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<blockquote data-quote="Baron Opal II" data-source="post: 8232101" data-attributes="member: 6794067"><p><u>PART-3 DECISIVE ACTION</u></p><p></p><p></p><p></p><p><a href="https://chirinebakal.proboards.com/attachment/download/98" target="_blank"><img src="https://storage.proboards.com/6973857/thumbnailer/nwPVBfMuSZsUnKWawStU.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>I believe this was taken beginning of Round 7, after movement. At this point, you can see the three main skirmishes. The castle is off frame to the left, as is the blue lich counter.</p><p></p><p>Far left, ghouls (blue) vs. Hashlemac and the priest Oglethorp.</p><p></p><p>Middle, what’s left of the zombies and the flesh golem vs two heavy and one medium cavalry to the front and the assembled ornithopters coming up from behind. (I think the red counter next to, but off of, the zombie card is a draugr. Not sure if he’s still kicking at this point. The draugr were red with a metallic finish to distinguish them.)</p><p></p><p>Right, a draugr and the skeletons surrounded by the 1st Galvanic, Thresher Boys, Brass Men, and Elenia the practically unkillable.</p><p></p><p>In the back, you see the last charge of the light ghouls, embracing their fate at the hands of the Cogwheel Archers. (Volleyed and Thundered!)</p><p></p><p>The large clear unit is the illusiory giant, woefully ignored.</p><p></p><p>In the middle is Asher. Asher… well, we’ll get to him in a bit. I’ll say that his appearance in this game certainly mirrored his NPC stats and status in my D&D game.</p><p></p><p>It’s hard to do a round-by-round at this point, despite it being fairly dramatic.</p><p></p><p>Starting in Round 6, the lich and the heavy catapult started dishing out serious damage. The heavy catapult could fire every three rounds. The first shot at Round 3 missed completely, but grabbed attention with both hands. Over the next three rounds, the catapult would fire twice (6,9) and the lich would throw two fireballs (7,9). One of the four would go careening off somewhere harmless. The others would be remarkably dead on, either hitting square or only off by an inch.</p><p></p><p>The blasts from artillery and fireballs would completely destroy the ghoul / Hashlemac conflict. It was completely covered by the blast template, hit dead on, and I rolled really high for the blast vs. hero check. With one thunderous blast of a score of screaming skulls the conflict ended, and no one heard Oglethorp’s “why am I here?” again.</p><p></p><p>* * * * *</p><p></p><p>The draugr were caught. It circled within a ring of galvanic glaves and alchemical steel halbards, snarling at the hated living. The light burned! Ash fell from its withered flesh and it could find no route for escape. They ordered the skeletons of Shodan’s ancestors to shield them from their mortal foes.</p><p></p><p>Brass men waded into combat, fists falling like hammers. Bone shattered under the assault directed by Dame Elenia, Knight of the Order of the Gorgon. Then, they were gone, and only the draugr remained on their skeletal steeds.</p><p></p><p>Suddenly, the air around Elenia became leaden, as if they were wrapped with chains! She and the brass men could only stagger forward, slowed by the magic of the lich upon the wall!</p><p></p><p>Elenia knew fear when the draugr turned toward her. While she could withstand a hundred blows with the Gorgon’s secrets, the draugr wielded fear as a weapon unto itself! They couldn’t reach other infantry with the polearms, but they could reach her, and she stood in the path of their escape. She steeled herself, and turned to the lead brass man.</p><p></p><p>“Lead Unit 27! Hear and Obey! Destroy the draugr! Attack!”</p><p></p><p>The brass man turned slightly to her. Within the shadow of the helm only the two eyes, blazing orange hot, could be seen. Hints of a reptilian face were there, but the air shimmered and rippled with the heat their bodies gave off. Did it smile…? No, they are just automatons and have no feelings.</p><p></p><p>As one they formed up, and drew from their backs tulwars of bronze. Their weapons burst into flame as the brass men marched forward. They felt no fear of death or chill of the grave as they hewed dry bone and mummified flesh.