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5e EPIC MONSTER UPDATES
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<blockquote data-quote="dave2008" data-source="post: 6701423" data-attributes="member: 83242"><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="font-size: 12px"><strong>DEMIGODS & CELESTIALS:</strong></span></span></span></p><p></p><p><strong><span style="color: #800000"><span style="font-size: 12px">Demigods</span></span></strong></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: inherit">Iuz the Old (CR 25)</span></strong></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by MonsterEnvy (edited by dave2008 to conform to the Epic Monster guidelines in the OP)</em></span></span></p><p>[spoiler]</p><p>Note: Iuz was copied and edit with permission from MonsterEnvy, his original can be found here:<a href="http://www.enworld.org/forum/showthread.php?402596-Iuz-the-old-5e-conversion" target="_blank">Homebrew - Iuz the old 5e conversion.</a></p><p>[ATTACH]72443[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: inherit">Vaprak (CR 25):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]74784[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: inherit">Laogzed (CR 23):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]74865[/ATTACH]</p><p>[ATTACH]91327[/ATTACH]</p><p>[/spoiler]</p><p></p><p><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: inherit">Blibdoolpoolp (CR 22):</span></span></span></strong></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]78341[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p><p></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">The Hebdomad:</span></strong></span></span></span></span></p><p>[spoiler]</p><p>The Hebdomad generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks.</p><p></p><p><strong>Damage Resistances</strong> bludgeoning, piercing, and slashing from a +2 or lesser magical</p><p><strong>Damage Immunities</strong> lightning; bludgeoning, piercing, and slashing that is nonmagical</p><p><strong>Condition Immunities</strong> petrified</p><p></p><p><em><strong>Aura of Menance.</strong></em> The first time an enemy comes within 60 feet of a hebdomad or starts its turn in that radius, it must make a Wisdom check (see individual hebdomad for DC) or become frightened of the hebdomad for 1 minute. The enemy may make an additional saving throw whenever it takes damage, ending the effect on a success. Attack roles against a frightened enemy have advantage</p><p><em><strong>Banishment.</strong></em> When an hebdomad drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time.</p><p><strong>Celestial Weapons: </strong> A hebdomad's weapon attacks are treated as +2 magical weapons. In addition, when a hebdomad hits with any weapon attack, the weapon does an extra 6d6 radiant damage, included in the attack.</p><p><em><strong>Innate Spellcasting.</strong></em> Refer to individual entries for a hebdomad’s spell casting ability, their save DC, and attack bonus. A hebdomad can innately cast the following spells at 5th level or higher, requiring no material components:</p><p></p><p>At will: <em>aid, banishment, continual flame, cure wounds, detect evil and good, dispel magic</em></p><p>3/day each: <em>bless, greater restoration, protection from evil and good, teleport </em></p><p>1/day each: <em>banishing smite, blade barrier, resurrection</em></p><p><em></em></p><p><em><strong>Legendary Resistance (3/Day).</strong> </em>If a hebdomad fails a saving throw, it can choose to succeed instead.</p><p><em><strong>Limited Magic Immunity.</strong> </em>Unless a hebdomad wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects.</p><p><em><strong>Magic Weapons.</strong> </em>A hebdomad’s weapon attacks are treated as +2 magical weapons.</p><p><em><strong>Turn Undead.</strong></em> A hebdomad can use its action to turn/destroy undead like the cleric class feature, affecting all undead within 120 feet of the hebdomad and destroying undead of CR 7 or lower. Unless the undead is CR21 or greater, the hebdomad has advantage on the attempt.</p><p></p><p><u><strong>ACTIONS:</strong></u></p><p><em><strong>Celestial Lightning (recharge 5-6).</strong></em> The hebdomad casts a spell and lightning arcs from it to a target within 180 feet. The bolt continues to jump to additional targets within 80 feet of each previous target, making up to 4 four jumps (a total of 5 targets) or until there is no target within range. Each target can on be struck once and must make a DC 20 Dexterity saving throw, taking 44 (8d10) lightning damage on a failure or half as much damage on a success; or, the hebdomad’s choice, it regains 44 (8d10) hit points (no save required).