Search results

  1. R

    Exception-Based Design?

    Because now it's for every class, and every player. Usually a group has 1-2 players willing to keep up with details like spells, not 4-5 (IME). And in the example of 4E, it's hammered home "you NEVER waste your turn on a Basic Attack." That means that every character's action is a complex...
  2. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    I might be confusing it with how I modified it and forgot what I changed. It's been 5+ years since I ran it. Fair enough.
  3. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Candlekeep, Radiant Citadel, and Golden Vault are anthologies of tiny adventure sites; I'm not counting lairs or 5-room dungeons as entire adventures ... unless we want to look through hundreds (thousands?) of Dungeon magazine mini-sites to see if they're retreading ground? Netherdeep is a...
  4. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Giants are attacking unprovoked because the Ordening has been disrupted by an outside force, so the parties must go to a Hill Giant Steading, a Frost Giant Jarl's glacial Palace, and a Fire Giants volcanic fortress, using different devices to teleport between them? Sounds kinda like Against the...
  5. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Temple of Elemental Evil Against the Giants Three of those weren't created for D&D. Additionally, all of them are just one-shot books that don't have any impact on any other books. Because it existed for decades before D&D, wasn't created for the purpose of gaming adventure, is now used by...
  6. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Nearly every adventure produced has been a retread of a previous adventure. Whether a reboot (Curse of Strahd) to just an update of classic adventures (Tales of the Yawning Portal). We've seen resurrections of villains from previous editions (Acerack, Tiamat, Soth, Vecna), but really no new...
  7. R

    "The term 'GNS' is moronic and annoying" – well this should be an interesting interview

    Granted, I was listening to the interviews at 1.75-2.0 speed, but I kinda recall he did. Early on he lambasts AD&D 2e as being a mess, basically calling it garbage. I'd go through and cite the times in the videos, but when he's criticizing the works of creators with success and fans...
  8. R

    Exception-Based Design?

    Perhaps I'm using the terminology incorrectly. My concern is that it's not just one special ability that needs a full paragraph description of very precise language. It's four ... or more (at 1st level). It's having nearly everything your character can do be a different bonus (or penalty)...
  9. R

    "The term 'GNS' is moronic and annoying" – well this should be an interesting interview

    "Opening scene, the Rebel Blockade Runner the Tantive IV races in the sky above the Outer Rim desert world of Tantoonie. In hot pursuit and bombarding the Tantive with laser blasts, a Star Destroyer of the Evil Galactic Empire. " Oh, you want a summary of the YouTube videos? I have only...
  10. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    That is certainly something that is difficult to convey in a published adventure, especially one in which page count is a very limited resource (according to the review I linked). It's easier to put in "DC 15 Charisma check" or link to a stat block in another book and add "fights to the death"-...
  11. R

    "The term 'GNS' is moronic and annoying" – well this should be an interesting interview

    Is it any messier than publishing? That's like saying we haven't figured out how to write the best book yet. What is the audience? What is the genre? Is it a technical manual? What is the language? Should it be a hyperlinked PDF? Should you include interactive components? What about the font...
  12. R

    "The term 'GNS' is moronic and annoying" – well this should be an interesting interview

    I saw this today and your post reminded me of it. I do remember enjoying the game a lot more before judging myself by the metrics of online communities (which I started over 20 years ago).
  13. 1715276734754.png

    1715276734754.png

  14. R

    D&D General The 13th Age 2nd Edition Kickstarter Has Launched

    Isn't 4e +1 every two levels? So that would make it a +15, right?
  15. R

    Exception-Based Design?

    I used it because that's what the 4e designers used to describe 4e at the time. Perhaps the usage has changed in the 15-ish years since.
  16. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Thanks for the clarification. Again, I was going off another person's video overview. It doesn't sound like my teacup, but I'm glad if you enjoy it.
  17. R

    Exception-Based Design?

    For me, I don't like the dependence of charts in DCC. I'd like to get away from having to reference a book all the time - whether it's for charts, rules, or character attack abilities. Ideally, I wouldn't crack open a book for anything more than to look up a monster's stats or for a character...
  18. R

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Sure. Just keep in mind I haven't read the adventure myself, and this is just what I remember from the 2+ hour first look video posted by Roll for Combat. There are other examples of why this adventure sounds like it misses the mark - most of it due to having 150 pages dedicated to actual...
  19. R

    "The term 'GNS' is moronic and annoying" – well this should be an interesting interview

    The videos have been out for 2 years and have a combined 5000 views.
  20. R

    What are your "dumbest" TTRPG costs

    Can I count Dungeon Universalis (the hybrid Board Game/TTRPG)? Not that it seems a bad product (I've just started reading it), but the reasoning behind my getting it - I wanted to buy the most ridiculous board game to troll my friends.
Top