</p><p></p><p>* * * * *</p><p></p><p>The right hand skirmish was going incredibly well for Team Phoenix. The draugr stood no chance between the 1st Galvanic and Thresher Boys with their polearms backed up with the Brass Men from the rear. And, since a major strength of Team Phoenix’s force was in one spot… Well… Fireball!</p><p></p><p>One inch short, everything important covered. FOOM! However, Elenia being a hero and the Brass Men being a special, I had to make checks to see if they were hurt by it. And, they weren’t. So, at the end of the round, Elenia and the Brass Men looked around, shrugged, and started marching to the castle.</p><p></p><p>However, the bravery and effectiveness of the Jaspian 1st Galvanic Foot, The Lightning Handed, will forever have a place in the hearts of the players.</p><p></p><p>The middle had a similar tale. A fireball or catapult round, maybe both, summarily erased the cavalry, the draugr, and most of the zombies there. The ornithopters wheeled around and sped for the lich. As they flew overhead they got some licks in, enough that the lich couldn’t cast a spell that round.</p><p></p><p>Asher. Hmm. He was within the blast of, I believe, FOUR artillery rounds or fireballs. He was struck by draugr several times, and teleporting all over the map. He survived with 1/4 hits remaining barely evading death five or six times during the game. It became a joke that he would phase out right before the blast hit, returning to be the only one standing in the smoking crater. Truly, he bears the blackblade <em>Inexorable</em>.</p><p></p><p>He didn’t really kill much, however.</p><p></p><p>With the ghoul / Hashlemac skirmish out of the way (FOOM!), the Team Phoenix strike force moved forward along the map edge. At the end of Round 8, they were within a move and a half of the Wall of Green Fire and outside the lich’s Detection range. The end of Round 9 had them easily within a move of the wall. And, although I measured the distance and gave them a Sauron-ish “I SEE YOU!”, they met the primary victory conditions. The Ivory King had no real warning of the strike teams approach or capabilities.</p><p></p><p>END FORCES</p><p></p><p>TEAM PHOENIX</p><p>Cogwheel Archers</p><p>Ornithopters</p><p>Brass Men</p><p>Elenia</p><p>Asher</p><p></p><p>IVORY KING</p><p>Flesh Golem</p><p>Lich</p><p>Maybe a zombie straggler</p><p></p><p>Primary Victory for Team Phoenix!</p><p></p><p><em>Finally, analysis!</em></p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 8232101, member: 6794067"] [U]PART-3 DECISIVE ACTION[/U] [URL='https://chirinebakal.proboards.com/attachment/download/98'][IMG]https://storage.proboards.com/6973857/thumbnailer/nwPVBfMuSZsUnKWawStU.png[/IMG][/URL] I believe this was taken beginning of Round 7, after movement. At this point, you can see the three main skirmishes. The castle is off frame to the left, as is the blue lich counter. Far left, ghouls (blue) vs. Hashlemac and the priest Oglethorp. Middle, what’s left of the zombies and the flesh golem vs two heavy and one medium cavalry to the front and the assembled ornithopters coming up from behind. (I think the red counter next to, but off of, the zombie card is a draugr. Not sure if he’s still kicking at this point. The draugr were red with a metallic finish to distinguish them.) Right, a draugr and the skeletons surrounded by the 1st Galvanic, Thresher Boys, Brass Men, and Elenia the practically unkillable. In the back, you see the last charge of the light ghouls, embracing their fate at the hands of the Cogwheel Archers. (Volleyed and Thundered!) The large clear unit is the illusiory giant, woefully ignored. In the middle is Asher. Asher… well, we’ll get to him in a bit. I’ll say that his appearance in this game certainly mirrored his NPC stats and status in my D&D game. It’s hard to do a round-by-round at this point, despite it being fairly dramatic. Starting in Round 6, the lich and the heavy catapult started dishing out serious damage. The heavy catapult could fire every three rounds. The first shot at Round 3 missed completely, but grabbed attention with both hands. Over the next three rounds, the catapult would fire twice (6,9) and the lich would throw two fireballs (7,9). One of the four would go careening off somewhere harmless. The others would be remarkably dead on, either