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<blockquote data-quote="CRGreathouse" data-source="post: 79071" data-attributes="member: 474"><p>Since no one else has seen fit to respond, I guess you're left with me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>It looks to me like most of the information comes up automatically, while the "Options Selection" takes an extra step (as a second pop-up). Isn't this backward? I'd think that once people see that RPM works correctly (which will first require it to work correctly <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />), they'll be much more interested in how to add PA and Expertise than seeing exactly how it breaks down.</p><p></p><p>What about 2WF without Ambidexterity? Does RPM correcty give the off-hand (only) a -4?</p><p></p><p>Hard question: What about multi-limbed creatures? Can RPM handle a xill wielding 2 greatswords? This is even more complicated than "normal" TWF.</p><p></p><p>Questions only slightly related to the matter at hand:</p><p>Is there any support for hover or right-click help planned? That is, right-clicking Crit Rng/Mult and getting a pop-up that says "Critical range and multiplier; a longsword, for example, would be represented as 2 (19-20 is 2 numbers)/x2.</p><p>How much internal customization is possible with the names? I don't want "Sword, Short" - I want "shortsword". I don't want "Chain (Spiked)" if I can have "spiked chain". What if I wanted "mw" instead of "Masterwork"?</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 79071, member: 474"] Since no one else has seen fit to respond, I guess you're left with me. :) It looks to me like most of the information comes up automatically, while the "Options Selection" takes an extra step (as a second pop-up). Isn't this backward? I'd think that once people see that RPM works correctly (which will first require it to work correctly ;)), they'll be much more interested in how to add PA and Expertise than seeing exactly how it breaks down. What about 2WF without Ambidexterity? Does RPM correcty give the off-hand (only) a -4? Hard question: What about multi-limbed creatures? Can RPM handle a xill wielding 2 greatswords? This is even more complicated than "normal" TWF. Questions only slightly related to the matter at hand: Is there any support for hover or right-click help planned? That is, right-clicking Crit Rng/Mult and getting a pop-up that says "Critical range and multiplier; a longsword, for example, would be represented as 2 (19-20 is 2 numbers)/x2. How much internal customization is possible with the names? I don't want "Sword, Short" - I want "shortsword". I don't want "Chain (Spiked)" if I can have "spiked chain". What if I wanted "mw" instead of "Masterwork"? [/QUOTE]
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