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  1. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires another arrow, but misses and hits nothing.
  2. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa rolls her eyes at the wait and fires an arrow into a kobald's chest. Doing 3 damage.
  3. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow into the beast, doing 5 damage.
  4. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa rolled a 19 to hit, using inspiration. And if that hits I rolled 3 damage.
  5. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa says "Maybe we gather about a week of supplies for ourselves and our horses and then start clearing hexes one at a time. Since we don't know where the bounties are yet I am thinking we can start clearing hexes between us and the bandit camp we cleared out. Maybe we can find more clues...
  6. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa looks at the map around the trading post and says "Each hex on this map is miles wide, it should take at least a day each hex to clear out. We should gear up for about a week and start clearing land out to make sure there are no bandits nearby. Anyone have suggesting on direction?"
  7. R

    Pathfinder 1E Kingmaker: Stolen Land

    I will explain to all present the events we have gone through. The lucky find of the hunter that showed us the way to the bandits camp. The savage ambush on us as soon as we rode into the camp. The close combat that almost killed us all, and our final success. The bandits taken for a chance to...
  8. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa proclaims "Be it so known that the bearer of this charter has been charged by the Swordlords of Restov, acting upon the greater good and authority vested within them by the office of the Regent of the Dragonscale Throne, has granted the right of exploration and travel within the wilderness...
  9. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa stands up, sees the creature, and in a panic grabs her bedroll. And shrieks " That's a Will-o-wisp , we have to run."
  10. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa says "I don't know about the release, but I can certainly agree of killing this vile one ( pointing at Kressel). If there is no person that objects she can be dispatched now. " Alexa then looks around at the group waiting for a response.
  11. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa says "Where is this Stag Lord? You help us enough and even I might consider letting you live."
  12. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow at Kressle and fails to even hit a tree. (Rolled a four)
  13. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow at Kressle and hits easily, sticking an arrow in her back. (21 to hit, 3 damage)
  14. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow at Kressle. Rolled a 15, if that hit then i rolled 2 damage.
  15. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires another "cursed" arrow and misses.
  16. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow at the next bandit and hits, for 1 damage. She thinks her arrows are still cursed.
  17. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow at the north bandit and hits for 2 damage.
  18. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa says "I agree, they must of spotted us on approach, and abandoned the cart. " She dismounts and readies her bow, using her horse for cover.
  19. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa says " If we want to track the bandits back to their camp, the tracks could never be more fresh. We should head out asap so we can find them before they realize these bandits are missing. I for one feel I can trust these remains can be dealt with appropriately by Oleg."
  20. R

    Pathfinder 1E Kingmaker: Stolen Land

    Alexa fires an arrow at the last bandit. The arrow somehow does a nose dive after traveling three feet. Alexa then stares at her bow as if it is broken.
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