hitting square or only off by an inch. The blasts from artillery and fireballs would completely destroy the ghoul / Hashlemac conflict. It was completely covered by the blast template, hit dead on, and I rolled really high for the blast vs. hero check. With one thunderous blast of a score of screaming skulls the conflict ended, and no one heard Oglethorp’s “why am I here?” again. * * * * * The draugr were caught. It circled within a ring of galvanic glaves and alchemical steel halbards, snarling at the hated living. The light burned! Ash fell from its withered flesh and it could find no route for escape. They ordered the skeletons of Shodan’s ancestors to shield them from their mortal foes. Brass men waded into combat, fists falling like hammers. Bone shattered under the assault directed by Dame Elenia, Knight of the Order of the Gorgon. Then, they were gone, and only the draugr remained on their skeletal steeds. Suddenly, the air around Elenia became leaden, as if they were wrapped with chains! She and the brass men could only stagger forward, slowed by the magic of the lich upon the wall! Elenia knew fear when the draugr turned toward her. While she could withstand a hundred blows with the Gorgon’s secrets, the draugr wielded fear as a weapon unto itself! They couldn’t reach other infantry with the polearms, but they could reach her, and she stood in the path of their escape. She steeled herself, and turned to the lead brass man. “Lead Unit 27! Hear and Obey! Destroy the draugr! Attack!” The brass man turned slightly to her. Within the shadow of the helm only the two eyes, blazing orange hot, could be seen. Hints of a reptilian face were there, but the air shimmered and rippled with the heat their bodies gave off. Did it smile…? No, they are just automatons and have no feelings. As one they formed up, and drew from their backs tulwars of bronze. Their weapons burst into flame as the brass men marched forward. They felt no fear of death or chill of the grave as they hewed dry bone and mummified flesh. * * * * * The right hand skirmish was going incredibly well for Team Phoenix. The draugr stood no chance between the 1st Galvanic and Thresher Boys with their polearms backed up with the Brass Men from the rear. And, since a major strength of Team Phoenix’s force was in one spot… Well… Fireball! One inch short, everything important covered. FOOM! However, Elenia being a hero and the Brass Men being a special, I had to make checks to see if they were hurt by it. And, they weren’t. So, at the end of the round, Elenia and the Brass Men looked around, shrugged, and started marching to the castle. However, the bravery and effectiveness of the Jaspian 1st Galvanic Foot, The Lightning Handed, will forever have a place in the hearts of the players. The middle had a similar tale. A fireball or catapult round, maybe both, summarily erased the cavalry, the draugr, and most of the zombies there. The ornithopters wheeled around and sped for the lich. As they flew overhead they got some licks in, enough that the lich couldn’t cast a spell that round. Asher. Hmm. He was within the blast of, I believe, FOUR artillery rounds or fireballs. He was struck by draugr several times, and teleporting all over the map. He survived with 1/4 hits remaining barely evading death five or six times during the game. It became a joke that he would phase out right before the blast hit, returning to be the only one standing in the smoking crater. Truly, he bears the blackblade [I]Inexorable[/I]. He didn’t really kill much, however. With the ghoul / Hashlemac skirmish out of the way (FOOM!), the Team Phoenix strike force moved forward along the map edge. At the end of Round 8, they were within a move and a half of the Wall of Green Fire and outside the lich’s Detection range. The end of Round 9 had them easily within a move of the wall. And, although I measured the distance and gave them a Sauron-ish “I SEE YOU!”, they met the primary victory conditions. The Ivory King had no real warning of the strike teams approach or capabilities. END FORCES TEAM PHOENIX Cogwheel Archers Ornithopters Brass Men Elenia Asher IVORY KING Flesh Golem Lich Maybe a zombie straggler Primary Victory for Team Phoenix! [I]Finally, analysis![/I] [/QUOTE]
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