Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
16 New UA Feats: THE POLL!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MostlyHarmless42" data-source="post: 8041150" data-attributes="member: 6845520"><p>Two points here though:</p><p>1) Both feats and firearms listed in the DMG are both considered "Rules Variants" and therefore the DM has final say on if they are allowed at their table. At best the should have to say, "Gunner and any firearm related feats are banned, but you may use other feats."</p><p></p><p>2) I would argue that the existence and prevalence of gunpowder and firearms is something that every DM should <strong>already</strong> be considering in their setting or their portrayal of another setting. It is a technology that would have widescale impact on the world and is frankly just as key a component to consider as religion or magic itself. Frankly the gunpowder is a bigger societal gamechanger as it's existance allows roads...actual paved and flat roads to be build MUCH easier without the use of magic, which has a huge impact on the economy and trade potential of nations. It's like a core component of the advancement of civilizations. I don't want to go so far as to say a DM who has zero opinion on firearms in their setting is "doing it wrong", but it's really one of those core things they <strong>should </strong>have an opinion on, and it begs to question as to why they would've selected a preexisting setting where firearms are cannonly considered common officially as the one to run in if they aren't comfortable with having gunplay at the table.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 8041150, member: 6845520"] Two points here though: 1) Both feats and firearms listed in the DMG are both considered "Rules Variants" and therefore the DM has final say on if they are allowed at their table. At best the should have to say, "Gunner and any firearm related feats are banned, but you may use other feats." 2) I would argue that the existence and prevalence of gunpowder and firearms is something that every DM should [B]already[/B] be considering in their setting or their portrayal of another setting. It is a technology that would have widescale impact on the world and is frankly just as key a component to consider as religion or magic itself. Frankly the gunpowder is a bigger societal gamechanger as it's existance allows roads...actual paved and flat roads to be build MUCH easier without the use of magic, which has a huge impact on the economy and trade potential of nations. It's like a core component of the advancement of civilizations. I don't want to go so far as to say a DM who has zero opinion on firearms in their setting is "doing it wrong", but it's really one of those core things they [B]should [/B]have an opinion on, and it begs to question as to why they would've selected a preexisting setting where firearms are cannonly considered common officially as the one to run in if they aren't comfortable with having gunplay at the table. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
16 New UA Feats: THE POLL!
Top