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5e EPIC MONSTER UPDATES
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<blockquote data-quote="dave2008" data-source="post: 6701419" data-attributes="member: 83242"><p><span style="font-family: 'arial'"><span style="font-size: 10px"><span style="font-size: 12px"><strong>INTERMEDIATE GODS:</strong></span></span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><span style="font-size: 12px"><span style="color: #800000"><span style="font-family: 'arial black'"><u>Intermediate God Traits:</u></span></span></span></span></span></p><p>[spoiler]</p><p><span style="font-family: 'arial'"><span style="font-size: 10px">Intermediate Gods generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><strong>Damage Resistances</strong> bludgeoning, piercing, and slashing from a +4 or lesser magical weapons</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><strong>Damage Immunities</strong> bludgeoning, piercing, and slashing that is nonmagical</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><strong>Condition Immunities </strong>charmed, frightened, petrified, exhaustion</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"> </span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em><strong>Discorporation.</strong></em> When an intermediate god drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time.</span></span></p><p></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"><em><strong>Divine Might.</strong></em> An intermediate god's attacks and effects ignore the resistances and immunities of creatures CR 20 and below. An intermediate god's attacks and effects targeting creatures of CR 21-30 ignore resistances and treat immunities as resistance (condition immunities provide advantage in lieu of immunity).</span></span></p><p></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em><strong>Innate Spellcasting.</strong></em> Refer to individual entries for a intermediate god’s spell casting ability, their save DC, and attack bonus. Intermediate gods can innately cast the following spells at 7th level or higher, requiring no material components:</span></span></p><p></p><p><span style="font-size: 10px"><span style="font-family: 'arial'">At will: <em>comprehend languages, contact outer plane, detect magic, detect thoughts, dispel magic, enlarge/reduce, polymorph, remove curse, scrying, sending, shield, shield of faith, telekinesis, teleport</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"> 3/day each: <em>arcane gate, creation, divine word, etherealness, fordiddance, (un)holy aura, mordenkainen's private sanctum, resurrection, symbol, telepathy</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'arial'"> 1/day each: <em>astral projection, gate, true resurrection, wish</em></span></span></p><p></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em><strong>Legendary Resistance (4/Day).</strong></em> If an intermediate god fails a saving throw, it can choose to succeed instead.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em><strong>Limited Magic Immunity. </strong></em> Unless an intermediate god wishes to be affected, it is immune to spells of 6th level or lower, and it is resistant to and has advantage on all other spells and magical effects.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em><strong>Magic Weapons. </strong></em> An Intermediate god’s weapon attacks are treated as +4 magical weapons.</span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em><strong>Regeneration.</strong></em> Intermediate gods regain 40 hit points at the start of their turn. </span></span></p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Alduin (CR 36)</span></span></strong></span></p><p><em><span style="font-size: 12px"><span style="font-family: 'arial black'"><span style="font-size: 10px"><span style="font-family: 'arial'">by Rubies (w/ edits by dave2008)</span></span></span></span></em></p><p>[spoiler]</p><p>[ATTACH]92526[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Avandra (CR 35):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 </span></span></em></p><p>[spoiler]</p><p>[ATTACH]75225[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Kord (CR 35):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 </span></span></em></p><p>[spoiler]</p><p>[ATTACH]75226[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><span style="font-size: 12px"><strong><span style="font-family: 'arial black'">Melora (CR 35):</span></strong></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 </span></span></em></p><p>[spoiler]</p><p>[ATTACH]75227[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Lolth (CR 34):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808 and dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75234[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'"><strong>The Raven Queen (CR 34):</strong></span></span></span></span></span></p><p><em>by dave2008</em></p><p>[spoiler]</p><p>[ATTACH]91325[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Sehanine (CR 34):</span></span></span></span></span></p><p><span style="font-family: 'arial'"><span style="font-size: 10px"><em>by dave2008</em></span></span></p><p>[spoiler]</p><p>[ATTACH]92522[/ATTACH][ATTACH]92523[/ATTACH][ATTACH]92523[/ATTACH]</p><p>[ATTACH]92523[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="color: #800000"><strong><span style="font-size: 12px"><span style="font-family: 'arial black'">Vecna (CR 