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<blockquote data-quote="Kaodi" data-source="post: 8085605" data-attributes="member: 1231"><p>...You slowly come to as the sunlight fills your eyes. Is it morning? You labour to move and and as you do there is another lance of pain. You can see that your wounds are still open but as you twist to look around you realize that the badger is nowhere to be seen. There is, however, an awful lot of blood splattered on the ground...</p><p></p><p>Despite the protests of your injured body you wrap your hand around the branch you used to defend yourself and clamber to you feet. It must be morning - which means you have been laying here all night. You look around and there is a trail of blood leading away from where you stand, next to which lies the prison guard's club. Cautiously advancing, branch at the ready, you look down at the ground again and as you do the bottom drops out of your stomach. There, partially obscured by debris from the forest floor that has been kicked up, lies a severed arm with pallid skin.</p><p></p><p>Against your better judgment you push forward, through some bushes, around the trunk of a large tree. There in a dip in the ground amongst the tree roots the trail of blood comes to an end where lies the remains of your companion, brutalized and feasted upon by the irate badger. Hardly recognizable were it not for the distinct colour of her skin, hair, and the shredded scraps of the Molthuni prison garb clinging here and there. Had you not already seen so much gore and death you might have hurled. </p><p></p><p>You turn around and hurry back towards the cabin. You can surmise that after you blacked out Shaveda's continued assault drew away the attention of the savage creature. She fell under the flurry of its claws, and after angrily dragging her off for its dinner the badger must have slinked off to its lair to recover from its own injuries rather than return to the cabin to finish you off.</p><p></p><p>You are alone now, and vulnerable. But you still have you life. You reach the door to the cabin. There does not appear to be a lock, but it is rigged with a mechanism to prevent the door from being opened without simultaneously pulling up a heavy metal tab adjacent to the handle. Undoubtedly for deterring the local wildlife rather than potential looters given the remote location. As the door swings inward you hurriedly slip in and close it behind you.</p><p></p><p>Looking around the interior of your present refuge is decidedly modest. Across the from door and to the right is a rough-hewn fireplace seemingly cut directly into the adjoining rocks. A number of pots lie on the stone in front of it. You might guess that the broken tree trunk has been hollowed out and serves as the cabin's chimney. To the left of the fireplace is a simple wooden bed with a single thin blanket covering that, and beside that is a wardrobe has been stands up against the wall. To the left of the door is a large wooden box buttressing the other side of the wardrobe. To the right of fireplace there appears to be a number of stoppered wooden jugs, and besides that is hatch in the floor. Directly to your right is a stout table that from the reddish brown discolouration is probably used to carve up game. But right now all that lies there is a broad bladed knife in a homemade leather sheath.</p><p></p><p>If you had to guess no one has been here in a while. Perhaps the cabin is only used seasonly. But besides the knife there are a few supplies. The wooden box contains a small supply of previously cut firewood, and the wardrobe contains some threadbare but functional clothes, including a faded brown woolen cloak. The jugs, sealed with wax, are filled with clean looking water. But most importantly when you open that hatch in the floor you find a trove of heavily salted venison and some nuts as well. That would do wonders for your groaning belly.</p><p></p><p>[OOC]That was some very lucky rolling on the badger's part. The initial bite crit Theodore for 24 damage, and the follow up was 8 damage, putting him exactly at 0. There was some severe rocket tag there as it was well within the realm of possibility that you would have one shotted him.</p><p></p><p>In any case after lying on the ground all night Theodore is now at 4 hp.[/OOC]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 8085605, member: 1231"] ...You slowly come to as the sunlight fills your eyes. Is it morning? You labour to move and and as you do there is another lance of pain. You can see that your wounds are still open but as you twist to look around you realize that the badger is nowhere to be seen. There is, however, an awful lot of blood splattered on the ground... Despite the protests of your injured body you wrap your hand around the branch you used to defend yourself and clamber to you feet. It must be morning - which means you have been laying here all night. You look around and there is a trail of blood leading away from where you stand, next to which lies the prison guard's club. Cautiously advancing, branch at the ready, you look down at the ground again and as you do the bottom drops out of your stomach. There, partially obscured by debris from the forest floor that has been kicked up, lies a severed arm with pallid skin. Against your better judgment you push forward, through some bushes, around the trunk of a large tree. There in a dip in the ground amongst the tree roots the trail of blood comes to an end where lies the remains of your companion, brutalized and feasted upon by the irate badger. Hardly recognizable were it not for the distinct colour of her skin, hair, and the shredded scraps of the Molthuni prison garb clinging here and there. Had you not already seen so much gore and death you might have hurled. You turn around and hurry back towards the cabin. You can surmise that after you blacked out Shaveda's continued assault drew away the attention of the savage creature. She fell under the flurry of its claws, and after angrily dragging her off for its dinner the badger must have slinked off to its lair to recover from its own injuries rather than return to the cabin to finish you off. You are alone now, and vulnerable. But you still have you life. You reach the door to the cabin. There does not appear to be a lock, but it is rigged with a mechanism to prevent the door from being opened without simultaneously pulling up a heavy metal tab adjacent to the handle. Undoubtedly for deterring the local wildlife rather than potential looters given the remote location. As the door swings inward you hurriedly slip in and close it behind you. Looking around the interior of your present refuge is decidedly modest. Across the from door and to the right is a rough-hewn fireplace seemingly cut directly into the adjoining rocks. A number of pots lie on the stone in front of it. You might guess that the broken tree trunk has been hollowed out and serves as the cabin's chimney. To the left of the fireplace is a simple wooden bed with a single thin blanket covering that, and beside that is a wardrobe has been stands up against the wall. To the left of the door is a large wooden box buttressing the other side of the wardrobe. To the right of fireplace there appears to be a number of stoppered wooden jugs, and besides that is hatch in the floor. Directly to your right is a stout table that from the reddish brown discolouration is probably used to carve up game. But right now all that lies there is a broad bladed knife in a homemade leather sheath. If you had to guess no one has been here in a while. Perhaps the cabin is only used seasonly. But besides the knife there are a few supplies. The wooden box contains a small supply of previously cut firewood, and the wardrobe contains some threadbare but functional clothes, including a faded brown woolen cloak. The jugs, sealed with wax, are filled with clean looking water. But most importantly when you open that hatch in the floor you find a trove of heavily salted venison and some nuts as well. That would do wonders for your groaning belly. [OOC]That was some very lucky rolling on the badger's part. The initial bite crit Theodore for 24 damage, and the follow up was 8 damage, putting him exactly at 0. There was some severe rocket tag there as it was well within the realm of possibility that you would have one shotted him. In any case after lying on the ground all night Theodore is now at 4 hp.[/OOC] [/QUOTE]
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