly. </p><p></p><p>That said we're going to stick with the original plan. Us Eldarian women need to stick together! Though Freya is obviously a bit scared by this though </p><p></p><p>Molly comes back after half an hour asking if we made our decision. We let her know we're all going to take the Demon shoeshoes fast transportation, except Isabella, who we let know where she can meet us later at the Danor embassy in Risur</p><p></p><p>They're a bit weakened from the previous fight so they sleep at the isle lighthouse. Freya wakes up to whispering saying keep us waiting no longer, come to the alter now. At the center of the alter is the old man's dead body. </p><p></p><p>The Demon asks that we first get rid of the corpse, he'll join the legion of the drowned. Oh she mentions that we shouldn't get her curse lifted by Crisillyir priest since any traces of the Demonology must be purged by days, weeks, months, even years of isolation</p><p></p><p>Hops turning invisible hops into the teleporting portal to scope out the area, with his connections to planar energy he has no problems teleporting. The rest of us think about teleporting to a tavern nearby called The Angels Share. The 3 of us are completely washed out and sick, looking like day drinkers </p><p></p><p>Hops investigating the area notices someone holding a amulet like the ones that let us go into the bleak gate (which we still have our amulet from earlier and this will play a huge repercussion here soon). </p><p></p><p>Hops notices the population is as human as Risur about 80%, but with more religious clothing and iconography. So he transforms himself into the closest image, looking for us which isn't hard to find </p><p></p><p>We order some drinks and food at The Angels Share. Hops gives us an update about the events by sliding us a newspaper with writing and sitting away from us as to not draw attention</p><p></p><p>Isabelle goes looking for a corrupt church that'll cure us and tell no one. She finds the perfect one, it has a gift shop! The priest is called The Big Kahuna</p><p></p><p>Apparently they're willing to marry lesbian poly relationships together, Anael steps away, as Freya and Isabelle get married in the quickest Vegas wedding and with a camera photo. We start having a conversation about the first camera, which apparently have existed for a very long time. </p><p></p><p>We tell him we also need exorcised from the demon. He goes to get some real holy water, which Anael buys a couple as well. The priest draws a bunch of circle around the floor to not have the demon directly summoned</p><p></p><p>The priest lets us know that the family is the private secret force of the clergy that allows them to do less than legal acts that are frowned by the church directly. This explains a lot!</p><p></p><p>We have to make wisdom saves from the exorcism. Anael does well. Isabelle and Freya start screaming eyes flashing white light, Freya especially shouting out in demonic goes choking her new wife. Anael holds her back as Freya starts convulsing screaming that the Demon's return is coming and collapses as the demon is removed </p><p></p><p>Both of us get a level of exhaustion. </p><p></p><p>Anael and Isabelle are cured of the demon, but Freya is not cured, though it won't come back up for a while it's suppressed it's still there. Priest says that the church uses demon cursed people as troops, another example of clergy hypocrisy</p><p></p><p>Hops also gets cured. </p><p></p><p>We discuss a battle plan, especially if they split up. Kelik and Hops will go after the Danor Tiefling royalty Lux, Freya and Isabelle after the half witch Octavia, and of course Anael will go after Bre. </p><p></p><p>The special train car arrives into the private station. Coming out are Lux, Bre, and Octavia. Lux is carrying a large box. They all take out amulets, and Lux and Octavia disappear. We also use our amulets which I don't think the module prepared for </p><p></p><p>We feel a wave of energy goes around us, as though we're getting pulled into the bleak gate. Looking around everything is grey and nothing exists besides the warehouse, inside is a group of people. Including the Danor lady from module 1 who gave us the mission to capture the Yeezus islands </p><p></p><p>A latern at the center is pulsing out grey energy. A lot like the train plane lantern that we encountered earlier though that was purple </p><p></p><p>We find out they've found a way with these new amulets that they can permanently stay within the bleak gate. </p><p></p><p>Another one there is a human, smoking a cigar, congratulating them. He