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3.5 IH stuff from my old notes
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 9320371" data-attributes="member: 11368"><p><strong>Campe</strong></p><p>Gargantuan Dragon</p><p></p><p>Hit Dice: 60d20+900 (2100 hp)</p><p></p><p>Initiative: +13</p><p></p><p>Speed: 60 ft., swim 30 ft.</p><p></p><p>Armor Class: 64 (-4 size, +5 Dex, +45 natural, +8 divine), touch 19, flat-footed 59</p><p></p><p>Base Attack/Grapple: +60/+98</p><p></p><p>Attack: Sting +87 melee (4d8+20 and poison/18-20)</p><p></p><p>Full Attack: Sting +87 melee (4d8+20 and poison/18-20), 2 claws +87 melee (4d6+11), 4 bites +87 melee (4d6+11)</p><p></p><p>Space/Reach: 20 ft./15 ft. (30 ft. with sting)</p><p></p><p>Special Attacks: Breath weapon, planar schism, poison, spell-like abilities</p><p></p><p>Special Qualities: Cold resistance 50, dimensional lockout, divine bonus, DR 30/epic, fire resistance 50</p><p></p><p>Saves: Fort +56, Ref +46, Will +45</p><p></p><p>Abilities: Str 46, Dex 21, Con 40, Int 25, Wis 18, Cha 27</p><p></p><p>Skills: All skills +63+ability modifier</p><p></p><p>Feats: Ability Focus (breath weapon, planar schism, poison), Improved Critical (sting), Improved Initiative, Improved Natural Attack (sting, claw, bite), Power Attack</p><p></p><p>Epic Feats: Epic Prowess (x5), Epic Potency (x2), Greater Critical (sting), Greater Power Attack, Power Attack Mastery, Uncanny Power Attack</p><p></p><p>Environment: Tartarus</p><p></p><p>Organization: Solitary or with 2-5 fiendish purple worms</p><p></p><p>Challenge Rating: ???</p><p></p><p>Treasure: Double standard</p><p></p><p>Alignment: Neutral evil</p><p></p><p><em>A huge reptilian creature coils before you – its lower body is that of a giant serpent, massive as a whale, from which spring a cluster of serpent-heads which seem to serve the being as legs, two strong arms equipped with black scythe-like claws, and a head which might be human were it not for the snaky eyes.</em></p><p></p><p>"Double-shaped, she appeared a woman to the middle of her body, with clusters of poison-spitting serpents for hair. Her giant form, from the chest to the parting-point of the thighs, was covered all over with a bastard shape of hard sea-monsters’ scales. The claws of her wide-scattered hands were curved like a crook-talon sickle. From her neck over her terrible shoulders, with tail raised high over her throat, a scorpion with an icy sting sharp-whetted crawled and coiled upon itself."<em> - Dionysiaca</em> by Nonnus</p><p></p><p>Campe is the monstrous guardian of Tartarus, a horror of the Lower Planes put in place by the Titan Cronus in ages long past. This horrible dragon-monstrosity seeks to prey upon any who might free any of the prisoners of Tartarus.<em>.. </em>or any planar travelers who wind up there by mischance.</p><p></p><p>Campe is 50 feet long (excluding an additional 30 feet for her long, whip-like stinging tail) and weighs 20 tons.</p><p></p><p><strong>Breath Weapon (Su):</strong> 450-ft. cone, usable three times per day. Campe's breath weapon covers its victims in a writhing mass of vermin that strip flesh from bone; this deals 40d12 damage (avg. 260). Furthermore, the vermin cling to their prey, inflicting 20d12 damage in the next round and then 10d12 damage in the third round, before they fall off and perish. A DC 63 Reflex save halves the initial damage and prevents the lingering damage.</p><p></p><p><strong>Planar Schism (Su):</strong> As jailer of the Lower Planes, Campe possesses this dimension-wracking power, which may be unleashed only once per day. The Planar Schism must be used against a target within 300 ft., and it allows a Will save (DC 56) to negate. If the target fails its save, it is hurled into the deepest layer of the plane of Tartarus; when it arrives, it takes 80d6 (avg. 280) bludgeoning damage and is stunned for 1d6+1 rounds from the dimensional chaos, and the target is unable to leave the plane for 60 days. If the creature is killed by this damage, the rejuvenation of an immortal is delayed by 60 days, and a mortal cannot be returned to life until the 60 days elapse.</p><p></p><p>If Campe and the target are already in the lowest layer of Tartarus, the target is not moved, but still takes damage, is stunned, and is unable to leave the plane for 60 days.</p><p></p><p><strong>Poison (Ex): </strong>Sting, Fortitude DC 63, initial damage 3d8 Str, secondary damage 1d8 Str drain.</p><p></p><p><strong>Spell-like Abilities:</strong> Always active - <em>true seeing;</em> At will - <em>dimension door, greater dispel magic, locate creature.</em> Caster level 68th; spell save DC 26 + spell level.</p><p></p><p><strong>Dimensional Lockout (Sp): </strong>Campe permanently radiates the effect of a <em>dimensional anchor </em>spell as an emanation with a radius of 700 ft.; this does not affect her own spell-like abilities.