Nebulous
Legend
Hi All. I've been thinking about converting some old, old magic from the Wizard's Spell compendium for our 5th level wizard, so i thought i'd pick some brains around here for suggestions. The three in particular i'm looking at are:
1) Presper's Moonbow
2) Otto's Tin Soldiers
3) Pilfer Dweomer
Here's what they used to do in a nutshell:
1) Presper's Moonbow; castable only at night under a full moon. It conjures forth 1d4 motes of light that circle the caster. They can be discharged singly or in groups at one or multiple targets, striking as the caster +3. They will follow around corners up to their range and are not foiled by invisibility or illusion. Multiple castings of this spell can create a small orbit of motes around the conjurer (but see below).
A hit discharges electrical damage; 4d6 for 1 mote; 3d6 for 2; 2d6 for 3; 2d4 for 4 motes.
If a round passes in which a mote is not discharged, ALL motes wink out.
The motes can be physically attacked or hit by electrical damage, in which case they inflict their damage to everyone (including the caster) within 10 feet. Obviously, a caster with many motes could be significantly injured or killed.
2) Otto's Tin Soldiers: Requires the material component of two small tin soldiers worth 100gp. At 7th/9th/12th/14th level they transform into soldiers of increasing strength. They vanish when slain or the duration runs out.
3) Pilfer Dweomer: The wizard touches another wizard and robs him of a memorized spell, at which point he can cast it. Restrictions: the spell does not tell the caster what level the wizard is, what level spell he can cast, or what spells he memorized. The caster must NAME the spell, or can try to pilfer a random one. It fails automatically if he names the wrong spell or tries to steal a spell higher than he could cast. Only one spell can be pilfered at a time, and trying to pilfer more than one purges them all.
So, any suggestions or comments? I thought that Tin Soldiers might work better as a ritual, creating some guards that last for a substantial amount of time, maybe while you take an extended rest. Presper's Moonbow doesn't seem too hard to balance, but is only usable under very specific conditions.
As for Pilfer Dweomer, i think this would be a challenge to adapt to 4e, so i'm open to what anyone thinks might be a starting point.
1) Presper's Moonbow
2) Otto's Tin Soldiers
3) Pilfer Dweomer
Here's what they used to do in a nutshell:
1) Presper's Moonbow; castable only at night under a full moon. It conjures forth 1d4 motes of light that circle the caster. They can be discharged singly or in groups at one or multiple targets, striking as the caster +3. They will follow around corners up to their range and are not foiled by invisibility or illusion. Multiple castings of this spell can create a small orbit of motes around the conjurer (but see below).
A hit discharges electrical damage; 4d6 for 1 mote; 3d6 for 2; 2d6 for 3; 2d4 for 4 motes.
If a round passes in which a mote is not discharged, ALL motes wink out.
The motes can be physically attacked or hit by electrical damage, in which case they inflict their damage to everyone (including the caster) within 10 feet. Obviously, a caster with many motes could be significantly injured or killed.
2) Otto's Tin Soldiers: Requires the material component of two small tin soldiers worth 100gp. At 7th/9th/12th/14th level they transform into soldiers of increasing strength. They vanish when slain or the duration runs out.
3) Pilfer Dweomer: The wizard touches another wizard and robs him of a memorized spell, at which point he can cast it. Restrictions: the spell does not tell the caster what level the wizard is, what level spell he can cast, or what spells he memorized. The caster must NAME the spell, or can try to pilfer a random one. It fails automatically if he names the wrong spell or tries to steal a spell higher than he could cast. Only one spell can be pilfered at a time, and trying to pilfer more than one purges them all.
So, any suggestions or comments? I thought that Tin Soldiers might work better as a ritual, creating some guards that last for a substantial amount of time, maybe while you take an extended rest. Presper's Moonbow doesn't seem too hard to balance, but is only usable under very specific conditions.
As for Pilfer Dweomer, i think this would be a challenge to adapt to 4e, so i'm open to what anyone thinks might be a starting point.