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<blockquote data-quote="Rystil Arden" data-source="post: 2924641" data-attributes="member: 29014"><p>NPCs should be able to contribute because otherwise how in the world are they crafting items? Either way, it really isn't fair to anyone to allow full XP cost to be paid by some subsidiary player. </p><p></p><p>Not only can an "XP market" be started equally well among players, this leads to several problems for the casters: </p><p></p><p>First, the arrogant self-righteous characters who expect to be able to pay the full XP cost for their item and then buy it at cost to create as if the crafter hasn't spent a feat to gain this ability.</p><p></p><p>Second, the "nice-guy" who drives the entire economy out of business by offering crafting at the terms of the arrogant self-righteous characters at all times, thus gaining nothing for herself but driving all other crafters out of business.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2924641, member: 29014"] NPCs should be able to contribute because otherwise how in the world are they crafting items? Either way, it really isn't fair to anyone to allow full XP cost to be paid by some subsidiary player. Not only can an "XP market" be started equally well among players, this leads to several problems for the casters: First, the arrogant self-righteous characters who expect to be able to pay the full XP cost for their item and then buy it at cost to create as if the crafter hasn't spent a feat to gain this ability. Second, the "nice-guy" who drives the entire economy out of business by offering crafting at the terms of the arrogant self-righteous characters at all times, thus gaining nothing for herself but driving all other crafters out of business. [/QUOTE]
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