This is a really thought provoking video by Question Beast:
I had not really considered before how the empty spaces in the system might enhance play for that thing that is "missing." it is an intriguing thought, and if I consider my own play experiences, it feels like it might be broadly true. Not universally, though. there are some areas where a lack of system makes that part of play harder --domain management or war, say -- but I do think the idea of not having a stealth system or a persuasion system puts a different kind of focus on those aspects of play.
I should hunt down the original interview.
What do you think about this?
I had not really considered before how the empty spaces in the system might enhance play for that thing that is "missing." it is an intriguing thought, and if I consider my own play experiences, it feels like it might be broadly true. Not universally, though. there are some areas where a lack of system makes that part of play harder --domain management or war, say -- but I do think the idea of not having a stealth system or a persuasion system puts a different kind of focus on those aspects of play.
I should hunt down the original interview.
What do you think about this?