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<blockquote data-quote="GnomeWorks" data-source="post: 1857154" data-attributes="member: 162"><p>"Nothing else was taken." Jamaris says. "No damage, no signs. When we opened the shop this morning, the gem was gone."</p><p></p><p>Deos - [spoiler]Taking a glance at the door, you notice some small scratches on the bolt of the lock; the gouges look like they were caused by a very small hooked instrument. However, the rest of the room looks clean to you. (Search: 16 + 3 = 19)</p><p></p><p>You then examine the case. It has five locks, all of which are deviously interconnected so that all locks must be unlocked in sequence in order for the case to open. (Search: 9 + 3 = 12)[/spoiler]</p><p></p><p></p><p></p><p>"A back room. My workshop, really. It's quite small, but adequate for doing my work."</p><p></p><p></p><p></p><p>"I carry the keys for the locks at all times." Jamaris says quickly, retriving a keyring from a pocket. "They never leave my sight."</p><p></p><p></p><p></p><p><span style="font-size: 9px"><strong>OoC:</strong> If the rest of the group is alright with it, I don't see a problem with it. Cas forgot to take down the sign at the Red Dragon, so it could be reasonable for another person to join in. But I'll leave that decision to the group, as we've already got six people, which is quite big for an adventure. But if they don't have a problem with it, then neither do I. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></span></p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 1857154, member: 162"] "Nothing else was taken." Jamaris says. "No damage, no signs. When we opened the shop this morning, the gem was gone." Deos - [spoiler]Taking a glance at the door, you notice some small scratches on the bolt of the lock; the gouges look like they were caused by a very small hooked instrument. However, the rest of the room looks clean to you. (Search: 16 + 3 = 19) You then examine the case. It has five locks, all of which are deviously interconnected so that all locks must be unlocked in sequence in order for the case to open. (Search: 9 + 3 = 12)[/spoiler] "A back room. My workshop, really. It's quite small, but adequate for doing my work." "I carry the keys for the locks at all times." Jamaris says quickly, retriving a keyring from a pocket. "They never leave my sight." [size=1][b]OoC:[/b] If the rest of the group is alright with it, I don't see a problem with it. Cas forgot to take down the sign at the Red Dragon, so it could be reasonable for another person to join in. But I'll leave that decision to the group, as we've already got six people, which is quite big for an adventure. But if they don't have a problem with it, then neither do I. :)[/size] [/QUOTE]
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