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General Tabletop Discussion
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Are Paladins Merely Mediocre Multiclass Fighter/Clerics?
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<blockquote data-quote="ECMO3" data-source="post: 9245110" data-attributes="member: 7030563"><p>Ok here is the math for 8th level characters,</p><p></p><p>This analysis includes critical hits for both classes and assumes the Paladin could always get into melee and the Rogue could always get advantage.</p><p></p><p><strong>Paladin:</strong></p><p></p><p>At level 8 the Paladin has 4 1st level spell slots, 3 second level spells and 6 attacks over 3 rounds.</p><p></p><p>If you assume a 20 strength and a 16 Charisma going against a foe with a 16AC and a +3 constitution save your chance to hit is 65% and his chance to save against searing smite is 50%. As an aside, I think searing smite is weak compared to wrathful smite because it is a con save.</p><p></p><p>I assumed he cast Searing Smite at 1st level before attacking every round unless it was still active from a previous cast, and I assumed he used the highest level slot still available on a hit. I did not consider attacks on the Paladin for concentration, but had the spell end when the enemy saved successfully (and then recast next round if he still had slots).</p><p></p><p>Using a Greatsword -<strong> Average (median) damage over 3 rounds is 86</strong></p><p></p><p>On average you end the fight with a median average of two first level slots remaining and zero 2nd level slots remaining.</p><p></p><p><strong>Rogue:</strong></p><p></p><p>For the Rogue using a light crossbow, with a 20 dex and advantage - <strong>Average damage over 3 rounds is 67.25</strong></p><p></p><p>So the Paladin is doing on average less than 7 damage per round difference over the first 3 round of combat.</p><p></p><p>After the 1st combat the Rogue is doing more than the Paladin in Nova for the rest of the day.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9245110, member: 7030563"] Ok here is the math for 8th level characters, This analysis includes critical hits for both classes and assumes the Paladin could always get into melee and the Rogue could always get advantage. [B]Paladin:[/B] At level 8 the Paladin has 4 1st level spell slots, 3 second level spells and 6 attacks over 3 rounds. If you assume a 20 strength and a 16 Charisma going against a foe with a 16AC and a +3 constitution save your chance to hit is 65% and his chance to save against searing smite is 50%. As an aside, I think searing smite is weak compared to wrathful smite because it is a con save. I assumed he cast Searing Smite at 1st level before attacking every round unless it was still active from a previous cast, and I assumed he used the highest level slot still available on a hit. I did not consider attacks on the Paladin for concentration, but had the spell end when the enemy saved successfully (and then recast next round if he still had slots). Using a Greatsword -[B] Average (median) damage over 3 rounds is 86[/B] On average you end the fight with a median average of two first level slots remaining and zero 2nd level slots remaining. [B]Rogue:[/B] For the Rogue using a light crossbow, with a 20 dex and advantage - [B]Average damage over 3 rounds is 67.25[/B] So the Paladin is doing on average less than 7 damage per round difference over the first 3 round of combat. After the 1st combat the Rogue is doing more than the Paladin in Nova for the rest of the day. [/QUOTE]
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Are Paladins Merely Mediocre Multiclass Fighter/Clerics?
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