has a long beard and calls himself Dustin. He is welcoming them into the organization the obscuriti, the ones that study the star to keep the world balanced and energized. That the universe though tends to entropy, that the Obscuriti is the balancing force. Chaos is natural and only we can stop it </p><p></p><p>Dustin calls the Tiefling royalty son Lux is the key to everything, because he is the one chosen to write the fate of the stars, not any Eldarian pretenders and snow witches. </p><p></p><p>The entire Danor royal family is part of this organization. Dustin says that they've built the great giant that Lux designed. Lux heads down to follow them into the basement, a bit nervous as he does this</p><p></p><p>Suddenly the old man who named himself Dustin hits his cigar again asking to a guard "you said no spies right?" "No one is here" "hmmm you need more skill because I can smell it, a rat" Dustin closes his eyes and opens them now glowing white. He looks around </p><p></p><p>Hops to make a stealth check, getting a natural 20. Dustin isn't able to see him with his true sight, saying my apologies sometime even someone like me gets it wrong. </p><p></p><p>In the basement is a table with a large map of the world. He points to Risur saying this is where we have a giant robot, which the city of Flint was designed around. He points to the islands saying they're part of the sacred golden cell, and the final one is the royal cell of Danor. </p><p></p><p>That Lux has been chosen head of the lantern cell. The one that'll lead the stars. Lux says he'll try his best and is welcomed into the organization</p><p></p><p>Another train arrives into the depot. The members all go back upstairs, telling Lux to go with them to the scene of the ultimate plan. Hops gets on the train because he knows the hiding spots and is invisible, good rolls too! </p><p></p><p>The rest of us find ourselves back into the plane of the living. Bre is handed her payment and told to leave as her services are no longer needed, the 3 of us follow her, as she orders a fancy steak. Anael approaches Bre, she begins to choke "Victoria what are you doing here, how are you alive?" "Wouldn't you want to know, just want to talk" and Bre says sit down. Anael says now that you're out of work, you should help us. We find out the the old Bergeron had a theory of using the lanterns at lighthouse to manipulate the forces that govern the universe, taking one would be huge</p><p></p><p>Bre asks Victoria's real name, She says Anael. "my name is Bre and Anael I'm going to go enjoy my retirement" and leaves </p><p></p><p>We head towards the dockyard to get picked up, they notice Hops still isn't back, but Kelik is back. Isabella is going back to see the Elfarian homeland, Anael is considering stopping by on break </p><p></p><p>Meanwhile onboard the next train are about 8 different people besides the 3 of Dustin, Octavia, and Lux. I don't think the DM was prepared for someone to actually sneak onto the second train </p><p></p><p>We'll continue next week! Hope you all have a great week</p><p></p><p>The rest of us level up 7. We get 6,000 gold pieces and with that I get the +3 gravity grimoire</p></blockquote><p></p>
[QUOTE="Cultsbane, post: 9038009, member: 7037457"] Campaign time: 3 hours, 14 mins, and 11 seconds Finally our disguises are mostly gone so we can start using our actual names again! So Kelik aka Bergeron, Boone, & Killer Mike isn't capable of making it this session. Which actually fits narratively to how yesterday ended Isabelle using her experience as a docker fixes up the boat with some patch work. It is around 2AM and the zombies are retreating back into the ocean. We notice in the distance of the shore that someone is attacking our contact boat from Risur, lots of fire throughout the boat. Anael suggests that we avoid getting involved in the boat as they'll think we're dead, Freya is in agreement, but Hops is on the side of intervening. As is Isabelle because of her docker background. Hops casts invisibility and run towards the cannons Lots of police from Crisillyir standing behind cannons with Bre shouting behind them saying we must sink that Risur ship. One of the cannons explodes (getting a natural 1) killing several. So it turns out that Crisillyir is just as incompetent as Risur The impossible manages to escape during this break. Bre says don't let any new passengers on the train, they're not on the boat. We make our way back to the hotel, we hear someone from the ally saying "hey, listen!" (Ocarina of time sneaking in) and Molly is the one inviting us over. She