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<blockquote data-quote="ilgatto" data-source="post: 8937674" data-attributes="member: 86051"><p><strong><span style="font-size: 18px">An Adventure in Five Acts, Act V, Part IV (Continued)</span></strong></p><p></p><p>And so our noble heroes start further rimward in the company of two barons and two knights. After following a dyke for fifteen minutes, they reach a meadow stretching far into the distance. Another fifteen minutes later, one of the knights calls out to some overgrown badlands about a hundred yards to dawn.</p><p>“<em>Areu!,”</em> he hollers. <em>“Areu!</em> The castle is safe!”</p><p>When some bushes start moving and the first of the nobles appear, Navarre advances, rather overcome by a sense of relief despite himself.</p><p>“Dauberval!,” he yells. “Dauberval!”</p><p>More nobles appear and then Navarre spots his noble father among them. His step quickens.</p><p>“Father!,” he says, falling to one knee when he reaches the duke. “The castle! It is safe!”</p><p>“The castle?,” Duke Dauberval says. “Don’t you mean our castle?”</p><p>“Yes, father.”</p><p>“Splendid!,” the duke says, turning to his peers. <em>“Messieurs…”</em></p><p>But now the assembled nobles of The Forest start cheering and guffawing all at once, expressing their relief that their sons have survived.</p><p>“Our sons! // You have escaped! Ilm be praised! // Good lord! // You have survived! We were certain you had perished! // Capital! // You have escaped! // Well played, old sport! // To the castle!”</p><p>When the initial enthusiasm dies down for a bit, Navarre addresses his noble father again.</p><p>“Father,” he says. “Mim has a thousand men advancing from the valley below. I suggest you lead our kinsmen to the castle and hold it until he gets there. You will be safe there.”</p><p>The nobles start yelling again.</p><p>“Mim! The parvenu! // What is he doing here? // But the man is a pirate! // Mim? I haven’t seen him yonks! // Is Mim leading our armies? Olm help us! // To the castle! // The taxes must be raised! // Strict limitations must be imposed! // A firm hand! // A stern reprimand!”</p><p>“We need horses!,” the <em>chevalier</em> joins in, obviously taken by the moment. “Horses!”</p><p></p><p>At some point, Navarre manages to get his noble father’s attention again,</p><p>“Father,” he says. “The rebel leader is Albert Murphy!”</p><p>“Who?”</p><p>“The architect!”</p><p>“What architect?”</p><p>“Albert Murphy!,” Navarre cries. “The architect who built our castle! He dined at our table!”</p><p>“Ah!,” Duke Dauberval says. “Yes. Our castle. I have to say that I am still getting quite a lot of comments on that thing.”</p><p></p><p>Around them, the nobles have not ceased their prattling: “The commoners must be educated! // Preposterous! // Education? They sent our children to school with the plebs! It is an outrage! // You must take us to the castle!”</p><p>But then the <em>chevalier</em> seems to have had enough.</p><p>“<em>Messieurs, mesdames!,”</em> he yells. <em>“S’il vous plaît!</em> We must set after the rebel leader in all haste! Retreat to the castle and await the arrival of the royalists!”</p><p>He has to repeat this several times before the nobles start moving in a bit of a huff: “Surely you are not running away? // They are running! Again! // You cannot leave us behind like this!”</p><p></p><p>It is around half past eight in the evening when the nobles of The Forest are finally gone and our noble heroes can continue the hunt for Albert Murphy.</p><p>“Do we have enough supplies for a trip into the mountains?,” Navarre asks. “We may have to spend days up there.”</p><p>“I took some food from the pantry,” Sir Suvali says. “We can last a day or two.”</p><p>“Good thinking,” Navarre says. “I say! Where is Weald?”</p><p>Sir Eber left his noble fellows and the yelling nobles long before this. He has found a goat’s trail at the end of the meadow not far from where the nobles were hiding and he has started following it, leaving signs and markers for his noble fellows where necessary.</p><p>Sir Suvali takes to the air and soon locates the ranger some twenty minutes ahead. He reports back to the others, who start after their noble fellow on foot.</p><p></p><p>It is half past four in the morning when Sir Eber reaches a field of debris sloping upwards between steep cliffs to the left and right and ending in another. He lights a new torch and realizes he is in an old quarry. Finding no immediate way out of it and having found no trace of Albert Murphy so far, he decides to wait for his noble fellows.</p><p>About half an hour later, just when the day breaks, our noble heroes are together again. With the sun appearing over the mountains, they see that they are now some way into the mountains. Snow-capped mountains glitter in the distance, the Three Brothers among them.