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Advice on adjudicating the use of Wish in a high-level capstone boss battle (Rappan Athuk spoilers)
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<blockquote data-quote="MNblockhead" data-source="post: 9161382" data-attributes="member: 6796661"><p><strong>WARNING: this post and thread will contain spoilers for the Rappan Athuk (Frog God Games) setting/adventure</strong></p><p>If you are a player in this adventure or plan to be, you may want to stop reading. I'll avoid spoilers in the first post in case you missed the spoiler warning in the thread title. </p><p></p><p>I'm getting close to the final boss battle that will bring a nearly 5-year campaign to an end. </p><p></p><p>PCs are 19th and 20th level. </p><p></p><p>Since this is the final battle at the end of the campaign, the 20th level wizard isn't likely going to worry about risking losing Wish forever by going outside the scope of the safe examples. That's not just metagaming, when trying to end a existential threat to the world, it would certainly be in character to take that risk. </p><p></p><p>Generally, I want to reward creative, strategic play, but at the same time don't want a capstone battle to be anticlimactic because of my failure to be prepared for wish cheese. </p><p></p><p>Ideally, if wish is used, it will be meaningful and climatic, but it is difficult to plan for various contingencies given the almost limitless possibilities of what can be wished for. </p><p></p><p>I would love some advice and war stories on cool ways wish was used in high-stakes battles and how you have adjudicated attempts to shortcut high-stakes battles with wish.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9161382, member: 6796661"] [B]WARNING: this post and thread will contain spoilers for the Rappan Athuk (Frog God Games) setting/adventure[/B] If you are a player in this adventure or plan to be, you may want to stop reading. I'll avoid spoilers in the first post in case you missed the spoiler warning in the thread title. I'm getting close to the final boss battle that will bring a nearly 5-year campaign to an end. PCs are 19th and 20th level. Since this is the final battle at the end of the campaign, the 20th level wizard isn't likely going to worry about risking losing Wish forever by going outside the scope of the safe examples. That's not just metagaming, when trying to end a existential threat to the world, it would certainly be in character to take that risk. Generally, I want to reward creative, strategic play, but at the same time don't want a capstone battle to be anticlimactic because of my failure to be prepared for wish cheese. Ideally, if wish is used, it will be meaningful and climatic, but it is difficult to plan for various contingencies given the almost limitless possibilities of what can be wished for. I would love some advice and war stories on cool ways wish was used in high-stakes battles and how you have adjudicated attempts to shortcut high-stakes battles with wish. [/QUOTE]
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Advice on adjudicating the use of Wish in a high-level capstone boss battle (Rappan Athuk spoilers)
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