• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. Goober4473

    Random Monster Generator: Beta 05!

    I made this thing a while back, but I'm working on it again! It's looking very good these days, and it's got legendary monsters now! Unfortunately Google removed the API I was using to add images to the results, but such is life. Some things that are awesome about it: - Generates a whole...
  2. Goober4473

    D&D 5E Goober's Curse of Strahd Campaign Journal (Spoilers)

    I've just begun my latest campaign: Curse of Strahd! And for this one, I'm keeping a journal, including a bunch of notes on my plans, intentions, and alterations. So far, I have my long introduction, where I discuss the themes of the campaign, what I want to get out of it, my major story...
  3. Goober4473

    D&D 5E Curse of Rogue(like) (Curse of Strahd Spoilers)

    In reading Curse of Strahd, a lot of elements in it really feel like a Roguelike game (most like Darkest Dungeon), intended to be played many times, what with the random Tarokka reading, Strahd's penchant for luring in adventurers over and over again, and the deadly horror setting. Obviously the...
  4. Goober4473

    Planescape 101 Planescape Portals/Keys

    I've started a new campaign, running The Great Modron March updated to 5e, and while the adventure (and some others I'm interspersing in-between) includes various portals and portal keys, I think it'd be fun to get together a list of interesting portals and keys that I can just throw in as...
  5. Goober4473

    D&D 5E Summons and Rolling Initiative

    I notice that pretty much all summoned creatures roll their own initiative and act accordingly. This makes sense in theory, and is very simple, but it's also kind of weird that if a summoned creature rolls a higher initiative than its summoner, it actually has to wait longer to take its turn...
  6. Goober4473

    5e magic of Incarnum (Beta)

    I'm back to working on my Magic of Incarnum update, which I plan to put up on the DMs Guild when it's done. I'm planning to add races and monsters, and perhaps some spells, but for now, the Incarnate class is fully implemented, though not all of the soulmelds are in. The Incandescent subclass...
  7. Goober4473

    Requisition (Alternate Wealth System)

    I've been putting this together for my upcoming Planescape campaign, and am looking for some ideas. The basic concept is, players choose their equipment from the options in their class/background, and can swap/refill their choices between "missions," which should be 1-3 sessions/adventuring...
  8. Goober4473

    Planar Bestiary

    Now that we're back online, here's a new thread to discuss the Planar Bestiary, which is up now on the DMs Guild. So far there have been two updates, each with their own Excerpt: Gehenna with 7 new Yugoloths, and Mechanus with 2 new Inevitables. The main book of course gets all of the new...
  9. Goober4473

    D&D 5E Improving Neverlight Grove (OotA Spoilers)

    My players are headed for Neverlight Grove next, and I really like the setup here, but I feel like there could be more for the players to actually do, besides "kill a monster." I'd like to have it take just a little longer for the place to start to feel really dangerous. From there, I love the...
  10. Goober4473

    D&D 5E Improving The Set Pieces (OotA Spoilers)

    So far I've run the Silken Paths and a toned down Lost Tomb of Khaem, and have made some modifications to both to make them more interesting. I'm considering how I want to handle the other two. I plan to run Hook Horror Hunt fairly soon, and the Oozing Temple a bit later when the players are...
  11. Goober4473

    D&D 5E [OotA] Improving Sloobludop (Spoilers)

    Next session, my players should reach Sloobludop, and while I like a lot of the basic setup of the place, I feel like I can do better in terms of what the players are actually doing. The given "quest" here is to fake being sacrifices for the Deep Father in order to infiltrate the enemy, but I'm...
  12. Goober4473

    D&D 5E Spells Known/Prepared Generator, HTML Edition

    I posted a downloadable version of this generator before, but now it's available in your browser! https://dl.dropboxusercontent.com/u/526357/SpellsGenerator.html This is a tool for producing a list of spells known or prepared for a spellcaster. For instance, say you have a 10th level NPC...
  13. Goober4473

    D&D 5E Spells Known/Prepared Generator

    I put together a little app in Lua that will randomly generate a set of spells know/prepared (or in a spellbook), given some parameters like class, subclass, and favored keywords, pulled from a piece of my random monster generator, since I figure it could be useful to a lot of people on its own...
  14. Goober4473

    Modified Lycanthropy Rules

    I put some rules together for lycanthropy during the playtest, and have just recently adapted them for the full version of the game, based more on the current rules. The main changes are: The character doesn't change at all until the next full moon, even voluntarily. The character doesn't...
  15. Goober4473

    Chases, Simplified

    Tracking movement within a chase is tedious, and I don't like that the dramatic tension of a chase can easily be removed by a small difference in movement speed, so I've come up with simplified chase system: Instead of tracking movement/distance, track two values: escape and capture, each...
  16. Goober4473

    D&D 5E Out of the Abyss: Pursuit! (Spoilers)

    The pursuit system in OotA is kinda cool, but I thought I'd make it a bit more exciting, and clue the players in on the stress-inducing imminence of their capture. Here's my plan: Give the players three cards, two representing scouts and one representing the main drow force. Each card has five...
  17. Goober4473

    More MM-style NPCs

    Here are a few NPC stat blocks I threw together, some filling in the gaps in the MM and others just things I came up with. Perhaps they will be useful to others. https://dl.dropboxusercontent.com/u/526357/Additional%20NPCs.html Feel free to post your own NPC stat blocks, or if you have...
  18. Goober4473

    D&D 5E 5e Companion System

    In planning an Out of the Abyss game, I came across a problem. There are a lot of NPCs that could end up tagging along with the players. I like all of them, and want them to be available, but I don't want to bog down combat with tons of extra turns for all these extra characters, even if the...
  19. Goober4473

    5e Magic of Incarnum (alpha 2)

    I started updating Magic of Incarnum to 5e right around the end of the playtest and the release of the PHB, but abandoned it for a while. Recently, I picked it up again and revamped the whole thing. The current version is an alpha, with a full class writeup, but only a few soulmelds...
Top