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(Adventure) A Merry Chase *Judge: Uriel
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<blockquote data-quote="Kahuna Burger" data-source="post: 1175407" data-attributes="member: 8439"><p><em><span style="font-size: 9px">[ooc] I'll be leaving this evening on a weekend trip, and don't know my internet access while I'm gone. So I'm going to get the ball rolling now and by the time I'm posting enough for anything judgeworthy to happen, someone will hopefully be watching the adventure. [/ooc]</span></em></p><p></p><p>After a glass of wine to relax himself, Ronan leans forward to the others and says bluntly. <span style="color: Magenta">"You're going to kidnap the princess." </span> </p><p></p><p>After giving a half a beat to see the look on your faces he laughs and continues <span style="color: Magenta">"Or rather, that is what it must appear to all who are not privy to this arrangement... which is almost all who you will encounter." </span> He leans back and steeples his fingers. <span style="color: Magenta">"His Majesty has been negotiating an alliance with the city state of Andren for some time now. As part of the arrangements, the young princess Theila is to be fostered with Andren and perhaps eventually married to one of its princes. Obviously we have done our best to keep the precise details of the Princess's journey secret, but Earling has many enemies, both internal and external, not to mention petty brigands who would love to ransom her back to us at a dear price. Many plans have been suggested to distract attention from her real journey and get her safely to Andren, up to and including disguising the child as a halfling and sending her out with a group of rat catchers..."</span> He rolls his eyes and an unmistakable memory of a long argument crosses his face. <span style="color: Magenta">"But clearly, if people believe the princess is on route to Andren, they will try to take her. So you are going to convince everyone that she has already been taken. We should arrive at the outskirts of Earling territory a day before the decoy carriage departs. I have brought matching cloaks to make you look like a part of some political fringe group, though perhaps you could help me write a letter for you to leave listing your demands... you need to believe in something that makes you less willing to kill her guards outright... Oh yes, that reminds me!"</span></p><p></p><p>Leaning down the courtier pulls a chest out from under one of the carriage seats and opens it. Inside are five reversable cloaks with a symbol of a sword plunged through a circle on one side. Under them is a cache of various weapons of fine make, including swords, a couple of crossbows and for some reason a trident and net. From a compartment in the lid, Ronan takes five rings and distributes them among the companions. <span style="color: Magenta">"I wasn't sure how many would come, so I brought as many of these as could be 'lost' without comment." </span> The rings are imprinted with crossed swords and a motto in an achaic version of common reading <em>for honor we fight, for amusement we die</em>. <span style="color: Magenta">"Wear it on the hand you hold your weapon with, and your blows will take strength but not life from your opponents."</span></p><p></p><p><span style="color: Magenta">"This is very important."</span> He fixes each of you with a steely gaze. <span style="color: Magenta">"The men who gaurd the decoy princess, and those who come after you trying to recover her are loyal servants of Earling. They cannot be told the truth of your purpose, because with too many people informed the ruse would quickly become useless. They will be under orders to capture, not kill you. And you are under a trust to avoid their deaths as well. Better that you are temporarily captured than that you slay your unknowing allies. If any soldier dies in combat with you, his death benefits to his family will be subtracted from your payment."</span> He smiles and adds, <span style="color: Magenta">"Though by the same token it is likely that you will be pursued by many criminals hoping to take the princess for their own ends. Deal with them as you see fit, and if any are killed by your hands or captured by Earling forces in the wake of their encounter with you, the bounty upon their heads will be added to your payment and you may have their effects to do with as you choose."</span></p><p></p><p><span style="color: Magenta">"So, I hope I have provided details enough that my earlier words make sense. You will capture a princess and lead her saviors, both noble and dark, on a merry chase for two weeks. If you have maintained the ruse that long, you will bring her back to Earling, either to 'ransom' her or by surrendering to the guards; and you will be paid, thanked and returned to the inn. Do we have an agreement?"</span></p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1175407, member: 8439"] [I][SIZE=1][ooc] I'll be leaving this evening on a weekend trip, and don't know my internet access while I'm gone. So I'm going to get the ball rolling now and by the time I'm posting enough for anything judgeworthy to happen, someone will hopefully be watching the adventure. [/ooc][/SIZE][/I] After a glass of wine to relax himself, Ronan leans forward to the others and says bluntly. [COLOR=Magenta]"You're going to kidnap the princess." [/COLOR] After giving a half a beat to see the look on your faces he laughs and continues [COLOR=Magenta]"Or rather, that is what it must appear to all who are not privy to this arrangement... which is almost all who you will encounter." [/COLOR] He leans back and steeples his fingers. [COLOR=Magenta]"His Majesty has been negotiating an alliance with the city state of Andren for some time now. As part of the arrangements, the young princess Theila is to be fostered with Andren and perhaps eventually married to one of its princes. Obviously we have done our best to keep the precise details of the Princess's journey secret, but Earling has many enemies, both internal and external, not to mention petty brigands who would love to ransom her back to us at a dear price. Many plans have been suggested to distract attention from her real journey and get her safely to Andren, up to and including disguising the child as a halfling and sending her out with a group of rat catchers..."[/COLOR] He rolls his eyes and an unmistakable memory of a long argument crosses his face. [COLOR=Magenta]"But clearly, if people believe the princess is on route to Andren, they will try to take her. So you are going to convince everyone that she has already been taken. We should arrive at the outskirts of Earling territory a day before the decoy carriage departs. I have brought matching cloaks to make you look like a part of some political fringe group, though perhaps you could help me write a letter for you to leave listing your demands... you need to believe in something that makes you less willing to kill her guards outright... Oh yes, that reminds me!"[/COLOR] Leaning down the courtier pulls a chest out from under one of the carriage seats and opens it. Inside are five reversable cloaks with a symbol of a sword plunged through a circle on one side. Under them is a cache of various weapons of fine make, including swords, a couple of crossbows and for some reason a trident and net. From a compartment in the lid, Ronan takes five rings and distributes them among the companions. [COLOR=Magenta]"I wasn't sure how many would come, so I brought as many of these as could be 'lost' without comment." [/COLOR] The rings are imprinted with crossed swords and a motto in an achaic version of common reading [i]for honor we fight, for amusement we die[/i]. [COLOR=Magenta]"Wear it on the hand you hold your weapon with, and your blows will take strength but not life from your opponents."[/COLOR] [COLOR=Magenta]"This is very important."[/COLOR] He fixes each of you with a steely gaze. [COLOR=Magenta]"The men who gaurd the decoy princess, and those who come after you trying to recover her are loyal servants of Earling. They cannot be told the truth of your purpose, because with too many people informed the ruse would quickly become useless. They will be under orders to capture, not kill you. And you are under a trust to avoid their deaths as well. Better that you are temporarily captured than that you slay your unknowing allies. If any soldier dies in combat with you, his death benefits to his family will be subtracted from your payment."[/COLOR] He smiles and adds, [COLOR=Magenta]"Though by the same token it is likely that you will be pursued by many criminals hoping to take the princess for their own ends. Deal with them as you see fit, and if any are killed by your hands or captured by Earling forces in the wake of their encounter with you, the bounty upon their heads will be added to your payment and you may have their effects to do with as you choose."[/COLOR] [COLOR=Magenta]"So, I hope I have provided details enough that my earlier words make sense. You will capture a princess and lead her saviors, both noble and dark, on a merry chase for two weeks. If you have maintained the ruse that long, you will bring her back to Earling, either to 'ransom' her or by surrendering to the guards; and you will be paid, thanked and returned to the inn. Do we have an agreement?"[/COLOR] [/QUOTE]
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