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  1. M

    D&D General The Resurrection of Mike Mearls Games.

    I am thinking of a system that works along those lines. A die roll determines how much damage each PC takes, but the characters can cancel out damage by burning resources to represent their efforts. In play, the DM narrates how tough the fight is and reveals how much damage each character could...
  2. M

    D&D General The Resurrection of Mike Mearls Games.

    Post new PHB - it'll likely need to adjust a bit to account for the new classes and how they're designed.
  3. M

    D&D General The Resurrection of Mike Mearls Games.

    Yes! That approach makes it easier to zero in on what each character has at stake.
  4. M

    D&D General The Resurrection of Mike Mearls Games.

    Yes! I'm waiting until the 2024 updated PHB, though, since the core of the system connects to each character class.
  5. M

    D&D General The Resurrection of Mike Mearls Games.

    A real quick summary: Wild shape is, IME, what makes many people want to play a druid. In practice, it creates a huge pool of extra hit points that makes druids weirdly durable. Wild shape damage also lags at high levels. Because the druid is a full caster, we don't have a big power budget for...
  6. M

    D&D General The Resurrection of Mike Mearls Games.

    They are all available under the free subscription tier. Glad to hear they are useful!
  7. M

    D&D General The Resurrection of Mike Mearls Games.

    I'm planning on doing that! Working on figuring out a good streaming set up. A few projects are ahead of it in the queue right now, but once those are cleared I'd love to start doing design streams again.
  8. M

    D&D General The Resurrection of Mike Mearls Games.

    Winning each round allows the characters to remain hidden. I need to work on the format, but at the start of the round you make a group Stealth check to cover how quiet you are being. The idea is to move away from a single check determining how the entire encounter turns out.
  9. M

    D&D General The Resurrection of Mike Mearls Games.

    I think this is an area where player expectation and mathematical reality collide. I've run games - specifically Shadowdark - using DC 8 as the baseline. My experience was that anything less than a 10 is seen as some sort of failure. There's a weird pattern where people, even those who aren't...
  10. M

    D&D General The Resurrection of Mike Mearls Games.

    This is definitely a factor. I think tradition - 3e used five point increments - plus the ease with which people handle multiples of 5 makes this the most popular way to do it. And by popular I mean - playtesters just liked multiples of 5 better than everything else.
  11. M

    D&D General What's your best D&D tip (50 words or less)

    When in doubt, give the players a little more information than you think they need.
  12. M

    D&D General The Resurrection of Mike Mearls Games.

    I'm focused on the 5e SRD for now, as that's the system I am most familiar with. In terms of D&D Beyond, if that ever happened it would be pretty rad. But that's getting way ahead of myself!
  13. M

    D&D General The Resurrection of Mike Mearls Games.

    No discord yet. Honestly, this entire thing was kind of an accident. I was setting up the Patreon for when I eventually did something in this space. I had no idea it would get any attention, but here we are! So, with Discord I want to take some time to make sure I'm doing it right. It'll be...
  14. M

    D&D General The Resurrection of Mike Mearls Games.

    Very similar! I liked Arcane Unearthed so much that I took a job working on it full-time way back in the day!
  15. M

    D&D General The Resurrection of Mike Mearls Games.

    Hmm, sounds like a great topic for my skill series!
  16. M

    D&D General The Resurrection of Mike Mearls Games.

    To be clear, that is the case. I spent almost four years on Magic and have no view into D&D releases beyond what's been shown to the public.
  17. M

    D&D General The Resurrection of Mike Mearls Games.

    I'd like to keep the pieces I build compatible with the 5e SRD. If you look at the Challenge Point system I'm working on as a CR replacement, it's designed to function with any creature and give you a baseline point value based on CR. The idea is to build modular systems that complement and...
  18. M

    D&D General The Resurrection of Mike Mearls Games.

    The series on skills will be free, the Psion is at the paid tier.
  19. M

    D&D 5E Fixing Challenge Rating

    Yes! This is the kind of thing that might unroll from this approach. A costing mechanism, as I learned while working on Magic, is an immensely powerful tool.
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