</p><p>“So there is no trace of him?,” Navarre asks.</p><p>“Not yet,” Sir Eber replies.</p><p>“That valley up there seems the most likely way out of here,” Navarre says, pointing to a prominent gap between two hills slightly to the left of the cliff at the end of the quarry.</p><p>The noble duo start looking for a way up until Sir Eber locates a goat’s trail leading out of the quarry.</p><p>“We may have to get to the snow up there before we find anything,” Sir Eber says, looking up at the mountains.</p><p>“Maybe he wasn’t here at all,” Navarre suggests. “Who says he hasn’t slipped into a cave somewhere? Taken to the air?”</p><p>“I would have found something,” the ranger says.</p><p>“Hmm…,” Navarre says. “How long until we get up there? An hour? Hour and a half?”</p><p>“Does it matter?,” Sir Eber says. “We’ll just have to follow tracks and trails until we find him.”</p><p></p><p>It is around half past six in the morning when our noble heroes reach the snowline and Sir Eber finally finds some evidence of Albert Murphy’s passing.</p><p>“Sled!,” he hollers, pointing to two lines in the snow with dog tracks between them.</p><p>“Yes!,” Navarre says, clenching his fist. “Got him!”</p><p>“After him!,” Sir Eber yells.</p><p>“I’ll scout ahead,” Sir Suvali says.</p><p>He takes to the air and the others start following the tracks, with Navarre and Sir Eber keeping their eyes peeled for possible hideouts and places to rest. By now, our noble heroes have been awake for more than a day and a night and most of them are beginning to feel the strain.</p><p>“We must keep going,” Navarre says. “Albert Murphy will also tire. We’ll have him when he stops.”</p><p></p><p>And so our noble heroes continue their pursuit of Albert Murphy, following his tracks whenever they find them and relying on the expertise of Sir Eber and Navarre to determine where to go when they have lost them. It is well after five o’clock in the afternoon when they lose the trail and decide to start looking for a place to spend the night. A suitable spot is found in a cave-like opening some way up a narrow trail and our noble heroes set up camp.</p><p>When everybody has eaten, the <em>chevalier</em> leans back against the cave wall.</p><p>“<em>Messieurs,”</em> he says. <em>“Mes felicitations!</em> We have taken Diamond Castle and our enemy is on the run.”</p><p>“It has become quite an adventure,” Navarre agrees. “I must say that it rather agrees with me.”</p><p>“We have helped shape the history of The Forest, <em>mon cher,”</em> the <em>chevalier</em> says. “That is what counts.”</p><p>“I wonder if Mim has already dealt with the rebel army,” Navarre muses, before adding that it is a good thing that the nobles are safely in the castle. Although he has not mentioned it, he still has considerable difficulty accepting that the nobles chose to flee Diamond Castle when they were freed instead of making a stand with the weapons he and Sir Oerknal had been throwing into the courtyard.</p><p>“We must have faith,” the <em>chevalier</em> says. “Everything will return to normal when a new king has been elected.’</p><p>“Quite,” Navarre muses. “Politics. I would almost suggest that we should have say in who is to be the next king.”</p><p>“A-ha-ha-ha!,” the <em>chevalier</em> laughs. “Not at all, <em>mon cher,</em> not at all! By this time next year we will all be sipping <em>Lillac</em> on the Fortnight!”</p><p></p><p><strong>Day 21, 08.00 hrs</strong>: After an uneventful night, our noble heroes are having breakfast.</p><p>“Where do you think he went?,” Navarre asks.</p><p>“The Icy Waste,” Sir Suvali says. “Our supplies will last another day.”</p><p>“I’d say we’ll need three days to get to this Icy Waste,” Sir Eber says. “Progress will be slow.”</p><p>“And we have no idea how far we are behind him,” Navarre says. “Or how fast he is traveling, for that matter. I say we use the magical wand and fly to the other side.”</p><p>“Impossible!,” Sir Suvali says, too quickly. “The winds are too strong up there and we must stay on his trail and the wand only has a few charges left. We must save such ideas for emergencies.”</p><p>Navarre casts the sorcerer an annoyed look but decides to let the matter rest.</p><p>“He could be on his way to the Three Brothers,” he suggests. “He spent a lot of time in these mountains and he must know his way around.”</p><p>“We must follow his trail,” Sir Eber says. “There is no use guessing where he went.”</p><p>“Hmm…,” Navarre says. “I suppose we’ll pass the Three Brothers anyway if we go on like this. There may be a trail if he went there.”</p><p>“We will still need supplies,” Sir Suvali says. “I suggest we take a vote. Continue or turn back and prepare properly.”</p><p>“We would seem to have little choice,” Navarre says. “We don’t know what is in these mountains and we need proper clothing and food.”