</p><p></p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Zaphkiel (CR 31):</span></strong></span></span></p><p><span style="font-size: 10px"><em><span style="font-family: 'arial'">by MechaTarrasque</span></em></span></p><p>[spoiler]</p><p>[ATTACH]75327[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Sealtiel (CR 30):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75048[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Raziel (CR 29):</span></strong></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by MechaTarrasque</em></span></span></p><p>[spoiler]</p><p>[ATTACH]75047[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Domiel (CR 28):</span></strong></span></span></p><p><span style="font-size: 10px"><em><span style="font-family: 'arial'">by MechaTarrasque</span></em></span></p><p>[spoiler]</p><p>[ATTACH]75218[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Pistis Sophia (CR 28):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75049[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'"><strong>Bachiel (CR 27):</strong></span></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75050[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Erathaol (CR 27):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75051[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'"><strong>Court of Stars</strong></span></span></span></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'">The Court of Stars generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Resistances</strong> bludgeoning, piercing, and slashing from a +2 or lesser magical</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Immunities</strong> lightning; bludgeoning, piercing, and slashing that is nonmagical</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Condition Immunities</strong> petrified</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Banishment</strong></em>. When a member of the Court drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Innate Spellcasting.</strong></em> Refer to individual entries for a Court member’s spell casting ability, their save DC, and attack bonus. A member of the Court can innately cast the following spells at 5th level or higher, requiring no material components:</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">At will: <em>banishment, cure wounds, dancing lights, detect evil and good, dispel magic</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">3/day each:<em> bless, greater restoration, protection from evil and good, teleport </em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">1/day each: <em>dream, chain lightning, eyebite (eyes glow, bonus action to cast and use each round), phantasmal force</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em></em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Legendary Resistance (3/Day). </strong></em>If a Court member fails a saving throw, it can choose to succeed instead.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Limited Magic Immunity.</strong></em> Unless a Court member wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Magic Weapons.</strong></em> A Court member's weapon attacks are treated as +2 magical weapons.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Song of Rest.</strong></em> The Court member can use the bard song of rest ability as though a 17th level bard.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Turn the Faithless.</strong></em> A Court member can use its action to turn fiends and fey like the paladin oath of the ancients subclass feature, affecting all fiends and any fey within 120 feet of the Court member who the member choses to affect. Unless a target is CR21 or greater, the Court member has advantage on the attempt.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><u><strong>ACTIONS:</strong></u></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Summon (1/day).</strong></em> If the Court member is on, in, or near a body of water, the member can summon (100% change of success) 1d12 noviere eladrin.