asks what we did to piss off Danor and Crisillyir royalty that much (considering they normally hate each other officially). Molly says that an order is that we're not allowed on the train, so who are we? We ask her who she is? She says it isn't needed but someone who doesn't like Danor wants to help and she owes us a favour but she still wants 20,000GP for the help Molly reveals that she knows where Kelik is. That he is safe, but who knows how long that'll last. That no good deed can go uncompensated, she'll offer us a deal of 10,000GP now and 10,000GP later for her future information from the unknown We managed to talk her down to 2,000GP now and 18,000GP later which Freya has to help considering the biggest coin purse. Molly starts helping us by talking about the private train that'll be coming that has only a select few passengers and we should check it out, might be interested. We find out Kelik is actually asleep in train car 4, Mr. Maples old spot We go to talk to Isabella. Well Hops sneaks in using his invisibility and tells her to go on a night stroll so we can talk. He casts invisibility on her Isabella takes the train ride offer. Kelik will stay on the train obviously as well. Freya, Anael, and Isabelle will take the Demon shoeshoes offer to set up things in advanced. Isabella gasps and is shocked that we know about the Demon Shoeshoes, that we should be careful as nothing she offers is without a price. That Shoeshoe is the one that manifested the physical forum of Malenia through fearsome right which lead to the near extinction of Eldarians. Anael and Freya would've been far more negative towards her with that information. Isabelle kinda excited because she worships the transfiguration that transpired that brought the rot goddess. Freya is creeped out that the Demon shoeshoes spoke to her directly. That said we're going to stick with the original plan. Us Eldarian women need to stick together! Though Freya is obviously a bit scared by this though Molly comes back after half an hour asking if we made our decision. We let her know we're all going to take the Demon shoeshoes fast transportation, except Isabella, who we let know where she can meet us later at the Danor embassy in Risur They're a bit weakened from the previous fight so they sleep at the isle lighthouse. Freya wakes up to whispering saying keep us waiting no longer, come to the alter now. At the center of the alter is the old man's dead body. The Demon asks that we first get rid of the corpse, he'll join the legion of the drowned. Oh she mentions that we shouldn't get her curse lifted by Crisillyir priest since any traces of the Demonology must be purged by days, weeks, months, even years of isolation Hops turning invisible hops into the teleporting portal to scope out the area, with his connections to planar energy he has no problems teleporting. The rest of us think about teleporting to a tavern nearby called The Angels Share. The 3 of us are completely washed out and sick, looking like day drinkers Hops investigating the area notices someone holding a amulet like the ones that let us go into the bleak gate (which we still have our amulet from earlier and this will play a huge repercussion here soon). Hops notices the population is as human as Risur about 80%, but with more religious clothing and iconography. So he transforms himself into the closest image, looking for us which isn't hard to find We order some drinks and food at The Angels Share. Hops gives us an update about the events by sliding us a newspaper with writing and sitting away from us as to not draw attention Isabelle goes looking for a corrupt church that'll cure us and tell no one. She finds the perfect one, it has a gift shop! The priest is called The Big Kahuna Apparently they're willing to marry lesbian poly relationships together, Anael steps away, as Freya and Isabelle get married in the quickest Vegas wedding and with a camera photo. We start having a conversation about the first camera, which apparently have existed for a very long time. We tell him we also need exorcised from the demon. He goes to get some real holy water, which Anael buys a couple as well. The priest draws a bunch of circle around the floor to not have the demon directly summoned The priest lets us know that the family is the private secret force of the clergy that allows them to do less than legal acts that are frowned by the church directly. This explains a lot! We have to make wisdom saves from the exorcism. Anael does well. Isabelle and Freya start screaming eyes flashing white light, Freya especially