The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
just because they have those traits it doesn't mean they're Elemental Associated in the Same Way that a dragonborn or genasi is, their extra resistances represent high reslilience to toxins and extreme temparatures rather than affinity for those things, they are associated with the hells and the...
i wouldn't really assign tieflings as elemental archetype, they don't really have the range of elements to properly serve that role, it's mostly just the fire association by proxy of the hells association, though i definitely see genasi as the 'magic elemental' species, i don't know if there's a...
tangential to the actual topic, but i think it would be really interesting to see a setting where all the species aren't immediately identifiable on sight, they keep all their abilities but everyone pretty much just looks like everyone else: dwarves and halflings maybe range on the stockier or...
i personally just take it to mean that a player who is versed in all the potential hazards they may encounter and the solutions thereof is a player who experiences an adventure in very different way to someone who is ignorant of those challenges, sometimes even to the point of being able to...
oh yeah i'd love that too, my use of 'mostly adequate' was referring more to the distribution of skills per stats rather than the mechanical system itself
personally i think the skill system is mostly adequate but i'd move intimidation to be a STR skill and split athletics into might (burst strength, things like lifting weights and breaking stuff) and stamina (extended exertion, things like climbing, running distances).
i realise there is more to...
I mentioned this earlier but it was offhand and I think I should ask it directly: is heavy armour actually notably superior to medium armour? There’s only one point of AC between them and honestly to me it feels more like they’re parallel tracks of progression for DEX and STR based characters to...
pretty long odds but here's the rub: could he have make that encounter happen on demand, in every town he visited? no i think not, that's the point people are making.
just to explain my thoughts for why i gave them what i did
personally, just from what i had heard of the 4e version and innovating off the battlemaster i was imagining the warlord as more of a tankier class rather than a directly offensive one, hence the higher hit die, shields and heavy...
i see alot of people putting martial weapons on their 'essential warlord things' and that surprises me, i fully admit i never touched 4e that was before i was in the hobby so i don't know the 4e warlord's design but given people equate it's role closer to that of a cleric i would've thought...
while i don't think BM maneuvres would be enough by themselves i do believe they could go a good chunk of the distance, especially if they're not being hobbled by a miniscule pool of BM dice, this is why one of my first suggestions every time for the warlord is one free BM maneuvre a turn before...
a short list of some of the most basic changes i'd make to the weapon table
add finesse to sickle (cause it provides simple finesse damage type options)
replace spear's versatile with reach (no simple weapons have reach)
move shortsword to simple weapons, remove light property (stronger than d4...