</span></span></p><p></p><p><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'"><strong>Morwel (CR 31)</strong></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by MechaTarrasque</em></span></span></p><p>[spoiler]</p><p>[ATTACH]77302[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Faerinaal (CR 30)</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]77303[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Gwynharwyf (CR 29)</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]77304[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p><p></p><p><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Prince Talisid and his Companions</span></span></span></strong></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'">Prince Talisid and his Companions generally have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Resistances</strong> bludgeoning, piercing, and slashing from a +2 or lesser magical</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Damage Immunities</strong> lightning; bludgeoning, piercing, and slashing that is nonmagical</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong>Condition Immunities</strong> petrified</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Animal Diplomat.</strong></em> The Companion can speak to and understand beasts as though it always had speak with animals cast upon it. The Companion can usually get a small favor from any nonevil beast, although the companion is reluctant to request anything that will put them in danger. Beasts, even if charmed, make attacks against guardinals with disadvantage.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Banishment.</strong></em> When a member of the Companions drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Innate Spellcasting</strong></em>. Refer to individual entries for a Companion member’s spell casting ability, their save DC, and attack bonus. A Companion can innately cast the following spells at 5th level or higher, requiring no material components:</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">At will: <em>detect evil and good, disguise self, magic missile (9th level)</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">3/day each: <em> guardian of faith, protection from evil and good, teleport </em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">1/day each: <em>hold monster (9th level), spirit guardians (9th level), true resurrection</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em></em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Legendary Resistance (3/Day).</strong></em> If a Companion fails a saving throw, it can choose to succeed instead.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">Limited Magic Immunity. Unless a Companion wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Limited Magic Immunity.</strong></em> Unless a Companion wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Magic Weapons. </strong></em>A Companion’s weapon attacks are treated as +2 magical weapons.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Turn the Unholy. </strong></em>A Companion can use its action to turn fiends and undead like the paladin oath of the devotion subclass feature, affecting all fiends and undead within 120 feet of the Court member who the member choses to affect. Unless a target is CR21 or greater, the Court member has advantage on the attempt.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><u><strong>ACTIONS:</strong></u></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Healing Touch (4/day).</strong></em> This restores 39 (8d8+3) hit points and frees the target from any curse, disease, poison, blindness, or deafness. Each Companion has a different touch it can use in place of the healing touch.</span></span></p><p></p><p><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Talisid (CR 31):</span></span></span></strong></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]78449[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Bharrai (CR 30)</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]78181[/ATTACH]</p><p>[/spoiler]</p><p><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Kaharash (CR 29)</span></span></span></strong></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by MechaTarrasque</em></span></span></p><p>[spoiler]</p><p>[ATTACH]78182[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Sathia (CR 29)</span></span></span></strong></span></span></p><p><span style="font-size: 10px"><em><span style="font-family: 'arial'">by MechaTarrasque</span></em></span></p><p>[spoiler]</p><p>[ATTACH]78183[/ATTACH]</p><p>[/spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Vhara (CR 29)</span></span></span></strong></span></span></p><p><span style="font-size: 10px"><em><span style="font-family: 'arial'">by MechaTarrasque</span></em></span></p><p>[spoiler]</p><p>[ATTACH]78184[/ATTACH]</p><p>[/spoiler]</p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Manath (CR 28)</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by MechaTarrasque</span></span></em></p><p>[spoiler]</p><p>[ATTACH]78185[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p><p></p><p><strong><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: