Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Creature Catalog 3.5 Overhaul Project
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Devon" data-source="post: 1053324" data-attributes="member: 1446"><p>From the 3.5 SRD:</p><p></p><p></p><p></p><p>As you can see, caster level is not relevant to any variables in the spell -- the duration is indefinite. </p><p></p><p>The problem with simply saying "Spell-Like Abilities: At will--astral projection. Caster level 7th. Casting time is 1 round" is that there were several weird mechanics added to it, which later became defining characteristics. These mechanics are also not acceptable as simple flavor text, as they affect what the creature can do with its ability.</p><p></p><p>Perhaps it should have two abilities. What we could do is say:</p><p>-------------------------------------------------</p><p><strong>Spell-Like Abilities</strong>: At will--<em>astral projection</em>. Caster level 7th. Casting time is 1 round</p><p></p><p>Project Duplicate (Sp) (or Projection(Sp)): Once per month, on the three days of the full moon, as a full-round action, the berbalang can manifest an exact duplicate of itself after awakening from its <em>astral projection</em> trance. </p><p></p><p>This projection is sent forth in search of the berbalang’s only food – a freshly slain human being. The projection, which is controlled directly by the berbalang, can travel up to three miles from its body, and fights as the original berbalang -- it is also immune to charm, hold, and mind-influencing effects.</p><p></p><p>If the projection takes damage, it immediately takes flight, fleeing to the resting place of the original berbalang, dissipating immediately upon return. </p><p></p><p>If the projection is destroyed, the original berbalang must make a Fortitude save (DC 15) or die as well. If the projection is only injured, but not slain, the berbalang cannot manifest another for a number of days equal to the number of hit points it lost.</p><p>-------------------------------------------------</p><p></p><p>And then leave the details of its astral mating/courtship as flavor text, since THAT at least doesn't factor into anything combat-related.</p><p></p><p>- Devon</p></blockquote><p></p>
[QUOTE="Devon, post: 1053324, member: 1446"] From the 3.5 SRD: As you can see, caster level is not relevant to any variables in the spell -- the duration is indefinite. The problem with simply saying "Spell-Like Abilities: At will--astral projection. Caster level 7th. Casting time is 1 round" is that there were several weird mechanics added to it, which later became defining characteristics. These mechanics are also not acceptable as simple flavor text, as they affect what the creature can do with its ability. Perhaps it should have two abilities. What we could do is say: ------------------------------------------------- [b]Spell-Like Abilities[/b]: At will--[i]astral projection[/i]. Caster level 7th. Casting time is 1 round Project Duplicate (Sp) (or Projection(Sp)): Once per month, on the three days of the full moon, as a full-round action, the berbalang can manifest an exact duplicate of itself after awakening from its [i]astral projection[/i] trance. This projection is sent forth in search of the berbalang’s only food – a freshly slain human being. The projection, which is controlled directly by the berbalang, can travel up to three miles from its body, and fights as the original berbalang -- it is also immune to charm, hold, and mind-influencing effects. If the projection takes damage, it immediately takes flight, fleeing to the resting place of the original berbalang, dissipating immediately upon return. If the projection is destroyed, the original berbalang must make a Fortitude save (DC 15) or die as well. If the projection is only injured, but not slain, the berbalang cannot manifest another for a number of days equal to the number of hit points it lost. ------------------------------------------------- And then leave the details of its astral mating/courtship as flavor text, since THAT at least doesn't factor into anything combat-related. - Devon [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Creature Catalog 3.5 Overhaul Project
Top