34):</span></span></strong></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by szymanski808</span></span></em></p><p>[spoiler]</p><p>[ATTACH]75239[/ATTACH]</p><p>[/spoiler]</p><p></p><p><span style="font-family: 'arial'"><span style="color: #800000"><span style="font-size: 12px"><span style="font-family: 'arial black'">Torog (CR 34):</span></span></span></span></p><p><em><span style="font-size: 10px"><span style="font-family: 'arial'">by dave2008</span></span></em></p><p>[spoiler]</p><p>[ATTACH]92524[/ATTACH]</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="dave2008, post: 6701419, member: 83242"] [FONT=arial][SIZE=2][SIZE=3][B]INTERMEDIATE GODS:[/B][/SIZE][/SIZE] [SIZE=2][SIZE=3][COLOR=#800000][FONT=arial black][U]Intermediate God Traits:[/U][/FONT][/COLOR][/SIZE][/SIZE][/FONT] [spoiler] [FONT=arial][SIZE=2]Intermediate Gods generally all have the abilities and traits in the list below. These abilities and traits are assumed to be a part of the following stat blocks. Specific modifications to these traits and/or additional traits are listed in the individual stat blocks. [B]Damage Resistances[/B] bludgeoning, piercing, and slashing from a +4 or lesser magical weapons [B]Damage Immunities[/B] bludgeoning, piercing, and slashing that is nonmagical [B]Condition Immunities [/B]charmed, frightened, petrified, exhaustion [I][B]Discorporation.[/B][/I] When an intermediate god drops to 0 hit points, its body is destroyed but its essence travels back to its domain, and is unable to take physical form for a time.[/SIZE][/FONT] [SIZE=2][FONT=arial][I][B]Divine Might.[/B][/I] An intermediate god's attacks and effects ignore the resistances and immunities of creatures CR 20 and below. An intermediate god's attacks and effects targeting creatures of CR 21-30 ignore resistances and treat immunities as resistance (condition immunities provide advantage in lieu of immunity).[/FONT][/SIZE] [FONT=arial][SIZE=2][I][B]Innate Spellcasting.[/B][/I] Refer to individual entries for a intermediate god’s spell casting ability, their save DC, and attack bonus. Intermediate gods can innately cast the following spells at 7th level or higher, requiring no material components:[/SIZE][/FONT] [SIZE=2][FONT=arial]At will: [I]comprehend languages, contact outer plane, detect magic, detect thoughts, dispel magic, enlarge/reduce, polymorph, remove curse, scrying, sending, shield, shield of faith, telekinesis, teleport[/I] 3/day each: [I]arcane gate, creation, divine word, etherealness, fordiddance, (un)holy aura, mordenkainen's private sanctum, resurrection, symbol, telepathy[/I] 1/day each: [I]astral projection, gate, true resurrection, wish[/I][/FONT][/SIZE] [FONT=arial][SIZE=2][I][B]Legendary Resistance (4/Day).[/B][/I] If an intermediate god fails a saving throw, it can choose to succeed instead. [I][B]Limited Magic Immunity. [/B][/I] Unless an intermediate god wishes to be affected, it is immune to spells of 6th level or lower, and it is resistant to and has advantage on all other spells and magical effects. [I][B]Magic Weapons. [/B][/I] An Intermediate god’s weapon attacks are treated as +4 magical weapons. [I][B]Regeneration.[/B][/I] Intermediate gods regain 40 hit points at the start of their turn. [/SIZE][/FONT] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Alduin (CR 36)[/FONT][/SIZE][/B][/COLOR] [I][SIZE=3][FONT=arial black][SIZE=2][FONT=arial]by Rubies (w/ edits by dave2008)[/FONT][/SIZE][/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Alduin_Update2.jpg"]92526[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Avandra (CR 35):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 [/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Avandra-Update2.jpg"]75225[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Kord (CR 35):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 [/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Kord-Update2.jpg"]75226[/ATTACH] [/spoiler] [COLOR=#800000][SIZE=3][B][FONT=arial black]Melora (CR 35):[/FONT][/B][/SIZE][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 [/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Melora-Update2.jpg"]75227[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Lolth (CR 34):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808 and dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Lolth-Update2.jpg"]75234[/ATTACH] [/spoiler] [FONT=arial][SIZE=2][COLOR=#800000][SIZE=3][FONT=arial black][B]The Raven Queen (CR 34):[/B][/FONT][/SIZE][/COLOR][/SIZE][/FONT] [I]by dave2008[/I] [spoiler] [ATTACH alt="RavenQueen-Update2.jpg"]91325[/ATTACH] [/spoiler] [FONT=arial][SIZE=2][COLOR=#800000][SIZE=3][FONT=arial black]Sehanine (CR 34):[/FONT][/SIZE][/COLOR][/SIZE][/FONT] [FONT=arial][SIZE=2][I]by dave2008[/I][/SIZE][/FONT] [spoiler] [ATTACH alt="Sehanine-Update_Page_1.jpg"]92522[/ATTACH][ATTACH alt="Sehanine-Update_Page_2.jpg"]92523[/ATTACH][ATTACH alt="Sehanine-Update_Page_2.jpg"]92523[/ATTACH] [ATTACH alt="Sehanine-Update_Page_2.jpg"]92523[/ATTACH] [/spoiler] [COLOR=#800000][B][SIZE=3][FONT=arial black]Vecna (CR 34):[/FONT][/SIZE][/B][/COLOR] [I][SIZE=2][FONT=arial]by szymanski808[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Vecna-Update2.jpg"]75239[/ATTACH] [/spoiler] [FONT=arial][COLOR=#800000][SIZE=3][FONT=arial black]Torog (CR 34):[/FONT][/SIZE][/COLOR][/FONT] [I][SIZE=2][FONT=arial]by dave2008[/FONT][/SIZE][/I] [spoiler] [ATTACH alt="Torog-Update.jpg"]92524[/ATTACH] [/spoiler] [/QUOTE]
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