inherit">Celestials</span></span></span></strong></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="font-family: 'arial black'"><span style="font-size: 12px"><span style="color: #800000"><strong>Empyrean (CR 25):</strong></span></span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>by dave2008 (updated by Atroper)</em></span></span></p><p>[spoiler]</p><p>[ATTACH]92525[/ATTACH]</p><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=90677&stc=1" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=70445&stc=1" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/spoiler]</p><p></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><span style="font-family: inherit"><span style="font-size: 12px"><span style="color: #800000"><strong>Solar (CR 23):</strong></span></span></span></span></span></p><p><em>by dave2008</em></p><p>[spoiler]</p><p>[ATTACH]70444[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial'">Aire (CR 20):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em>Aire is the celestial companion and steed of the Intermediate God Avandra</em></span></span></p><p>[ATTACH]75244[/ATTACH]</p><p>[/spoiler]</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="dave2008, post: 6701423, member: 83242"] [SIZE=2][FONT=arial][SIZE=3][B]DEMIGODS & CELESTIALS:[/B][/SIZE][/FONT][/SIZE] [B][COLOR=#800000][SIZE=3]Demigods[/SIZE][/COLOR][/B] [spoiler] [SIZE=2][FONT=arial][COLOR=#800000][SIZE=3][B][FONT=inherit]Iuz the Old (CR 25)[/FONT][/B][/SIZE][/COLOR][/FONT][/SIZE] [SIZE=2][FONT=arial][I]by MonsterEnvy (edited by dave2008 to conform to the Epic Monster guidelines in the OP)[/I][/FONT][/SIZE] [spoiler] Note: Iuz was copied and edit with permission from MonsterEnvy, his original can be found here:[URL="http://www.enworld.org/forum/showthread.php?402596-Iuz-the-old-5e-conversion"]Homebrew - Iuz the old 5e conversion.[/URL] [ATTACH alt="Iuz-Update.jpg"]72443[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=inherit]Vaprak (CR 25):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Vaprak-Update.jpg"]74784[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=inherit]Laogzed (CR 23):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Laogzed.JPG"]74865[/ATTACH] [ATTACH]91327[/ATTACH] [/spoiler] [B][COLOR=#800000][SIZE=3][FONT=inherit]Blibdoolpoolp (CR 22):[/FONT][/SIZE][/COLOR][/B] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Blibdoolpoolp-Update.jpg"]78341[/ATTACH] [/spoiler] [/spoiler] [SIZE=2][FONT=arial][COLOR=#800000][SIZE=3][B][FONT=arial black]The Hebdomad:[/FONT][/B][/SIZE][/COLOR][/FONT][/SIZE] [spoiler] The Hebdomad generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks. [B]Damage Resistances[/B] bludgeoning, piercing, and slashing from a +2 or lesser magical [B]Damage Immunities[/B] lightning; bludgeoning, piercing, and slashing that is nonmagical [B]Condition Immunities[/B] petrified [I][B]Aura of Menance.[/B][/I] The first time an enemy comes within 60 feet of a hebdomad or starts its turn in that radius, it must make a Wisdom check (see individual hebdomad for DC) or become frightened of the hebdomad for 1 minute. The enemy may make an additional saving throw whenever it takes damage, ending the effect on a success. Attack roles against a frightened enemy have advantage [I][B]Banishment.[/B][/I] When an hebdomad drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time. [B]Celestial Weapons: [/B] A hebdomad's weapon attacks are treated as +2 magical weapons. In addition, when a hebdomad hits with any weapon attack, the weapon does an extra 6d6 radiant damage, included in the attack. [I][B]Innate Spellcasting.[/B][/I] Refer to individual entries for a hebdomad’s spell casting ability, their save DC, and attack bonus. A hebdomad can innately cast the following spells at 5th level or higher, requiring no material components: At will: [I]aid, banishment, continual flame, cure wounds, detect evil and good, dispel magic[/I] 3/day each: [I]bless, greater restoration, protection from evil and good, teleport [/I] 1/day each: [I]banishing smite, blade barrier, resurrection [B]Legendary Resistance (3/Day).[/B] [/I]If a hebdomad fails a saving throw, it can choose to succeed instead. [I][B]Limited Magic Immunity.[/B] [/I]Unless a hebdomad wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects. [I][B]Magic Weapons.[/B] [/I]A hebdomad’s weapon attacks are treated as +2 magical weapons. [I][B]Turn Undead.[/B][/I] A hebdomad can use its action to turn/destroy undead like the cleric class feature, affecting all undead within 120 feet of the hebdomad and destroying undead of CR 7 or lower. Unless the undead is CR21 or greater, the hebdomad has advantage on the attempt. [U][B]ACTIONS:[/B][/U] [I][B]Celestial Lightning (recharge 5-6).