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5e EPIC MONSTER UPDATES
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<blockquote data-quote="dave2008" data-source="post: 6701432" data-attributes="member: 83242"><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="font-size: 12px"><strong>ARCH-FIENDS (Lawful Evil):</strong></span></span></span></p><p></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="font-size: 12px"><strong><span style="color: #800000"><u>ARCH-DEVILS:</u></span></strong></span></span></span></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'">Arch-devils range in power from similar demigods to intermediate gods; however, generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of all arch-devil stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Resistances </strong>cold, poison; bludgeoning, piercing, and slashing from a +2 or lesser magical weapons</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Immunities</strong> fire; bludgeoning, piercing, and slashing that is nonmagical</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Condition Immunities</strong> petrified</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"> </span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Banishment.</strong></em> When an arch-devil drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Innate Spellcasting. </strong></em> Refer to individual entries for an arch-devil’s spell casting ability, their save DC, and attack bonus. Arch-devils can innately cast the following spells at 7th level or higher, requiring no material components:</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"> At will: <em>charm person, detect magic, dispel magic, dispel good and evil, fear, suggestion</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"> 3/day each: <em>hellish rebuke, polymorph</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"> 1/day each: <em>dominate monster, (un)holy aura, wish (must be used to grant another's wish)</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em></em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Legendary Resistance (3/Day).</strong></em> If an arch-devil fails a saving throw, it can use a reaction to succeed instead.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Limited Magic Immunity. </strong></em> Unless an arch-devil wishes to be affected, it is immune to spells of 3rd level or lower, and has advantage on all other spells and magical effects.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Magic Weapons. </strong></em> An arch-devil’s weapon attacks are treated as +2 magical weapons.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong><span style="color: #800000"><span style="font-size: 12px">Asmodeus (CR 34):</span></span></strong></span></span></p><p><em>by dave2008</em></p><p>[spoiler]</p><p>[ATTACH]78152[/ATTACH]</p><p>[ATTACH]78153[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Mephistopheles (CR 32):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 and Dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]78138[/ATTACH]</p><p>[ATTACH]78151[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Baalzebul (CR 31):</span></strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by szymanski808 (w/ edits and additions by Dave2008)</em></span></span></p><p>[spoiler]</p><p>Note: The Baalzebul presented here is not the slug-beast of 3e/3.5e. This Baalzebul has regained his original infernal form. If / when I get time I will add some information about his return to glory on the 2nd page.</p><p>[ATTACH]78071[/ATTACH]</p><p>[ATTACH]78076[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Dispater (CR 29):</span></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 (w/ edits and additions by Dave2008)</span></span></em></p><p>[spoiler]</p><p>[ATTACH]77822[/ATTACH]</p><p>[ATTACH]77823[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Geryon (CR 29):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p>Note: Geryon is no longer the ruler of Stygia so, though he is still an Arch-Devil, he does not have domain powers. He would still have lair actions, but I have chosen not to define those in the first series of drafts.</p><p>[ATTACH]77490[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Belial (CR 27):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 & Dave2008</span></span></em></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'">Note: Belial is no longer the ruler of Phlegethos so, though he is still an Arch-Devil, he does not have domain powers. He would still have lair actions, but I have chosen not to define those in the first series of drafts.