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5E The Lost Mine of Phandelver - Full
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<blockquote data-quote="Charwoman Gene" data-source="post: 7147264" data-attributes="member: 5044"><p><a href="http://www.enworld.org/forum/showthread.php?559653-CG-s-Lost-Mine-of-Phandelver-Rogues-Gallery" target="_blank">Rogues' Gallery</a></p><p><a href="http://www.enworld.org/forum/showthread.php?560834-Lost-Mine-of-Phandelver-CG" target="_blank">IC Thread</a></p><p></p><p>I am looking for 4-6 brave souls to run through "The Lost Mine of Phandelver."</p><p></p><p>Character Creation</p><p>1st level</p><p>Ability scores are determined by 4d6, drop the lowest, 6 times, discard any character without a total +4 ability modifiers</p><p>Standard starting equipment for class and background, although equipment can be sold at 50% if you want something out of the ordinary.</p><p></p><p>Character Hooks</p><p>Please pick out one of these hooks, one person per personal goal, but any number of people can use "Meet Me in Phandalin.</p><p> </p><p>General Goal: (Any)</p><p>Meet Me in Phandalin -- The characters are in the city of Neverwinter when their dwarf patron and friend, Gundren Rockseeker, hires them to escort a wagon to Phandalin. Gundren has gone ahead with a warrior, Sildar Hallwinter, to attend to business in the town while the characters follow with the supplies. The characters will be paid 10 gp each by the owner of Barthen's Provisions in Phandalin when they deliver the wagon safely to that trading post.</p><p></p><p></p><p><s>Personal Goal: (Noble background)</s></p><p><s>Civilize Phandalin -- You were born to a noble family displaced from their lands by the eruption of Mount Hotenow. In the last three or four years, hardy settlers have been rebuilding another ruin near the city: the old town of Phandalin, which orcs sacked five centuries ago. Clearly, what Phandalin needs now is a civilizing influence—someone to take the reins and bring law and order. Someone like you.</s></p><p><s>You’re not the only one with such ideas. A knight named Sildar Hallwinter recently set out for Phandalin in the company of a dwarf named Gundren Rockseeker. They plan to reclaim an ancient mine and restore Phandalin to a civilized center of wealth and prosperity. Since your goals align, Hallwinter should be willing to assist you.</s></p><p><s></s></p><p><s>Personal Goal: (Any)</s></p><p><s>Teach the Redbrands a Lesson -- You’ve heard that Daran Edermath in the town of Phandalin is looking for people of courage and principle to teach some bullies a lesson. These thugs, the Redbrands, have been throwing their weight around in Phandalin. Putting a stop to their villainy is a worthy goal.</s></p><p><s>Personal Goal: (Criminal, Urchin, Charlatan background)</s></p><p><s>Get Your Revenge -- You are a former member of the Redbrands gang in the town of Phandalin. You've left their company, but someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then you’d like to take your revenge—on that person, on Glasstaff, maybe on all the Redbrands. And you just got a tip that might help you: someone named Halia Thornton also has it out for the Redbrands. She lives in Phandalin, which means showing your face to the Redbrands who still want you dead.</s></p><p><s>Personal Goal: (Any)</s></p><p><s>Reconsecrate the Defiled Altar -- Through visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to {Insert Deity}. Now dedicated to the vile goblin god Maglubiyet, the altar is an offense to {Insert Deity} that must not stand.</s></p><p><s>You’re sure {Insert Deity} has greater things in store for you if you can complete this quest. In the meantime, your visions suggest that Sister Garaele—a priest of Tymora, the goddess of luck—can aid you in the town of Phandalin.</s></p><p><s>Personal Goal: (Any)</s></p><p><s>Drive Off the Dragon -- The ruins of Thundertree call to you. Your family and their friends once lived in prosperity there, and now they’re reduced to menial labor. The ruins are haunted by ash zombies, and rumor has it a dragon has made its lair in the Old Tower, but those are problems a hero can solve. Slay the dragon, or drive it off, and you’ll prove—to yourself and everyone else—you’re a real hero, destined for greatness.</s></p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7147264, member: 5044"] [URL="http://www.enworld.org/forum/showthread.php?559653-CG-s-Lost-Mine-of-Phandelver-Rogues-Gallery"]Rogues' Gallery[/URL] [URL="http://www.enworld.org/forum/showthread.php?560834-Lost-Mine-of-Phandelver-CG"]IC Thread[/URL] I am looking for 4-6 brave souls to run through "The Lost Mine of Phandelver." Character Creation 1st level Ability scores are determined by 4d6, drop the lowest, 6 times, discard any character without a total +4 ability modifiers Standard starting equipment for class and background, although equipment can be sold at 50% if you want something out of the ordinary. Character Hooks Please pick out one of these hooks, one person per personal goal, but any number of people can use "Meet Me in Phandalin. General Goal: (Any) Meet Me in Phandalin -- The characters are in the city of Neverwinter when their dwarf patron and friend, Gundren Rockseeker, hires them to escort a wagon to Phandalin. Gundren has gone ahead with a warrior, Sildar Hallwinter, to attend to business in the town while the characters follow with the supplies. The characters will be paid 10 gp each by the owner of Barthen's Provisions in Phandalin when they deliver the wagon safely to that trading post. [s]Personal Goal: (Noble background) Civilize Phandalin -- You were born to a noble family displaced from their lands by the eruption of Mount Hotenow. In the last three or four years, hardy settlers have been rebuilding another ruin near the city: the old town of Phandalin, which orcs sacked five centuries ago. Clearly, what Phandalin needs now is a civilizing influence—someone to take the reins and bring law and order. Someone like you. You’re not the only one with such ideas. A knight named Sildar Hallwinter recently set out for Phandalin in the company of a dwarf named Gundren Rockseeker. They plan to reclaim an ancient mine and restore Phandalin to a civilized center of wealth and prosperity. Since your goals align, Hallwinter should be willing to assist you. Personal Goal: (Any) Teach the Redbrands a Lesson -- You’ve heard that Daran Edermath in the town of Phandalin is looking for people of courage and principle to teach some bullies a lesson. These thugs, the Redbrands, have been throwing their weight around in Phandalin. Putting a stop to their villainy is a worthy goal. Personal Goal: (Criminal, Urchin, Charlatan background) Get Your Revenge -- You are a former member of the Redbrands gang in the town of Phandalin. You've left their company, but someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then you’d like to take your revenge—on that person, on Glasstaff, maybe on all the Redbrands. And you just got a tip that might help you: someone named Halia Thornton also has it out for the Redbrands. She lives in Phandalin, which means showing your face to the Redbrands who still want you dead. Personal Goal: (Any) Reconsecrate the Defiled Altar -- Through visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to {Insert Deity}. Now dedicated to the vile goblin god Maglubiyet, the altar is an offense to {Insert Deity} that must not stand. You’re sure {Insert Deity} has greater things in store for you if you can complete this quest. In the meantime, your visions suggest that Sister Garaele—a priest of Tymora, the goddess of luck—can aid you in the town of Phandalin. Personal Goal: (Any) Drive Off the Dragon -- The ruins of Thundertree call to you. Your family and their friends once lived in prosperity there, and now they’re reduced to menial labor. The ruins are haunted by ash zombies, and rumor has it a dragon has made its lair in the Old Tower, but those are problems a hero can solve. Slay the dragon, or drive it off, and you’ll prove—to yourself and everyone else—you’re a real hero, destined for greatness.[/s] [/QUOTE]
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