</p><p></p><p><strong>Divine Bonus (Ex): </strong>Campe is effectively a lesser deity and adds a +8 divine bonus to: armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for all special abilities, spell-like abilities, or spells); initiative; saving throws and spell resistance.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 9320371, member: 11368"] [B]Campe[/B] Gargantuan Dragon Hit Dice: 60d20+900 (2100 hp) Initiative: +13 Speed: 60 ft., swim 30 ft. Armor Class: 64 (-4 size, +5 Dex, +45 natural, +8 divine), touch 19, flat-footed 59 Base Attack/Grapple: +60/+98 Attack: Sting +87 melee (4d8+20 and poison/18-20) Full Attack: Sting +87 melee (4d8+20 and poison/18-20), 2 claws +87 melee (4d6+11), 4 bites +87 melee (4d6+11) Space/Reach: 20 ft./15 ft. (30 ft. with sting) Special Attacks: Breath weapon, planar schism, poison, spell-like abilities Special Qualities: Cold resistance 50, dimensional lockout, divine bonus, DR 30/epic, fire resistance 50 Saves: Fort +56, Ref +46, Will +45 Abilities: Str 46, Dex 21, Con 40, Int 25, Wis 18, Cha 27 Skills: All skills +63+ability modifier Feats: Ability Focus (breath weapon, planar schism, poison), Improved Critical (sting), Improved Initiative, Improved Natural Attack (sting, claw, bite), Power Attack Epic Feats: Epic Prowess (x5), Epic Potency (x2), Greater Critical (sting), Greater Power Attack, Power Attack Mastery, Uncanny Power Attack Environment: Tartarus Organization: Solitary or with 2-5 fiendish purple worms Challenge Rating: ??? Treasure: Double standard Alignment: Neutral evil [I]A huge reptilian creature coils before you – its lower body is that of a giant serpent, massive as a whale, from which spring a cluster of serpent-heads which seem to serve the being as legs, two strong arms equipped with black scythe-like claws, and a head which might be human were it not for the snaky eyes.[/I] "Double-shaped, she appeared a woman to the middle of her body, with clusters of poison-spitting serpents for hair. Her giant form, from the chest to the parting-point of the thighs, was covered all over with a bastard shape of hard sea-monsters’ scales. The claws of her wide-scattered hands were curved like a crook-talon sickle. From her neck over her terrible shoulders, with tail raised high over her throat, a scorpion with an icy sting sharp-whetted crawled and coiled upon itself."[I] - Dionysiaca[/I] by Nonnus Campe is the monstrous guardian of Tartarus, a horror of the Lower Planes put in place by the Titan Cronus in ages long past. This horrible dragon-monstrosity seeks to prey upon any who might free any of the prisoners of Tartarus.[I].. [/I]or any planar travelers who wind up there by mischance. Campe is 50 feet long (excluding an additional 30 feet for her long, whip-like stinging tail) and weighs 20 tons. [B]Breath Weapon (Su):[/B] 450-ft. cone, usable three times per day. Campe's breath weapon covers its victims in a writhing mass of vermin that strip flesh from bone; this deals 40d12 damage (avg. 260). Furthermore, the vermin cling to their prey, inflicting 20d12 damage in the next round and then 10d12 damage in the third round, before they fall off and perish. A DC 63 Reflex save halves the initial damage and prevents the lingering damage. [B]Planar Schism (Su):[/B] As jailer of the Lower Planes, Campe possesses this dimension-wracking power, which may be unleashed only once per day. The Planar Schism must be used against a target within 300 ft., and it allows a Will save (DC 56) to negate. If the target fails its save, it is hurled into the deepest layer of the plane of Tartarus; when it arrives, it takes 80d6 (avg. 280) bludgeoning damage and is stunned for 1d6+1 rounds from the dimensional chaos, and the target is unable to leave the plane for 60 days. If the creature is killed by this damage, the rejuvenation of an immortal is delayed by 60 days, and a mortal cannot be returned to life until the 60 days elapse. If Campe and the target are already in the lowest layer of Tartarus, the target is not moved, but still takes damage, is stunned, and is unable to leave the plane for 60 days. [B]Poison (Ex): [/B]Sting, Fortitude DC 63, initial damage 3d8 Str, secondary damage 1d8 Str drain. [B]Spell-like Abilities:[/B] Always active - [I]true seeing;[/I] At will - [I]dimension door, greater dispel magic, locate creature.[/I] Caster level 68th; spell save DC 26 + spell level. [B]Dimensional Lockout (Sp): [/B]Campe permanently radiates the effect of a [I]dimensional anchor [/I]spell as an emanation with a radius of 700 ft.; this does not affect her own spell-like abilities. [B]Divine Bonus (Ex): [/B]Campe is effectively a lesser deity and adds a +8 divine bonus to: armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for all special abilities, spell-like abilities, or spells); initiative; saving throws and spell resistance. [/QUOTE]
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