Ashin's Commission: The Great Escape!

Patlin

Explorer
Ironwolf fills the others in.

"Now that we've got everything packed up, we should head somewhere with a lower ceiling. Better yet, we should get some better ranged options."
 

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Patlin

Explorer
SRD said:
Recovering with Help
One hour after a tended, dying character becomes stable, roll d%. He has a 10% chance of becoming conscious, at which point he is disabled (as if he had 0 hit points). If he remains unconscious, he has the same chance to revive and become disabled every hour. Even if unconscious, he recovers hit points naturally. He is back to normal when his hit points rise to 1 or higher.

BTW -- Here's the rules materials for recovering with help. The heal skill is uninformative on what is required to tend a character in this matter.
 

Erekose13

Explorer
"With only the one teleport stone we'd be running away only to make a long trip back here. Can we not do something more effective with our presense here together as a group? I'd hate to leave Almayce's body here as well, I'm not sure we'd all make it with the teleport stone." Eternity would've argued when she was awake. She helps tend to the others while they are asleep.
 

Patlin

Explorer
"We're going to need a lot of healers, sooner rather than later. Unless, of course, you or Zaeryl can contact someone telepathically?"
 

Rystil Arden

First Post
"We can contact any mortal on this plane of existence if we have seen them before."

(OOC: Also, after applying the last XP and leveling up if applicable (Almayce would not level up, but he doesn't have to apply the leveling down yet either), apply 2 months of time XP, so 100*new level (800 time XP for most people) )
 

Erekose13

Explorer
ooc: I'm still a little ways from 8th. with 700xp more, Eternity is about 900xp short I think.

"I have no power remaining. My last act of healing Hulgyr to stability was enough to drain my reserves completely. I need time to rest and even then I lack the ability to contact someone telepathically. Teleporting might be best but can we get everyone to a place that will offer enough mobile healing to help?"
 

Rystil Arden

First Post
(OOC: Ah, right--they may have rested 8 hours, but it's still not the next day yet since they started this, so no PP back

@8th--well, at least you'll be close. I'd normally give adventure completion XP, but I get the feeling I already gave a lot, so no one would complain if I didn't, I wager?)

"We must wait for tomorrow also to make contact. Also, consider that while we agree that Teleporting is a good option, it will likely leave those Afflicted villagers to their dooms, if such is something you care about."
 

Patlin

Explorer
"We can contact any mortal on this plane of existence if we have seen them before."

"Good! Then we can save the teleportation for an emergency. These villagers need healers, powerfull ones, and as many as possible. Can you spread the word? Anyone able to provide a blessing of removing disease or removing curse. Apparently, there's a time limit of some sort for applying the cure."

ooc: Sounds like Eternity needs a couple of DM credits. :)

ooc2: Should we level up now, if we have the xp?
 

Erekose13

Explorer
ooc: hmm good idea, i think I have a few laying about.

"If only there were some mental power that I could unlock that would provide the same level of healing as a cleric."
 

Erekose13

Explorer
Ooc: okay I'm using 3 DM credits at 7th for 1050xp. That'll take Eternity up to 8th with the time XP and I've already leveled her up and will submit soon. man there are no good options for powers at 4th level beyond what I've already got.
 

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