nonamazing
Explorer
In my next campaign, I want to use some sort of system that will allow players to spend their experience points in order to buy feats (and possibly also to buy skill points, although I'm still thinking about this). I'm really impressed by the sheer variety of feats out there (thousands!), and I'd like to give my players the ability to tap into that variety.
I don't want things to be too cheap, but not too expensive, either. I'm thinking 350 xp for the first feat, x2.5 for the next and any following feats.
What do you guys think? Do you know of any systems like this?
I don't want things to be too cheap, but not too expensive, either. I'm thinking 350 xp for the first feat, x2.5 for the next and any following feats.
What do you guys think? Do you know of any systems like this?