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Community
General Tabletop Discussion
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Are some Fighting Styles worthless, and how could they be fixed?
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<blockquote data-quote="Minigiant" data-source="post: 9241212" data-attributes="member: 63508"><p>The question with Blind Fighting is what is giving you bllndsight. It's not hearing because you don't lose it because of deafness.</p><p></p><p>Not it's an extraordinary sense to be able to sense nearby foes and attack them. That's +1 to melee weapon attack rolls.</p><p></p><p></p><p><strong>Blind Fighting</strong></p><p>You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you <strong>and you gain a +1 bonus to attack rolls you make with melee weapons within 5 feet of you</strong>.</p><p></p><p><strong>Thrown Weapon Fighting</strong></p><p>You can draw a weapon that has the thrown property as part of the attack you make with the weapon.</p><p>In addition, when you hit with a ranged attack using a thrown weapon, you gain a bonus to the damage roll <strong>equal to your proficiency modifier.</strong></p><p><strong></strong></p><p><strong>Superior Technique </strong></p><p>You learn one maneuver of your choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice.)</p><p>You gain <strong>two</strong> superiority die, which <strong>are</strong> d6s (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9241212, member: 63508"] The question with Blind Fighting is what is giving you bllndsight. It's not hearing because you don't lose it because of deafness. Not it's an extraordinary sense to be able to sense nearby foes and attack them. That's +1 to melee weapon attack rolls. [B]Blind Fighting[/B] You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you [B]and you gain a +1 bonus to attack rolls you make with melee weapons within 5 feet of you[/B]. [B]Thrown Weapon Fighting[/B] You can draw a weapon that has the thrown property as part of the attack you make with the weapon. In addition, when you hit with a ranged attack using a thrown weapon, you gain a bonus to the damage roll [B]equal to your proficiency modifier. Superior Technique [/B] You learn one maneuver of your choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice.) You gain [B]two[/B] superiority die, which [B]are[/B] d6s (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest. [/QUOTE]
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Community
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Are some Fighting Styles worthless, and how could they be fixed?
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