</span></span></p><p>[ATTACH]77666[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-family: 'arial black'"><span style="font-size: 12px">Glasya (CR 27):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808, MechaTarrasque, & Dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]77117[/ATTACH]</p><p>[ATTACH]77118[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Levistus (CR 27):</span></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808, MechaTarrasque, & Dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]77465[/ATTACH]</p><p>[ATTACH]77466[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Mammon (CR 27):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808, MechaTarrasque, & Dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75962[/ATTACH]</p><p>[ATTACH]75961[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><strong><span style="font-family: 'arial black'"><span style="font-size: 12px">Moloch (CR 27):</span></span></strong></span></span></span></p><p><span style="font-size: 10px"><em><span style="font-family: 'arial'">by dave2008</span></em></span></p><p>[spoiler]</p><p><span style="font-family: 'arial'">Note: Moloch is no longer the ruler of Malbolge so, though he is still an Arch-Devil, he does not have domain powers. He would still have lair actions, but I have chosen not to define those in the first series of drafts.</span></p><p>[ATTACH]77931[/ATTACH]</p><p>[/spoiler]</p><p><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Fernia (CR 26):</span></span></span></strong></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by szymanski808 (w/ edits and additions by Dave2008)</em></span></span></p><p>[spoiler]</p><p>[ATTACH]77964[/ATTACH]</p><p>[ATTACH]77966[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Zariel (CR 25):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 (w/ edits and additions by Dave2008)</span></span></em></p><p>[spoiler]</p><p>[ATTACH]77492[/ATTACH]</p><p>[ATTACH]77493[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p><p></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="font-size: 12px"><strong><u><span style="color: #800000">DUKES-OF-HELL:</span></u></strong></span></span></span></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'">Dukes are similar in power to demigods, with some attaining power similar to lesser gods. Regardless, they generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of all duke-of-hell stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Resistances</strong> cold, poison; bludgeoning, piercing, and slashing that is nonmagical</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Immunities</strong> fire</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Banishment.</strong></em> When a duke-of-hell drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for 10-100 days. This process can be reduced to 1-10 days if the Arch-devil ruler of its plane so wishes.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Infernal Resistance (3/day). </strong></em>If a Duke-of-Hell fails a saving throw it can spend its reaction and 20 feet of movement to succeed instead.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Infernal Step. A</strong></em> Duke-of-Hell can use a bonus action to teleport to an unoccupied space it can see within 120 feet of it.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Innate Spellcasting</strong></em>. Refer to individual entries for a duke-of-hell’s spell casting ability, their save DC, and attack bonus. Dukes-of-hell can innately cast the following spells at 5th level or higher, requiring no material components:</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">At will: detect magic, dispel good and evil, fear</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">3/day each: hellish rebuke</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">1/day each: (un)holy aura</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Magic Resistance</strong></em>. The duke-of-hell has advantage saving throws against spells and other magical effects.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Magic Weapons</strong></em>. An arch-devil’s weapon attacks are treated as +1 magical weapons.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Hutijin(CR 24):</span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by dave2008</em></span></span></p><p>[spoiler]</p><p>[ATTACH]97080[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Amon (CR 23):</span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by dave2008</em></span></span></p><p>[spoiler]</p><p>[ATTACH]95635[/ATTACH]</p><p>[ATTACH]95107[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Bael(CR 23):</span></span></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]95636[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Bel (CR 23):</span></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by @<a href="http://www.enworld.org/forum/member.php?u=6801640" target="_blank">zingbobco000</a> (w/ edits by dave 2008)</span></span></em></p><p>[spoiler]</p><p>[ATTACH]93678[/ATTACH]</p><p>[ATTACH]93679[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Titivilus(CR 