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<blockquote data-quote="darkbard" data-source="post: 9274887" data-attributes="member: 1282"><p><em><strong>Escape to Juniper House</strong> L2, C1 Skill Challenge (4 Successes before 3 Failures; DCs 9/13; 1 Secondary Skill Available). <strong>1 Success/0 Failures.</strong></em></p><p><em></em></p><p><em>Everyone freezes at Nemo's admonition, still recovering from the revelation that the town's walls and buildings hold such hidden secrets. Through the comparatively thin, brick wall can be heard the distant tolling of the clock tower bell. Muffled shouts in the distance. A chthonic smell permeates the chamber, reminiscent of worms, black beetles, and despair.</em></p><p><em></em></p><p><em>Mylistra can see clearly, of course, at home in the darkness. The cramped chamber has low ceilings, roots impinging through the shored-up earthen walls. The space meanders a bit, opening up into a longer adjacent chamber, with stored provisions and the like stacked on benches. It looks like the far end of the chamber holds a similarly-disguised and cleverly-rigged door apparatus on the facing wall, presumably opening out beyond the town ramparts.</em></p><p><em></em></p><p><em>That's when the roots impinging through the earth into the open space begin to move of their own volition. Only Mylistra can see them, but others begin to take note as fibrous tendrils begin to wrap themselves around arms and torsos!</em></p><p></p><p>What do you do? <strong>Moderate DC</strong>. Anyone besides Mylistra taking an action here suffers a -2 penalty to their check due to the lack of illumination.</p></blockquote><p></p>
[QUOTE="darkbard, post: 9274887, member: 1282"] [I][B]Escape to Juniper House[/B] L2, C1 Skill Challenge (4 Successes before 3 Failures; DCs 9/13; 1 Secondary Skill Available). [B]1 Success/0 Failures.[/B] Everyone freezes at Nemo's admonition, still recovering from the revelation that the town's walls and buildings hold such hidden secrets. Through the comparatively thin, brick wall can be heard the distant tolling of the clock tower bell. Muffled shouts in the distance. A chthonic smell permeates the chamber, reminiscent of worms, black beetles, and despair. Mylistra can see clearly, of course, at home in the darkness. The cramped chamber has low ceilings, roots impinging through the shored-up earthen walls. The space meanders a bit, opening up into a longer adjacent chamber, with stored provisions and the like stacked on benches. It looks like the far end of the chamber holds a similarly-disguised and cleverly-rigged door apparatus on the facing wall, presumably opening out beyond the town ramparts. That's when the roots impinging through the earth into the open space begin to move of their own volition. Only Mylistra can see them, but others begin to take note as fibrous tendrils begin to wrap themselves around arms and torsos![/I] What do you do? [B]Moderate DC[/B]. Anyone besides Mylistra taking an action here suffers a -2 penalty to their check due to the lack of illumination. [/QUOTE]
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