Hey everybody. I've got a quick change of plans and not a lot of time to prep.
I'm hosting and running a gaming weekend in a couple weeks for a group of old college pals. Typically, we do this annually, but it's becoming more difficult with each passing year.
The original plan was I would run them through the Starter Set for Dragonbane. But believe it or not - I've reached my current capacity for different systems. (To give you an idea, I'm currently playing in Pulp Cthulhu, and this week I'm running 4e/5e/PF2, and prepping for a West End Games Star Wars session.) So I need something that is familiar and simple to run and teach these players - likely something OSR-ish.
I'm leaning towards Castles and Crusades or AD&D 2e for the system. (B/X has been shot down for being too simplistic by some of the players, 5e is too "vanilla, etc.")
Looking at something to run. Big, epic tournament style module we can finish over the weekend. I missed a lot of the classics back in the day, so veteran opinions are also appreciated.
I'm hosting and running a gaming weekend in a couple weeks for a group of old college pals. Typically, we do this annually, but it's becoming more difficult with each passing year.
The original plan was I would run them through the Starter Set for Dragonbane. But believe it or not - I've reached my current capacity for different systems. (To give you an idea, I'm currently playing in Pulp Cthulhu, and this week I'm running 4e/5e/PF2, and prepping for a West End Games Star Wars session.) So I need something that is familiar and simple to run and teach these players - likely something OSR-ish.
I'm leaning towards Castles and Crusades or AD&D 2e for the system. (B/X has been shot down for being too simplistic by some of the players, 5e is too "vanilla, etc.")
Looking at something to run. Big, epic tournament style module we can finish over the weekend. I missed a lot of the classics back in the day, so veteran opinions are also appreciated.