21):</span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801640" target="_blank">zingbobco000</a></u></strong></em> (w/ edits by dave 2008)</em></span></span></p><p>[spoiler]</p><p>[ATTACH]92733[/ATTACH]</p><p>[ATTACH]92734[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: inherit">Pit Fiend(CR 20):</span></span></strong></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by dave2008</em></span></span></p><p>[spoiler]</p><p>[ATTACH]79675[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="dave2008, post: 6701432, member: 83242"] [SIZE=2][FONT=arial][SIZE=3][B]ARCH-FIENDS (Lawful Evil):[/B][/SIZE][/FONT][/SIZE] [SIZE=2][FONT=arial][SIZE=3][B][COLOR=#800000][U]ARCH-DEVILS:[/U][/COLOR][/B][/SIZE][/FONT][/SIZE] [spoiler] [SIZE=2][FONT=arial]Arch-devils range in power from similar demigods to intermediate gods; however, generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of all arch-devil stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks. [B]Damage Resistances [/B]cold, poison; bludgeoning, piercing, and slashing from a +2 or lesser magical weapons [B]Damage Immunities[/B] fire; bludgeoning, piercing, and slashing that is nonmagical [B]Condition Immunities[/B] petrified [I][B]Banishment.[/B][/I] When an arch-devil drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time. [I][B]Innate Spellcasting. [/B][/I] Refer to individual entries for an arch-devil’s spell casting ability, their save DC, and attack bonus. Arch-devils can innately cast the following spells at 7th level or higher, requiring no material components: At will: [I]charm person, detect magic, dispel magic, dispel good and evil, fear, suggestion[/I] 3/day each: [I]hellish rebuke, polymorph[/I] 1/day each: [I]dominate monster, (un)holy aura, wish (must be used to grant another's wish) [B]Legendary Resistance (3/Day).[/B][/I] If an arch-devil fails a saving throw, it can use a reaction to succeed instead. [I][B]Limited Magic Immunity. [/B][/I] Unless an arch-devil wishes to be affected, it is immune to spells of 3rd level or lower, and has advantage on all other spells and magical effects. [I][B]Magic Weapons. [/B][/I] An arch-devil’s weapon attacks are treated as +2 magical weapons. [B][COLOR=#800000][SIZE=3]Asmodeus (CR 34):[/SIZE][/COLOR][/B][/FONT][/SIZE] [I]by dave2008[/I] [spoiler] [ATTACH alt="Asmodeus-Update_Page_1.jpg"]78152[/ATTACH] [ATTACH alt="Asmodeus-Update_Page_2.jpg"]78153[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Mephistopheles (CR 32):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 and Dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Mephistopheles-Update_Page_1.jpg"]78138[/ATTACH] [ATTACH alt="Mephistopheles-Update_Page_2.jpg"]78151[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Baalzebul (CR 31):[/FONT][/B][/SIZE][/COLOR] [SIZE=2][FONT=arial][I]by szymanski808 (w/ edits and additions by Dave2008)[/I][/FONT][/SIZE] [spoiler] Note: The Baalzebul presented here is not the slug-beast of 3e/3.5e. This Baalzebul has regained his original infernal form. If / when I get time I will add some information about his return to glory on the 2nd page. [ATTACH alt="Baalzebul-Update_Page_1.jpg"]78071[/ATTACH] [ATTACH alt="Baalzebul-Update_Page_2.jpg"]78076[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][FONT=arial black]Dispater (CR 29):[/FONT][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 (w/ edits and additions by Dave2008)[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Dispater-Update_Page_1.jpg"]77822[/ATTACH] [ATTACH alt="Dispater-Update_Page_2.jpg"]77823[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Geryon (CR 29):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] Note: Geryon is no longer the ruler of Stygia so, though he is still an Arch-Devil, he does not have domain powers. He would still have lair actions, but I have chosen not to define those in the first series of drafts. [ATTACH alt="Geryon-Update.jpg"]77490[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Belial (CR 27):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 & Dave2008[/FONT][/SIZE][/I] [spoiler] [SIZE=2][FONT=arial]Note: Belial is no longer the ruler of Phlegethos so, though he is still an Arch-Devil, he does not have domain powers. He would still have lair actions, but I have chosen not to define those in the first series of drafts.