[/B][/I] The hebdomad casts a spell and lightning arcs from it to a target within 180 feet. The bolt continues to jump to additional targets within 80 feet of each previous target, making up to 4 four jumps (a total of 5 targets) or until there is no target within range. Each target can on be struck once and must make a DC 20 Dexterity saving throw, taking 44 (8d10) lightning damage on a failure or half as much damage on a success; or, the hebdomad’s choice, it regains 44 (8d10) hit points (no save required). [COLOR=#800000][SIZE=3][B][FONT=arial black]Zaphkiel (CR 31):[/FONT][/B][/SIZE][/COLOR] [SIZE=2][I][FONT=arial]by MechaTarrasque[/FONT][/I][/SIZE] [spoiler] [ATTACH alt="Zaphkiel-Update.jpg"]75327[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Sealtiel (CR 30):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Sealtiel-Update2.jpg"]75048[/ATTACH] [/spoiler] [SIZE=2][FONT=arial][COLOR=#800000][SIZE=3][B][FONT=arial black]Raziel (CR 29):[/FONT][/B][/SIZE][/COLOR][/FONT][/SIZE] [SIZE=2][FONT=arial][I]by MechaTarrasque[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Raziel-Update2.jpg"]75047[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Domiel (CR 28):[/FONT][/B][/SIZE][/COLOR] [SIZE=2][I][FONT=arial]by MechaTarrasque[/FONT][/I][/SIZE] [spoiler] [ATTACH alt="Domiel-Update.jpg"]75218[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Pistis Sophia (CR 28):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Pistis_Sophia-Update.jpg"]75049[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][FONT=arial black][B]Bachiel (CR 27):[/B][/FONT][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Bachiel-Update2.jpg"]75050[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Erathaol (CR 27):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Erathaol-Update2.jpg"]75051[/ATTACH] [/spoiler] [/spoiler] [COLOR=#800000][SIZE=3][FONT=arial black][B]Court of Stars[/B][/FONT][/SIZE][/COLOR] [spoiler] [SIZE=2][FONT=arial]The Court of Stars generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks. [B]Damage Resistances[/B] bludgeoning, piercing, and slashing from a +2 or lesser magical [B]Damage Immunities[/B] lightning; bludgeoning, piercing, and slashing that is nonmagical [B]Condition Immunities[/B] petrified [I][B]Banishment[/B][/I]. When a member of the Court drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time. [I][B]Innate Spellcasting.[/B][/I] Refer to individual entries for a Court member’s spell casting ability, their save DC, and attack bonus. A member of the Court can innately cast the following spells at 5th level or higher, requiring no material components: At will: [I]banishment, cure wounds, dancing lights, detect evil and good, dispel magic[/I] 3/day each:[I] bless, greater restoration, protection from evil and good, teleport [/I] 1/day each: [I]dream, chain lightning, eyebite (eyes glow, bonus action to cast and use each round), phantasmal force [B]Legendary Resistance (3/Day). [/B][/I]If a Court member fails a saving throw, it can choose to succeed instead. [I][B]Limited Magic Immunity.[/B][/I] Unless a Court member wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects. [I][B]Magic Weapons.[/B][/I] A Court member's weapon attacks are treated as +2 magical weapons. [I][B]Song of Rest.[/B][/I] The Court member can use the bard song of rest ability as though a 17th level bard. [I][B]Turn the Faithless.[/B][/I] A Court member can use its action to turn fiends and fey like the paladin oath of the ancients subclass feature, affecting all fiends and any fey within 120 feet of the Court member who the member choses to affect. Unless a target is CR21 or greater, the Court member has advantage on the attempt. [U][B]ACTIONS:[/B][/U] [I][B]Summon (1/day).[/B][/I] If the Court member is on, in, or near a body of water, the member can summon (100% change of success) 1d12 noviere eladrin.[/FONT][/SIZE] [COLOR=#800000][SIZE=3][FONT=arial black][B]Morwel (CR 31)[/B][/FONT][/SIZE][/COLOR] [SIZE=2][FONT=arial][I]by MechaTarrasque[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Morwel-Update.jpg"]77302[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Faerinaal (CR 30)[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Faerinaal-Update.jpg"]77303[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Gwynharwyf (CR 29)[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Gwynharwyf-Update.jpg"]77304[/ATTACH] [/spoiler] [/spoiler] [B][COLOR=#800000][SIZE=3][FONT=arial black]Prince Talisid and his Companions[/FONT][/SIZE][/COLOR][/B] [spoiler] [SIZE=2][FONT=arial]Prince Talisid and his Companions generally have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks. [B]Damage Resistances[/B] bludgeoning, piercing, and slashing from a +2 or lesser magical [B]Damage Immunities[/B] lightning; bludgeoning, piercing, and slashing that is nonmagical [B]Condition Immunities[/B] petrified [I][B]Animal Diplomat.