</p><p>“No,” Sir Eber says. “We cannot stop until we know where he is. It will end when it ends.”</p><p>“And what if he entered the Icy Waste?,” Navarre asks. “We will have to go back anyway in that case. I say we return now and start this thing well prepared.”</p><p>“We can always get back if we should run into problems out there,” Sir Eber says. “Suvali can use his wand and we’ll be back in the castle within hours.”</p><p>“No,” Sir Suvali says. “The wand has too few charges left. I’ll scout ahead and you will follow on foot. We still have supplies for one day and I can get new supplies from the castle at any time.”</p><p>“Right,” Navarre says, growing tired of the sorcerer’s evasive maneuvers and rising to his feet. “It seems we will have to walk. If we are to continue, that is.”</p><p>“I will fly ahead and see what’s what from up there,” Sir Suvali says. “When I return, I will fly back to the castle for supplies while you continue to follow the trail.”</p><p></p><p>A vote is taken and Sir Suvali’s plan is accepted. With his noble companions breaking up camp, the sorcerer takes to the air and he spots the Icy Waste almost immediately – a vast expanse of white in the far distance. He estimates that it will take him around three hours to get there and he takes some time to see what would be the easiest route for his noble fellows to take. He identifies some passable mountain passes, trails, gullies, and valleys and reports back before taking to the air again and flying off in the direction of the Icy Waste.</p><p></p><p>Some three hours later, around the same time when his noble fellows finally find Albert Murphy’s trail again, he reaches his point of no return. He turns back and rejoins his noble fellows at around two o’clock in the afternoon.</p><p>“There’s a relatively clean route to the Icy Waste,” he says to Sir Eber when he has landed. “No obvious tracks to the Three Brothers. He is going to the Icy Waste.”</p><p>“<em>Mon Dieu,”</em> the <em>chevalier</em> says. “Ice giants.”</p><p>“I’ll get the supplies,” Sir Suvali says. “I’ll take your suggestions now.”</p><p>Our noble heroes spend some time deciding what they will need in a frozen wasteland.</p><p>“Gentlemen,” Sir Suvali says, when the list is finished. “You continue on foot while I fly back to the castle.”</p><p>“Quite,” Navarre says frostily, still rather annoyed at the sorcerer refusing to use the wand. “Let’s get moving before the weather changes or something else wipes out the tracks.”</p><p>“A single sausage would sustain us for many days if we were reduced in size,” Sir Eber tries one last time.</p><p>“I will leave now,” the sorcerer says. “It’s less than two hours to the castle and I’ll spend the night there.”</p><p>“I’m sure you will,” Navarre says.</p></blockquote><p></p>
[QUOTE="ilgatto, post: 8937674, member: 86051"] [B][SIZE=5]An Adventure in Five Acts, Act V, Part IV (Continued)[/SIZE][/B] And so our noble heroes start further rimward in the company of two barons and two knights. After following a dyke for fifteen minutes, they reach a meadow stretching far into the distance. Another fifteen minutes later, one of the knights calls out to some overgrown badlands about a hundred yards to dawn. “[I]Areu!,”[/I] he hollers. [I]“Areu![/I] The castle is safe!” When some bushes start moving and the first of the nobles appear, Navarre advances, rather overcome by a sense of relief despite himself. “Dauberval!,” he yells. “Dauberval!” More nobles appear and then Navarre spots his noble father among them. His step quickens. “Father!,” he says, falling to one knee when he reaches the duke. “The castle! It is safe!” “The castle?,” Duke Dauberval says. “Don’t you mean our castle?” “Yes, father.” “Splendid!,” the duke says, turning to his peers. [I]“Messieurs…”[/I] But now the assembled nobles of The Forest start cheering and guffawing all at once, expressing their relief that their sons have survived. “Our sons! // You have escaped! Ilm be praised! // Good lord! // You have survived! We were certain you had perished! // Capital! // You have escaped! // Well played, old sport! // To the castle!” When the initial enthusiasm dies down for a bit, Navarre addresses his noble father again. “Father,” he says. “Mim has a thousand men advancing from the valley below. I suggest you lead our kinsmen to the castle and hold it until he gets there. You will be safe there.” The nobles start yelling again. “Mim! The parvenu! // What is he doing here? // But the man is a pirate! // Mim? I haven’t seen him yonks! // Is Mim leading our armies? Olm help us! // To the castle! // The taxes must be raised! // Strict limitations must be imposed! // A firm hand! // A stern reprimand!” “We need horses!,” the [I]chevalier[/I] joins in, obviously taken by the moment. “Horses!” At some point, Navarre manages to get his noble