[/FONT][/SIZE] [ATTACH alt="Belial-Update2.jpg"]77666[/ATTACH] [/spoiler] [COLOR=#800000][B][FONT=arial black][SIZE=3]Glasya (CR 27):[/SIZE][/FONT][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808, MechaTarrasque, & Dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Glasya-Update_Page_1.jpg"]77117[/ATTACH] [ATTACH alt="Glasya-Update_Page_2.jpg"]77118[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][FONT=arial black]Levistus (CR 27):[/FONT][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808, MechaTarrasque, & Dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Levistus-Update_Page_1.jpg"]77465[/ATTACH] [ATTACH alt="Levistus-Update_Page_2.jpg"]77466[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Mammon (CR 27):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808, MechaTarrasque, & Dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Mammon-Update_Page_1.jpg"]75962[/ATTACH] [ATTACH alt="Mammon-Update_Page_2.jpg"]75961[/ATTACH] [/spoiler] [SIZE=2][FONT=arial][COLOR=#800000][B][FONT=arial black][SIZE=3]Moloch (CR 27):[/SIZE][/FONT][/B][/COLOR][/FONT][/SIZE] [SIZE=2][I][FONT=arial]by dave2008[/FONT][/I][/SIZE] [spoiler] [FONT=arial]Note: Moloch is no longer the ruler of Malbolge so, though he is still an Arch-Devil, he does not have domain powers. He would still have lair actions, but I have chosen not to define those in the first series of drafts.[/FONT] [ATTACH alt="Moloch-Update.jpg"]77931[/ATTACH] [/spoiler] [B][COLOR=#800000][SIZE=3][FONT=arial black]Fernia (CR 26):[/FONT][/SIZE][/COLOR][/B] [SIZE=2][FONT=arial][I]by szymanski808 (w/ edits and additions by Dave2008)[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Fierna-Update_Page_1.jpg"]77964[/ATTACH] [ATTACH alt="Fierna-Update_Page_2.jpg"]77966[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Zariel (CR 25):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 (w/ edits and additions by Dave2008)[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Zariel-Update_Page_1.jpg"]77492[/ATTACH] [ATTACH alt="Zariel-Update_Page_2.jpg"]77493[/ATTACH] [/spoiler] [/spoiler] [SIZE=2][FONT=arial][SIZE=3][B][U][COLOR=#800000]DUKES-OF-HELL:[/COLOR][/U][/B][/SIZE][/FONT][/SIZE] [spoiler] [SIZE=2][FONT=arial]Dukes are similar in power to demigods, with some attaining power similar to lesser gods. Regardless, they generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of all duke-of-hell stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks. [B]Damage Resistances[/B] cold, poison; bludgeoning, piercing, and slashing that is nonmagical [B]Damage Immunities[/B] fire [I][B]Banishment.[/B][/I] When a duke-of-hell drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for 10-100 days. This process can be reduced to 1-10 days if the Arch-devil ruler of its plane so wishes. [I][B]Infernal Resistance (3/day). [/B][/I]If a Duke-of-Hell fails a saving throw it can spend its reaction and 20 feet of movement to succeed instead. [I][B]Infernal Step. A[/B][/I] Duke-of-Hell can use a bonus action to teleport to an unoccupied space it can see within 120 feet of it. [I][B]Innate Spellcasting[/B][/I]. Refer to individual entries for a duke-of-hell’s spell casting ability, their save DC, and attack bonus. Dukes-of-hell can innately cast the following spells at 5th level or higher, requiring no material components: At will: detect magic, dispel good and evil, fear 3/day each: hellish rebuke 1/day each: (un)holy aura [I][B]Magic Resistance[/B][/I]. The duke-of-hell has advantage saving throws against spells and other magical effects. [I][B]Magic Weapons[/B][/I]. An arch-devil’s weapon attacks are treated as +1 magical weapons. [COLOR=#800000][SIZE=3][FONT=arial black]Hutijin(CR 24):[/FONT][/SIZE][/COLOR][/FONT][/SIZE] [SIZE=2][FONT=arial][I]by dave2008[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Hutijin_Update.jpg"]97080[/ATTACH] [/spoiler] [SIZE=2][FONT=arial][COLOR=#800000][SIZE=3][FONT=arial black]Amon (CR 23):[/FONT][/SIZE][/COLOR][/FONT][/SIZE] [SIZE=2][FONT=arial][I]by dave2008[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Amon_Update_Page_1.jpg"]95635[/ATTACH] [ATTACH alt="Amon_Update-Page02.jpg"]95107[/ATTACH] [/spoiler] [FONT=arial][COLOR=#800000][SIZE=3][FONT=arial black]Bael(CR 23):[/FONT][/SIZE][/COLOR][/FONT] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Bael_Update.jpg"]95636[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][FONT=arial black]Bel (CR 23):[/FONT][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by @[URL='http://www.enworld.org/forum/member.php?u=6801640']zingbobco000[/URL] (w/ edits by dave 2008)[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Bel_Update_Page_1.jpg"]93678[/ATTACH] [ATTACH alt="Bel_Update_Page_2.jpg"]93679[/ATTACH] [/spoiler] [SIZE=2][FONT=arial][COLOR=#800000][SIZE=3][FONT=arial black]Titivilus(CR 21):[/FONT][/SIZE][/COLOR][/FONT][/SIZE] [SIZE=2][FONT=arial][I]by @[I][B][U][URL='http://www.enworld.org/forum/member.php?u=6801640']zingbobco000[/URL][/U][/B][/I] (w/ edits by dave 2008)[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Titivilus_Update_Page_1.jpg"]92733[/ATTACH] [ATTACH alt="Titivilus_Update_Page_2.jpg"]92734[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=inherit]Pit Fiend(CR 20):[/FONT][/SIZE][/B][/COLOR] [SIZE=2][FONT=arial][I]by dave2008[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="PitFiend_Update.jpg"]79675[/ATTACH] [/spoiler] [/spoiler] [/QUOTE]
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