shouting out in demonic goes choking her new wife. Anael holds her back as Freya starts convulsing screaming that the Demon's return is coming and collapses as the demon is removed Both of us get a level of exhaustion. Anael and Isabelle are cured of the demon, but Freya is not cured, though it won't come back up for a while it's suppressed it's still there. Priest says that the church uses demon cursed people as troops, another example of clergy hypocrisy Hops also gets cured. We discuss a battle plan, especially if they split up. Kelik and Hops will go after the Danor Tiefling royalty Lux, Freya and Isabelle after the half witch Octavia, and of course Anael will go after Bre. The special train car arrives into the private station. Coming out are Lux, Bre, and Octavia. Lux is carrying a large box. They all take out amulets, and Lux and Octavia disappear. We also use our amulets which I don't think the module prepared for We feel a wave of energy goes around us, as though we're getting pulled into the bleak gate. Looking around everything is grey and nothing exists besides the warehouse, inside is a group of people. Including the Danor lady from module 1 who gave us the mission to capture the Yeezus islands A latern at the center is pulsing out grey energy. A lot like the train plane lantern that we encountered earlier though that was purple We find out they've found a way with these new amulets that they can permanently stay within the bleak gate. Another one there is a human, smoking a cigar, congratulating them. He has a long beard and calls himself Dustin. He is welcoming them into the organization the obscuriti, the ones that study the star to keep the world balanced and energized. That the universe though tends to entropy, that the Obscuriti is the balancing force. Chaos is natural and only we can stop it Dustin calls the Tiefling royalty son Lux is the key to everything, because he is the one chosen to write the fate of the stars, not any Eldarian pretenders and snow witches. The entire Danor royal family is part of this organization. Dustin says that they've built the great giant that Lux designed. Lux heads down to follow them into the basement, a bit nervous as he does this Suddenly the old man who named himself Dustin hits his cigar again asking to a guard "you said no spies right?" "No one is here" "hmmm you need more skill because I can smell it, a rat" Dustin closes his eyes and opens them now glowing white. He looks around Hops to make a stealth check, getting a natural 20. Dustin isn't able to see him with his true sight, saying my apologies sometime even someone like me gets it wrong. In the basement is a table with a large map of the world. He points to Risur saying this is where we have a giant robot, which the city of Flint was designed around. He points to the islands saying they're part of the sacred golden cell, and the final one is the royal cell of Danor. That Lux has been chosen head of the lantern cell. The one that'll lead the stars. Lux says he'll try his best and is welcomed into the organization Another train arrives into the depot. The members all go back upstairs, telling Lux to go with them to the scene of the ultimate plan. Hops gets on the train because he knows the hiding spots and is invisible, good rolls too! The rest of us find ourselves back into the plane of the living. Bre is handed her payment and told to leave as her services are no longer needed, the 3 of us follow her, as she orders a fancy steak. Anael approaches Bre, she begins to choke "Victoria what are you doing here, how are you alive?" "Wouldn't you want to know, just want to talk" and Bre says sit down. Anael says now that you're out of work, you should help us. We find out the the old Bergeron had a theory of using the lanterns at lighthouse to manipulate the forces that govern the universe, taking one would be huge Bre asks Victoria's real name, She says Anael. "my name is Bre and Anael I'm going to go enjoy my retirement" and leaves We head towards the dockyard to get picked up, they notice Hops still isn't back, but Kelik is back. Isabella is going back to see the Elfarian homeland, Anael is considering stopping by on break Meanwhile onboard the next train are about 8 different people besides the 3 of Dustin, Octavia, and Lux. I don't think the DM was prepared for someone to actually sneak onto the second train We'll continue next week! Hope you all have a great week The rest of us level up 7. We get 6,000 gold pieces and with that I get the +3 gravity grimoire [/QUOTE]
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