[/B][/I] The Companion can speak to and understand beasts as though it always had speak with animals cast upon it. The Companion can usually get a small favor from any nonevil beast, although the companion is reluctant to request anything that will put them in danger. Beasts, even if charmed, make attacks against guardinals with disadvantage. [I][B]Banishment.[/B][/I] When a member of the Companions drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time. [I][B]Innate Spellcasting[/B][/I]. Refer to individual entries for a Companion member’s spell casting ability, their save DC, and attack bonus. A Companion can innately cast the following spells at 5th level or higher, requiring no material components: At will: [I]detect evil and good, disguise self, magic missile (9th level)[/I] 3/day each: [I] guardian of faith, protection from evil and good, teleport [/I] 1/day each: [I]hold monster (9th level), spirit guardians (9th level), true resurrection [B]Legendary Resistance (3/Day).[/B][/I] If a Companion fails a saving throw, it can choose to succeed instead. Limited Magic Immunity. Unless a Companion wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects. [I][B]Limited Magic Immunity.[/B][/I] Unless a Companion wishes to be affected, it is immune to spells of 3rd level or lower, and it has advantage on all other spells and magical effects. [I][B]Magic Weapons. [/B][/I]A Companion’s weapon attacks are treated as +2 magical weapons. [I][B]Turn the Unholy. [/B][/I]A Companion can use its action to turn fiends and undead like the paladin oath of the devotion subclass feature, affecting all fiends and undead within 120 feet of the Court member who the member choses to affect. Unless a target is CR21 or greater, the Court member has advantage on the attempt. [U][B]ACTIONS:[/B][/U] [I][B]Healing Touch (4/day).[/B][/I] This restores 39 (8d8+3) hit points and frees the target from any curse, disease, poison, blindness, or deafness. Each Companion has a different touch it can use in place of the healing touch.[/FONT][/SIZE] [B][COLOR=#800000][SIZE=3][FONT=arial black]Talisid (CR 31):[/FONT][/SIZE][/COLOR][/B] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Talisid-Update.jpg"]78449[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Bharrai (CR 30)[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Bharrai-Update.jpg"]78181[/ATTACH] [/spoiler] [B][COLOR=#800000][SIZE=3][FONT=arial black]Kaharash (CR 29)[/FONT][/SIZE][/COLOR][/B] [SIZE=2][FONT=arial][I]by MechaTarrasque[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Kharash-Update.jpg"]78182[/ATTACH] [/spoiler] [SIZE=2][FONT=arial][B][COLOR=#800000][SIZE=3][FONT=arial black]Sathia (CR 29)[/FONT][/SIZE][/COLOR][/B][/FONT][/SIZE] [SIZE=2][I][FONT=arial]by MechaTarrasque[/FONT][/I][/SIZE] [spoiler] [ATTACH alt="Sathia-Update.jpg"]78183[/ATTACH] [/spoiler] [SIZE=2][FONT=arial][B][COLOR=#800000][SIZE=3][FONT=arial black]Vhara (CR 29)[/FONT][/SIZE][/COLOR][/B][/FONT][/SIZE] [SIZE=2][I][FONT=arial]by MechaTarrasque[/FONT][/I][/SIZE] [spoiler] [ATTACH alt="Vhara-Update.jpg"]78184[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Manath (CR 28)[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by MechaTarrasque[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Manath-Update.jpg"]78185[/ATTACH] [/spoiler] [/spoiler] [B][COLOR=#800000][SIZE=3][FONT=inherit]Celestials[/FONT][/SIZE][/COLOR][/B] [spoiler] [SIZE=2][FONT=arial][FONT=arial black][SIZE=3][COLOR=#800000][B]Empyrean (CR 25):[/B][/COLOR][/SIZE][/FONT][/FONT][/SIZE] [SIZE=2][FONT=arial][I]by dave2008 (updated by Atroper)[/I][/FONT][/SIZE] [spoiler] [ATTACH alt="Empyrean-Update3.jpg"]92525[/ATTACH] [IMG]http://www.enworld.org/forum/attachment.php?attachmentid=90677&stc=1[/IMG] [IMG]http://www.enworld.org/forum/attachment.php?attachmentid=70445&stc=1[/IMG] [/spoiler] [SIZE=2][FONT=arial][FONT=inherit][SIZE=3][COLOR=#800000][B]Solar (CR 23):[/B][/COLOR][/SIZE][/FONT][/FONT][/SIZE] [I]by dave2008[/I] [spoiler] [ATTACH alt="Solar-Update2.jpg"]70444[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial]Aire (CR 20):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] [SIZE=2][FONT=arial][I]Aire is the celestial companion and steed of the Intermediate God Avandra[/I][/FONT][/SIZE] [ATTACH alt="Aire.jpg"]75244[/ATTACH] [/spoiler] [/spoiler] [/QUOTE]
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