father’s attention again, “Father,” he says. “The rebel leader is Albert Murphy!” “Who?” “The architect!” “What architect?” “Albert Murphy!,” Navarre cries. “The architect who built our castle! He dined at our table!” “Ah!,” Duke Dauberval says. “Yes. Our castle. I have to say that I am still getting quite a lot of comments on that thing.” Around them, the nobles have not ceased their prattling: “The commoners must be educated! // Preposterous! // Education? They sent our children to school with the plebs! It is an outrage! // You must take us to the castle!” But then the [I]chevalier[/I] seems to have had enough. “[I]Messieurs, mesdames!,”[/I] he yells. [I]“S’il vous plaît![/I] We must set after the rebel leader in all haste! Retreat to the castle and await the arrival of the royalists!” He has to repeat this several times before the nobles start moving in a bit of a huff: “Surely you are not running away? // They are running! Again! // You cannot leave us behind like this!” It is around half past eight in the evening when the nobles of The Forest are finally gone and our noble heroes can continue the hunt for Albert Murphy. “Do we have enough supplies for a trip into the mountains?,” Navarre asks. “We may have to spend days up there.” “I took some food from the pantry,” Sir Suvali says. “We can last a day or two.” “Good thinking,” Navarre says. “I say! Where is Weald?” Sir Eber left his noble fellows and the yelling nobles long before this. He has found a goat’s trail at the end of the meadow not far from where the nobles were hiding and he has started following it, leaving signs and markers for his noble fellows where necessary. Sir Suvali takes to the air and soon locates the ranger some twenty minutes ahead. He reports back to the others, who start after their noble fellow on foot. It is half past four in the morning when Sir Eber reaches a field of debris sloping upwards between steep cliffs to the left and right and ending in another. He lights a new torch and realizes he is in an old quarry. Finding no immediate way out of it and having found no trace of Albert Murphy so far, he decides to wait for his noble fellows. About half an hour later, just when the day breaks, our noble heroes are together again. With the sun appearing over the mountains, they see that they are now some way into the mountains. Snow-capped mountains glitter in the distance, the Three Brothers among them. “So there is no trace of him?,” Navarre asks. “Not yet,” Sir Eber replies. “That valley up there seems the most likely way out of here,” Navarre says, pointing to a prominent gap between two hills slightly to the left of the cliff at the end of the quarry. The noble duo start looking for a way up until Sir Eber locates a goat’s trail leading out of the quarry. “We may have to get to the snow up there before we find anything,” Sir Eber says, looking up at the mountains. “Maybe he wasn’t here at all,” Navarre suggests. “Who says he hasn’t slipped into a cave somewhere? Taken to the air?” “I would have found something,” the ranger says. “Hmm…,” Navarre says. “How long until we get up there? An hour? Hour and a half?” “Does it matter?,” Sir Eber says. “We’ll just have to follow tracks and trails until we find him.” It is around half past six in the morning when our noble heroes reach the snowline and Sir Eber finally finds some evidence of Albert Murphy’s passing. “Sled!,” he hollers, pointing to two lines in the snow with dog tracks between them. “Yes!,” Navarre says, clenching his fist. “Got him!” “After him!,” Sir Eber yells. “I’ll scout ahead,” Sir Suvali says. He takes to the air and the others start following the tracks, with Navarre and Sir Eber keeping their eyes peeled for possible hideouts and places to rest. By now, our noble heroes have been awake for more than a day and a night and most of them are beginning to feel the strain. “We must keep going,” Navarre says. “Albert Murphy will also tire. We’ll have him when he stops.” And so our noble heroes continue their pursuit of Albert Murphy, following his tracks whenever they find them and relying on the expertise of Sir Eber and Navarre to determine where to go when they have lost them. It is well after five o’clock in the afternoon when they lose the trail and decide to start looking for a place to spend the night. A suitable spot is found in a cave-like opening some way up a narrow trail and our noble heroes set up camp. When everybody has eaten, the [I]chevalier[/I] leans back against the cave wall. “[I]Messieurs,”[/I] he says. [I]“Mes felicitations![/I] We have taken Diamond Castle and our enemy is on the run.” “It has become quite an adventure,” Navarre agrees. “I must say that it rather agrees with me.” “We have helped shape the history of The Forest, [I]mon cher,”[/I] the [I]chevalier[/I] says. “That is what counts.” “I wonder if Mim has already dealt with the rebel army,” Navarre muses, before adding that it is a good thing that the nobles are safely in the castle. Although he has not mentioned it, he still has considerable difficulty accepting that the nobles chose to flee Diamond Castle when they were freed instead of making a stand with the weapons he and Sir Oerknal had been throwing into the courtyard. “We must have faith,” the [I]chevalier[/I] says. “Everything will return to normal when a new king has been elected.’ “Quite,” Navarre muses. “Politics. I would almost suggest that we should have say in who is to be the next king.” “A-ha-ha-ha!,” the [I]chevalier[/I] laughs. “Not at all, [I]mon cher,[/I] not at all! By this time next year we will all be sipping [I]Lillac[/I] on the Fortnight!” [B]Day 21, 08.00 hrs[/B]: After an uneventful night, our noble heroes are having breakfast. “Where do you think he went?,” Navarre asks. “The Icy Waste,” Sir Suvali says. “Our supplies will last another day.” “I’d say we’ll need three days to get to this Icy Waste,” Sir Eber says. “Progress will be slow.” “And we have no idea how far we are behind him,” Navarre says. “Or how fast he is traveling, for that matter. I say we use the magical wand and fly to the other side.” “Impossible!,” Sir Suvali says, too quickly. “The winds are too strong up there and we must stay on his trail and the wand only has a few charges left. We must save such ideas for emergencies.” Navarre casts the sorcerer an annoyed look but decides to let the matter rest. “He could be on his way to the Three Brothers,” he suggests. “He spent a lot of time in these mountains and he must know his way around.” “We must follow his trail,” Sir Eber says. “There is no use guessing where he went.” “Hmm…,” Navarre says. “I suppose we’ll pass the Three Brothers anyway if we go on like this. There may be a trail if he went there.” “We will still need supplies,” Sir Suvali says. “I suggest we take a vote. Continue or turn back and prepare properly.” “We would seem to have little choice,” Navarre says. “We don’t know what is in these mountains and we need proper clothing and food.” “No,” Sir Eber says. “We cannot stop until we know where he is. It will end when it ends.” “And what if he entered the Icy Waste?,” Navarre asks. “We will have to go back anyway in that case. I say we return now and start this thing well prepared.” “We can always get back if we should run into problems out there,” Sir Eber says. “Suvali can use his wand and we’ll be back in the castle within hours.” “No,” Sir Suvali says. “The wand has too few charges left. I’ll scout ahead and you will follow on foot. We still have supplies for one day and I can get new supplies from the castle at any time.” “Right,” Navarre says, growing tired of the sorcerer’s evasive maneuvers and rising to his feet. “It seems we will have to walk. If we are to continue, that is.” “I will fly ahead and see what’s what from up there,” Sir Suvali says. “When I return, I will fly back to the castle for supplies while you continue to follow the trail.” A vote is taken and Sir Suvali’s plan is accepted. With his noble companions breaking up camp, the sorcerer takes to the air and he spots the Icy Waste almost immediately – a vast expanse of white in the far distance. He estimates that it will take him around three hours to get there and he takes some time to see what would be the easiest route for his noble fellows to take. He identifies some passable mountain passes, trails, gullies, and valleys and reports back before taking to the air again and flying off in the direction of the Icy Waste. Some three hours later, around the same time when his noble fellows finally find Albert Murphy’s trail again, he reaches his point of no return. He turns back and rejoins his noble fellows at around two o’clock in the afternoon. “There’s a relatively clean route to the Icy Waste,” he says to Sir Eber when he has landed. “No obvious tracks to the Three Brothers. He is going to the Icy Waste.” “[I]Mon Dieu,”[/I] the [I]chevalier[/I] says. “Ice giants.” “I’ll get the supplies,” Sir Suvali says. “I’ll take your suggestions now.” Our noble heroes spend some time deciding what they will need in a frozen wasteland. “Gentlemen,” Sir Suvali says, when the list is finished. “You continue on foot while I fly back to the castle.” “Quite,” Navarre says frostily, still rather annoyed at the sorcerer refusing to use the wand. “Let’s get moving before the weather changes or something else wipes out the tracks.” “A single sausage would sustain us for many days if we were reduced in size,” Sir Eber tries one last time. “I will leave now,” the sorcerer says. “It’s less than two hours to the castle and I’ll spend the night there.” “I’m sure you will,” Navarre says. [/QUOTE]
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